Palworld type chart: All element strengths explained
Here’s a type chart of all elements in Palworld and their strengths and weaknesses

Image credit:Rock Paper Shotgun/Pocketpair

Looking for a Palworld type chart? In Palworld there are a total of 9 element types that are all strong or weak against one another. This means if you want to be successful in Palworld combat, you’ll need to use a type chart to work out which Pals to bring with you in your team. With over 130 Pals in the game and only 5 slots available for your team at once, this is crucial information when planning encounters against bosses, alphas, lucky Pals and more.
Below, we’ve provided a type chart, explained all element strengths and weaknesses and included combat tips. We’ve also included a list of Pals that provide elemental buffs to other Pals in your team and the player’s attacks. With this knowledge, you should be able to steamroll across the Palworld map , whatever your level .
In this guide:
- Palworld type chart
- Palworld type chart explained
- How to use a type chart
- All Elemental Partner Skills

Take a look at the Palworld early access trailer here, if you’re one of the handful on Earth who hasn’t yet played it.Watch on YouTube
Palworld type chart
There are a total of 9 elemental types in Palworld. As indicated by the type chart below, these types are all strong and weak against another element, meaning they’ll deal either more or less damage.

Palworld type chart with all elements listed |Image credit:Rock Paper Shotgun/Pocketpair
As you can see from the chart above, Electic Pals are strong against Water Pals but weak against Ground Pals . This means, that if you were facing a Water Pal in combat, you’d be best recruiting Electric types to your team.
It would also be worthwhile recruiting a Pal that offers a passive buff to all Electric attacks in your party. (More on Pals that provide elemental Partner Skills below).
In short, the arrows indicate which type is strong against another. We’ve formatted the chart into a table below for ease.
| Element | Strong against | Weak to |
|---|---|---|
| Fire | Grass, Ice | Water |
| Grass | Ground | Fire |
| Ground | Electric | Grass |
| Electric | Water | Ground |
| Water | Fire | Electric |
| Ice | Dragon | Fire |
| Dragon | Dark | Ice |
| Dark | Neutral | Dragon |
| Neutral | None | Dark |
Neutral Pals are the only type that isn’t particularly strong against another (They are usually more skilled at being Base Pals ), but Fire Pals are strong against both Grass and Ice Pals . Of course, the best Pals in Palworld tend to have access to two or three types of elemental attacks. As such, it’s worth consulting your Paldeck for the best Pals possible before taking on an alpha or Lucky Pal .
Palworld type chart explained
As per the chart above, Pal types are weak or strong against others. This means they will either apply more or less damage to attacks. The following damage stats will apply based on your Pal’s type and if they are strong or weak against the opposing element:
- Strong against enemy: Does double damage.
- Weak against enemy: Does half damage.
- Has two elements, both strong against enemy: Does 4x the damage.
- Has two elements, both weak against enemy: Does a quarter of normal damage.
- Has two elements, one weak and one strong against enemy: Damage output is normal.

This table shows the damage values for all Pal types in Palworld |Image credit:Rock Paper Shotgun/PocketPair
We’ve popped these damage values into the above image if you’re more of a visual learner. In short, an element type will either deal double or half damage against another element depending if they are strong or weak against it. Pals with two types are slightly different as they have two elements in play. Blank squares represent normal damage output that has neither a buff or nerf to it.
How to use a type chart

Here is a diverse team of Pals, each a different type and ready for exploration |Image credit:Rock Paper Shotgun/Pocketpair
With our Palworld type chart above, you now have a list of all Pal strengths and weaknesses. We’ve found that the best way to use a type chart in combat is by following two distinct combat methods.
First, if you are just exploring , make sure you have a diverse range of Pals in your team. That way, you have a good chance of equipping the element you need against any Pals you encounter.
This is particularly useful when taking on dungeon bosses as these tend to respawn randomly so you never know which type you’ll be facing. Additionally, make sure the Pals you bring with you have multiple element attacks to cover more ground. There are many Pals within the Paldeck that are proficient in 2 to 3 different element types like the Jormuntide which has Dragon, Water and Electric attacks.
On the flipside, if you’re entering a Syndicate Tower , the boss will always be the same. This means you’ll have some time to prepare ahead of time and kit your team out with plenty of types strong against the boss in question.
We recommend checking out the boss first to get a feel for their attack patterns and element types before strategising and coming back with a full team. For example, the first boss you’ll likely encounter is Zoe and Grizzbolt. As they are proficient in Electric attacks, you’ll want to bring a team full of Ground Pals to take them on. We also recommend bringing a Pal that will buff all the Ground attacks of your party.
All Elemental Partner Skills

Image of a Mammorest Pal forming a Grass type attack |Image credit:Rock Paper Shotgun/Pocketpair
As discussed, some Pals have Partner Skills that, when unlocked, can offer a buff to the elemental attacks of other Pals in your party. These are listed below along with the element they enhance. You can also check out our complete Pal list for more information on all of the Pals mentioned below. To enhance the element you simply need to have one of the following Pals recruited to your team.
We’ve also added Pal locations to this list. As always, check out our full Pal Locations guide for more details on each Pal location in the game. If you’d rather get these Pals through breeding, see our full Breeding combos guide too.
| Pal | Element they buff when placed in your team | Pal location |
|---|---|---|
| Sparkit | Electric | Small Settlement |
| Rooby | Fire | Natural Bridge |
| Hoocrates | Dark | Plateau of Beginnings |
| Cremis | Neutral | Desolate Church |
| Bristla | Grass | Gobfin’s Turf |
| Ribunny | Neutral | Ascetic Falls |
| Dumud | Ground | Northeast of Sealed Realm of Winged Tyrant |
| Foxcicle | Ice | Free Pal Alliance Tower Entrance |
| Pyrin | Fire | Ruined Fortress City |
| Pyrin Nox | Dark | Ruined Fortress City |
| Dinossom | Grass | Grassy Behemoth Hills |
| Dinossom Lux | Electric | PIDF Tower Entrance |
| Wixen | Fire | Foot of the Volcano |
| Verdash | Grass | No.2 Wildlife Sanctuary |
| Kelpsea | Water | Azurobe Hill |
| Kelpsea Ignis | Fire | Raw Kelpsea |
| Warsect | Fire | No.2 Wildlife Sanctuary |
The following Pals have a Partner Skill that, once unlocked, will apply their element type to the Player’s attack damage . You’ll notice that most of these Pals are also mounts and require you to be riding the Pal for the added elemental damage to be applied.
| Pal | Element they apply to Player’s attacks | Pal location |
|---|---|---|
| Nox | Dark | Small Settlement |
| Anubis | Ground | Northeast of Sealed Realm of the Winged Tyrant |
| Chillet | Dragon (whilst mounted) | Fort Ruins |
| Maraith | Dark (whilst mounted) | Pristine Snow Field |
| Univolt | Electric (whilst mounted) | Deep Bamboo Thicket |
| Beakon | Electric (whilst mounted) | Deep Sand Dunes |
| Ragnahawk | Fire (whilst mounted) | Beach of Everlasting Summer |
| Azurobe | Water (whilst mounted) | Bridge of the Twin Knights |
| Quivern | Dragon (whilst mounted) | Sealed Realm of the Winged Tyrant |
| Blazamut | Fire (whilst mounted) | North of the Ancient Civilization Ruins |
| Helzephyr | Dark (whilst mounted) | Mount Flopie Summit |
| Jormuntide Ignis | Fire (whilst mounted) | No.2 Wildlife Sanctuary |
| Suzaku | Fire (whilst mounted) | PIDF Tower Entrance |
| Suzaku Aqua | Water (whilst mounted) | Must breed a Suzaku and a Water Pal together |
| Shadowbeak | Dark (whilst mounted) | No.3 Wildlife Sanctuary |
| Frostallion | Ice (whilst mounted) | Land of Absolute Zero |
| Frostallion Noct | Dark (whilst mounted) | Must breed a Frostallion and Helzephyr together |
All of these Pals are conduits for their element type. As such, it’s worth consulting with the type chart above and recruit one of these Pals into your team before taking on any of the bosses or Alphas in the area.
That rounds off our guide to element types in Palworld. Now you should be all set to catch some of the rarer Pals in the game and build the optimal Pal team. For more tips and tricks, see our list of the best Pals in Palworld which includes the best flying mounts, regular mounts, best Pals for combat and more. Alternatively, see our guide to getting the Egg Incubator in the game, and hatch new Pals directly from your base.

Palworld
PS4 , PS5 , Xbox One , Xbox Series X/S , PC
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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