The best builds in Elden Ring for every stat
Discover the best builds in Elden Ring for every attribute

Looking for the best Elden Ring build? Elden Ring uses five key stats to determine effectiveness in combat. These are Strength, Dexterity, Intelligence, Faith, and Arcane. Whether you want to wield a greatsword, katana or use the power of spells, you’ll need to know which stats to prioritise and the best weapons for each build.
Since its launch back in 2022, different builds have risen and fallen in popularity post-patch content updates. Luckily, we’ve taken this into account and devised a list of the top ten Elden Ring builds, separated by core stats. Besides making it easier to know which key spirit ashes , items and talismans you’ll need on your journey through the Lands Between, it will also help you best prepare your Tarnished for the Shadow Of The Erdtree DLC, and all the additional bosses you can face in it.
On this page:
- Best Strength & Faith build
- Best Strength & Intelligence build
- Best Faith & Dexterity build
- Best bleed build
- Best Strength build
- Best Dexterity build
- Best Intelligence build
- Best Faith build
- Best Arcane build
- Best PvP build

Best builds in Elden Ring
If you want to kill every boss in Elden Ring , you’ll want an unstoppable build. While there are countless possibilities that you could try, we’ve scoured the Lands Between to find some of the best Elden Ring builds around. Below, you’ll find 10 builds that each excel in different areas. We’ve got builds for each of the 5 main damage-based attributes (Strength, Dexterity, Intelligence, Faith, and Arcane), as well as some outstanding combo builds that combine certain stats.
For each build, we break down the required weapons and stats that you’ll need, as well as the main stats to focus on as you continue to level up. We also recommend a starting class , but this isn’t too much of a problem. Classes are more of a starting guideline in Elden Ring, so they’re all malleable enough bend into your preferred playstyle - it might just take a few extra levels to get there.
We’ll then go on to explain what makes the build so strong, explaining the key tactics, skills, and items that you can use to destroy your enemies and forge your path to becoming Elden Lord.
If one of the builds below takes your fancy and you haven’t put levels into the required stat, don’t fear! With our handy guide on how to respec in Elden Ring , you can try out any of the builds on this list.

Image credit:Rock Paper Shotgun/FromSoftware
Strength & Faith build: Blasphemous Blade
- Recommended starting class: Confessor
- Required attributes: 22 Strength, 15 Dexterity, and 21 Faith
- Key attributes: Faith, Endurance, Mind
- Weapon: Blasphemous Blade
- Weapon location: Trade in the Rembrance of the Blasphemous with Enia at the Rountable Hold.
The Blasphemous Blade greatsword continues to wreak havoc thanks to its weapon skill, Taker’s Flame, which has only improved post-launch. As per the Elden Ring 1.07 patch , Taker’s Flame has an added hitbox for weapon damage. This essentially means that the blade itself will deliver damage simultaneously with the flame effect. When you use Taker’s Flame , it allows you to regain health with each hit, ensuring that you can always bounce back during a fight. Whether you’re in a gruelling boss encounter or clearing mobs in a dungeon, Taker’s Flame will get you back to full health with ease and deal plenty of damage to surrounding enemies.
To make Taker’s Flame even stronger, we’d recommend focusing on increasing your Faith stat. Strength will increase the damage of your physical attacks, but we’d recommend using Taker’s Flame as often as possible to get through fights with ease. To get a headstart on this build, we recommend using the Confessor , as they start with a good spread of points between Strength and Faith.
Of course, you’ll also want to raise your Endurance so that you can wield the Blasphemous Blade and any armor that you require without getting a heavy load. You should also pump some points into Mind , so that you can raise your maximum FP to cast Taker’s Flame more before needing to chug a Flask.
Since this build is based on the Taker’s Flame skill, we recommend using the Carian Filigreed Crest and Shard of Alexander to lower the FP cost of Taker’s Flame and make it do more damage.
Check out more about this build with our dedicated Blasphemous Blade build guide .

Image credit:Rock Paper Shotgun/FromSoftware
Strength & Intelligence build: Dark Moon Greatsword
- Recommended starting class: Astrologer
- Required attributes: 16 Strength, 11 Dexterity, and 38 Intelligence
- Key attributes: Strength and Intelligence
- Weapon: Dark Moon Greatsword
- Weapon location: Progress Ranni’s questline .
The Dark Moon Greatsword is Elden Ring’s version of a classic FromSoftware weapon: the Moonlight Greatsword. It’s a remarkable Strength and Intelligence-based weapon thanks to its signature skill, also titled Moonlight Greatsword. When you use this skill, the weapon is coated in glistening moonlight, and sends out beams of moonlight with each heavy swing. Surprisingly since launch, the Dark Moon Greatsword hasn’t received any notable buffs or nerfs, cementing it as a reliable and popular choice amongst the fanbase.
If you’re looking for another melee build that blends with magic, focusing on Strength and Intelligence will allow you to unlock the powerful potential of the Sword of Night and Flame . This is a weapon that you can use to cast two spells: Comet Azur and Flame Sweep . While Flame Sweep is strong, Comet Azur is where the Sword of Night and Flame really excels. It blasts cosmic energy out of the tip of the blade, which will effortlessly blitz through most bosses.
To use this weapon, you need to reach 12 with Strength and Dexterity and 24 with Intelligence and Faith. However, after reaching these minimum requirements, we recommend focusing solely on Strength and Intelligence, as this will increase your physical attack damage and the magic damage dealt with the Comet Azur spell.
When you pair the Sword of Night and Flame’s Comet Azur with the Carian Filigreed Crest , a talisman that decreases the FP cost of weapon skills, you can use the spell consistently without rapidly burning through your mana pool. This means you can deal plenty of damage before needing to chug an FP potion and proves devastating against almost every boss.

Faith & Dexterity build: Sacred Relic Sword
- Recommended starting class: Confessor
- Required attributes: 14 Strength, 24 Dexterity, and 22 Faith
- Key attributes: Dexterity, Faith
- Weapon: Sacred Relic Sword
- Weapon location: Trade in the Elden Rembrance with Enia at the Rountable Hold.
The final boss in Elden Ring is tough, but it also grants an incredible reward. If you take the Elden Remembrance to Enia at the Roundtable Hold , you can exchange it for the Sacred Relic Sword . This is a strong greatsword that comes with an exceptional weapon skill: Wave of Gold .
When you use Wave of Gold, it unleashes a huge wave of holy light that deals massive damage to any enemies in front of your player. As this wave travels, it expands to catch more enemies, so it will rip through groups of enemies with ease. This skill got even better in patch 1.04, as it now has a lower FP cost and casts faster. The skill did see a decrease in damage and poise damage in patch 1.09. This is only for PvP however, as such the Sacred Relic Sword is still currently one of the best weapons in Elden Ring .
Focusing on Dexterity and Faith will increase the damage of your sword attacks and Wave of Gold, but you can make this build even better with certain items. The Carian Filigreed Crest talisman and Ash-of-War Scarab helmet will lower the FP cost of Wave of Gold even further, making it incredibly cheap to cast. Combine these with the Shard of Alexander talisman, which increases the damage of weapon skills, to create a dominant Dexterity/Faith build that effortlessly shreds even the toughest enemies in the Lands Between.

Arcane & Dexterity build: Rivers of Blood
- Recommended starting class: Bandit
- Required attributes: 12 Strength, 18 Dexterity, and 20 Arcane
- Key attributes: Dexterity and Arcane
- Weapon: Rivers of Blood
- Weapon location: Defeat Bloody Finger Okina at the Mountaintops of the Giants (near the Church of Repose).
Rivers of Blood is undoubtedly the best weapon in Elden Ring as the weapon skill, Corpse Piler , allows you to unleash a flurry of slashes that rapidly inflict the bleed effect on an enemy. With the huge damage potential of this skill, Rivers of Blood has become an infamous weapon that pops up in almost every PvP duel. Whilst this skill was slightly nerfed in the 1.06 patch, the attack power was later increased in patch 1.07 so it remains a powerful weapon choice.
Arcane and Dexterity are the most important stats here, and leveling these really allows you to unlock the full potential of this build. As your melee damage increases, you will find that Rivers of Blood slices through foes with incredible ease. The only downside to this build is the location of Rivers of Blood, as it is found in the Church of Repose, an area in the late-game Mountaintops of the Giants region.
Since Corpse Piler deals a string of melee hits, you can use the Rotten Winged Sword Insignia talisman to make this build ridiculously powerful. This makes each hit with Corpse Piler deal more damage, ensuring an easy kill on most enemies.

Best Elden Ring Strength build: Giant-Crusher
- Recommended starting class: Hero
- Required attributes: 60 Strength, 60 Endurance, 15 Faith
- Key attributes: Strength, Endurance
- Weapon: Giant-Crusher
- Weapon location: Pick it up from a carriage south of the Outer Wall Phantom Tree Site of Grace in Leyndell.
The Giant-Crusher is a big colossal weapon that does big damage. It’s an excellent pick for any Strength build and, with a range of buffs available from incantations and other abilities, you’ll find that it can easily kill most enemies in just a few hits. Oh, and you can dual wield it in new game plus. Double the damage, double the giant-crushing potential.
The Giant-Crusher requires a Strength of 60, but you’ll also need high Endurance since it has a weight of 26.5. Unless you’re going for a Barbarian-style unarmored build, you’ll need to boost Endurance enough to be able to use the Giant-Crusher and armor together. You can only find one Giant-Crusher on your first run, but dual-wielding becomes an option when it respawns in new game plus.
The buffs are the most important part of this build, as they allow you to massively increase your melee damage and equip load. The Flame Grant Me Strength incantation is an Elden Ring classic that boosts physical attack power, so it’s an obvious starting point for boosting damage. This does mean you’ll need a seal in your off-hand temporarily. If you’re using two Giant-Crushers, quickly use a seal to cast the incantation and then swap back to your weapons.
Royal Knight’s Resolve is another key buff that’ll make this Giant-Crusher build excel. This is an Ash of War that you can attach to both Giant-Crushers that, when activated, boosts the damage of your next hit by a whopping 80%. This is crucial in tough boss fights, as you can use Royal Knight’s Resolve and then unleash a powerful jump attack to deal huge damage. It is worth noting that if you’re thinking of using this build for PvP, as per the 1.09 patch, Royal Knight’s Resolve received a slight nerf in effectiveness.
Since this build is all about maximising physical damage, you can also use Godrick’s Great Rune and a range of talismans to raise your Strength even further. When all of these boosts come together, you’ll have an unstoppable Strength build that unleashes hell with every hit. Even better, the Giant-Crusher is great at staggering enemies, making them vulnerable to easy follow-up attacks that’ll give you a significant advantage.

Best Elden Ring Dexterity build: Bloodhound
- Recommended starting class: Samurai
- Required attributes: 18 Strength, 17 Dexterity
- Key attributes: Dexterity
- Weapon: Bloodhound’s Fang and Bloodhound’s Claw
- Weapon location: Defeat Bloodhound Knight Darriwil in Limgrave and the Lesser Bloodhound Knight in Volcano Manor.
Like the Strength build above, this Bloodhound build focuses on raising your key attribute, Dexterity , and applying a range of buffs from talismans and spells to deal ridiculous damage with every hit. For this build, you should dual-wield the Bloodhound’s Fang blade with the Bloodhound Claws so that you have a balance between fast and powerful attacks. While these weapons both require some Strength to wield, we recommend focusing on Dexterity after meeting the requirements stated above, as they scale better and will deal more damage with Dexterity.
To buff this build even further, you should equip the Claw Talisman and Rotten Winged Sword Insignia . These talismans will increase your jump attack and consecutive hit damage respectively, which really makes this build excel. You’ll also want to track down Flame Grant Me Strength so that you can quickly cast it from your offhand to boost physical damage before swapping to your Bloodhound’s Claws.
With all of the above, you can run into any fight and close the distance with a powerful jump attack from the Bloodhound’s Fang, following up shortly after with a few quick strikes from the Bloodhound’s Claws. If these attacks don’t bring down the enemy straight away, they’ll build up the bleed effect and deal an incredible amount of extra damage to secure the kill.

Best Elden Ring Intelligence build: Battlemage
- Recommended starting class: Astrologer
- Required attributes: 10 Strength, 17 Dexterity, 52 Intelligence
- Key attributes: Intelligence, Mind
- Weapon: Wing of Astel, Lusat’s Glintstone Staff
- Weapon location: The wing can be found within a chest in the Uhl Palace Ruins (Ainsel River). Lusat’s Glintstone Staff is within Sellia, Town of Sorcery.
When you think magic, you probably think of the glass-cannon wizard who dies in just a few hits. In Elden Ring, that doesn’t have to be the case. With this Elden Ring battlemage build, we’ll offer a heavy-Intelligence build that dual wields Lusat’s Glintstone Staff with the incredible Wing of Astel sword to deal devastating amounts of damage at any range.
With this build, the Intelligence stat will be your main focus, but you’ll need 10 points in Strength and 17 in Dexterity to wield the weapons mentioned above. After this, you can dump points into Intelligence and increase damage with both weapons.
Since both weapons deal magic damage, you can then apply a range of magic buffs to substantially improve both your melee and ranged options. These include the Terra Magica sorcery, which places a rune on the floor that you can stand in to increase magic damage, and the Marika’s Soreseal , which raises your Intelligence by 5 levels (as well as Faith, Mind, and Arcane). You can boost your spells further with the Graven-Mass Talisman and Radagon Icon , which increase sorcery damage and shorten spell casting time respectively.
For the actual spells that you should equip, there are countless options available. Adula’s Moonblade is an excellent melee spell that inflicts frostbite, while Comet Azur and Rock Sling are both strong ranged options. Comet Azur is especially good for tearing through bosses, while Rock Sling deals strike damage that will stagger most enemies. Check out our list of the best spells in Elden Ring for more options.

Best Elden Ring Faith build: Lord of Lightning
- Recommended starting class: Prophet
- Required attributes: 40 Faith, 40 Dexterity, 20 Strength
- Key attributes: Faith, Dexterity, Vigor
- Weapon: Inseparable Sword, Bolt of Gransax
- Weapon location: The Inseparable Sword is a quest reward which requires you to follow both D and Fia’s questline . The Bolt of Gransax is located within Leyndell.
If you want to use a Faith build, then Lightning incantations are the way to go. Many of the best incantations in Elden Ring will deal lightning damage, and combining them all into one build is sure to make you unstoppable. Of course, spells aren’t going to keep you alive alone, so we also have a couple of melee weapons that you can rely on in a close-quarters situation, along with some Faith buffs that are crucial in almost any build.
Let’s start with the spells, since that’s why we’re all here. Your best spell for this lightning build is the Ancient Dragon Lightning Strike , which will absolutely decimate bosses. It won’t prove effective against single enemies as it takes a while to charge up, but those pesky Erdtree Avatars scattered around the map won’t know what hit ’em. For focusing on the smaller enemies, Lightning Spear is a strong ranged option that you can use to close the distance, that’s where your melee weapon comes in. Additionally, as per the 1.07 update , the Lightning Spear now has increased attack power when charged and decreased FP consumption when attacking guarded enemies.
For this build, we recommend using the Inseparable Sword in your main hand and the Bolt of Gransax in your offhand. You can swap between the Bolt of Gransax and your Seal when you need to cast incantations, but the Inseparable Sword is an excellent melee option that scales with Strength, Faith, and Dexterity. If you want to add an extra lightning flair, you can use the Vyke’s Dragonbolt incantation to coat your weapon and body with lightning too.
Finally, the buffs. This build already deals plenty of damage, but a little extra won’t hurt anyone. Well, it’ll hurt your enemies a lot, but that’s the point. Golden Vow and Flame, Grant Me Strength are obvious picks here - Golden Vow increases your damage by 15%, and Flame, Grant Me Strength will boost your physical attacks even further. To increase the damage of your lightning spells, the Lightning Scorpion Charm and Flock’s Canvas Talisman should do the trick.

Image credit:Rock Paper Shotgun/Bandai Namco
Best Elden Ring Arcane build: Blood Lord
- Recommended starting class: Bandit
- Required attributes: 24 Strength, 14 Dexterity, 27 Arcane
- Key attributes: Arcane, Strength, Dexterity
- Weapon: Mohgwyn’s Sacred Spear
- Weapon location: Trade in the Remembrance of the Blood Lord with Enia at the Roundtable Hold.
As you can tell from the name, the Elden Ring Blood Lord build once again uses the bleed effect to melt enemies. However, compared to the Dexterity-based Bloodhound and Rivers of Blood builds above, this build focuses almost entirely on Arcane , requiring just 24 Strength and 14 Dexterity. This is because it uses Mohgwyn’s Sacred Spear , a weapon that you can get after defeating Mohg, Lord of Blood .
Since Mohgwyn’s Sacred Spear scales with Arcane, that should be your main stat for this build. Raising the Arcane stat while using Mohgwyn’s Sacred Spear also increases the speed with which it will apply the bleed effect, meaning those with a high Arcane stat will cause an enemy to bleed almost instantly.
However, it’s the Bloodboon Ritual weapon skill that makes this build truly overpowered. It thrusts the spear into the air up to three times, sending out bursts of blood towards enemies and coating the spear with bloodflame. If you use this skill after consuming a Flask of Wondrous Physick that includes the Cerulean Hidden Tear , it won’t cost any FP, allowing you to inflict bleed on any enemies around you and deal massive damage without wasting a single point. As per the 1.07 patch, when using this effect in PvP, the damager remains the same but the range has been reduced.

Best PvP build: Elden Ring Mech
- Recommended starting class: Prophet
- Required attributes: 31 Faith
- Key attributes: Faith, Endurance, Vigor
- Weapon: Unendurable Frenzy incantation
- Weapon location: Found in a chest within the Yelough Anix Ruins (west of the Consecrated Snowfield).
While every build above is a viable option for PvP, none are quite as unstoppable as the Elden Ring mech build. With this build, you transform yourself into a metal Mario-style Tarnished and unleash fiery missiles from your eyeballs. It’s incredibly intense, and certain to overwhelm your opponent with its relentlessly furious projectiles.
This build require 31 Faith to use the Unendurable Frenzy incantation, but you’ll also need to collect a range of items. These include the Cerulean Hidden Tear and Crimsonwhorl Bubbletear , which you can mix in the Flask of Wondrous Physick to temporarily remove all FP costs and absorb any incoming magic damage to turn it back into health. Most importantly, you’ll need to craft the Ironjar Aromatic , which requires the Perfumer’s Cookbook (3) .
When you combine these items, you will become a metallic mech-like beast that can fire endless missiles from your own face. While these items won’t last forever, you’ll find that this build wreaks havoc on enemy players, so you’ll probably win the duel before the mech effects wear off.
If you want to learn where to find these items and see how this build works when it comes together, take a look at our dedicated Elden Ring mech build guide for a full breakdown. Whilst Unendurable Frenzy did receive a power decrease within PvP as per the 1.07 patch, it remains a solid choice, especially if you want to sow maximum chaos.

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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
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