Our 75 most anticipated PC games of 2024
What we’re most excited about playing this year

Happy New Year, folks! Have you recovered from the all the 100+ hour RPGs that came out last year? Well, I have good news and bad news for you. The good news is that everyone seems to be taking a bit of a breather in 2024, because (at time of writing at least) the official “big’uns” calendar is looking remarkably slim at the moment. There are still some heavy-hitters coming our way this year, such as Avowed , Star Wars Outlaws and Path Of Exile 2 , but 2024 looks like another year where it will be the smaller, independent games that shine the brightest. They certainly make up the bulk of our most anticipated games list for 2024, which the RPS Treehouse has been feverishly putting together over the last few days. The bad news is that there are still loads of great games coming out. So come, join us, and see what’s on our personal wishlists for 2024.
Below, you’ll find our 75 most anticipated games ordered by date, followed by what’s coming out in 2024 alphabetically, and then the games that don’t have any release date yet at all. We’ve approached this list slightly differently this year, as you may remember last year’s had a whooping 101 entries in it. A good number of those either didn’t have release dates attached to them back then, or were so far out that they weren’t likely to ever come out that year anyway. So we’ve reined things in a bit this year, only including TBA games that we’re reasonably confident will see the light of day this year. That means no Silent Hill: Townfall , Fable or (Cornifer help us) Hollow Knight: Silksong , for example (though fingers crossed the latter does still, finally, come out this year).
Of course, these are only the games we know about right now. Some of our favourite games of 2023 didn’t even exist when we put together our most anticipated games list back in January, and I’m excited to see what else 2024 has in store for us as the months go on. For now, though, here are the 75 games we’re most looking forward to playing in 2024.
Prince Of Persia: The Lost Crown

Image credit:Rock Paper Shotgun/Ubisoft
Release date: January 18th From: Ubisoft Connect , Epic Games Store
Katharine: A brand-new action platformer from the devs behind the brilliant Rayman Legends ? Yes, please and thank you, Ubisoft. Everything I’ve played so far of Ubisoft Montpellier’s new Prince Of Persia game has got me very excited about The Lost Crown , and I have every hope the finished game will be equally good and satisfying. Set before The Sands Of Time trilogy, this entry sees young warrior Sargon rescue a kidnapped Prince from the strange realm of Mount Qaf, a fortified forgotten city where time doesn’t flow as expected. With lots of tight, nimble platforming, Metroidy exploration and big Hollow Knight -esque bosses to defeat, The Lost Crown should be a strong start to 2024.
Jeremy: Every five years Ubisoft quietly drops a surprise project that makes me temporarily ignore all of their sins, and this year, it looks like it’s The Lost Crown. This revitalisation of the classic PoP formula got an unfair degree of vitriol when it was first revealed, and while I can understand not liking a standalone 2D Metroidvania if you were looking forward to The Sands of Time remake (rest in limbo), the number of horrid tweets I saw hating on this game for featuring a Black protagonist drove me nuts. I think Sargon is a fantastic-looking lead, and I’m eager to rush him through Mount Qaf and collect a million doodads to save the Prince’s skin. Honestly, I hope the old Prince dies in the end and Sargon becomes the new Prince of Persia.
Roots Of Yggdrasil

Image credit:Rock Paper Shotgun/ManaVoid Entertainment/Indie Asylum
Release date: January 24th (early access) From: Steam
Katharine: I was very taken with this Viking-themed roguelike citybuilder during last February’s Steam Next Fest, so the news that Roots Of Yggdrasil is entering early access later this month has made me very keen to check it out again. In the pre-alpha Next Fest demo, its inkwash-style visuals made Roots Of Yggdrasil’s methodical and strategic townbuilding very easy on the eyes, and watching your town grow and get busier over several turns was very satisfying. Your main goal is to expand out enough to reach that level’s titular root so you can power up your base back at your home hub, but you can also seek out additional sidequests and events to gain new building types and items for your hero characters. You’ll need to keep an eye on your turn count, though, as you only have a certain number of ’em before each world is overrun by the Ginnungagap - a primordial void from Norse myth that will start eating your map in mouthfuls of tiles at a time. Here’s hoping the early access version makes the roguelike loop compelling enough to keep coming back.
Apollo Justice: Ace Attorney Trilogy

Image credit:Rock Paper Shotgun/Capcom
Release date: January 25th From: Steam
Katharine: The latter Ace Attorney games may not be quite as beloved as Phoenix Wright’s tenure as chief finger-pointer when it comes to putting baddies behind bars in a court of law, but I do have a real soft spot for Ace Attorneys 5 and 6, and the fact that Capcom have finally bundled them together for PC along with the eponymous Apollo Justice game (the only one I haven’t played in the series) is excellent news indeed. And what a glow-up they’ve received since their initial DS and 3DS debuts all those years ago. If you enjoyed the original trilogy or the more recent Great Ace Attorney Chronicles, this will no doubt be a must-play.
Like A Dragon: Infinite Wealth

Image credit:Sega
Release date: January 26th From: Steam
Ed: Better titled Yakuza 8, Infinite Wealth continues Ichiban’s ascent as a Japanese criminal through his big heart, phenomenal batting skills, and his unexpected arrival on the sunny shores of Hawaii. As RPS’ resident Yakuza obsessive, I’m excited to reunite with the gang and make some new friends, of course. But also to see how co-protag Kiryu’s final (?) appearance is handled and whether they’ll honour his legacy in a way befitting of a pocket racing champion, a real estate hero, and hostess club magnate. Sign me up for all the bonkers side stories, too. I want everything to do with the Animal Crossing parody that’s Dondoko Island, or the Sujimon battling that’s basically Pokémon with an army of dubious lads. I’m expecting to laugh and weep in equal measure, which should make for an ideal start to 2024.
Granblue Fantasy: Relink

Image credit:Cygames
Release date: February 1st From: Steam
Ed: This makes it the third time Relink ’s been on my most anticipated games list! As I spent some time with it at Gamescom 2023 and read around last year, I get the sense it’s far more action-oriented with less of a focus on a deep, engaging story than I first thought. Still, I’ve got plenty other JRPGs to give me those things, so all Relink has to do is give me flashy fights and lots of loot to chase. I think it’ll deliver.
Persona 3 Reload

Image credit:Sega
Release date: February 2nd From: Steam , Game Pass
Ed: I actually had a chance to play Persona 3 Reload at Gamescom 2023 and came away thinking, “Jeez, I simply do not see a world where this remake disappoints”. I only played a small portion of the original game, but Reload felt like a proper Persona 5 Royal-ing of the source material in how it modernised story beats or tinkered with Tartarus tediousness to give it a little extra heat. All without, crucially, spoiling the original’s vision. Gimme gimme.
Ultros

Image credit:Hadoque
Release date: February 13th From: Steam , Epic Games Store
Katharine: I was a little worried that Ultros ’ wild psychedelic colour palette would be ‘a bit much’ when it actually came to navigating its twisty Metroid-like hallways, but after playing a couple of hours of it late last year, I’m sold. Made by Hotline Miami artist El Huervo, this timelooping Metroid-like has such style that it positively oozes intrigue and mystery out of every, slightly dubiously shaped orifice. As you try and work out how to escape the cosmic uterus you appear to be trapped in, you’ll need to fight all manner of strange, insectoid-like enemies, defeat even weirder, mutated boss guardians, and plant seeds that grow into ever larger trees and vines over the course of successive loops, helping you reach new areas along the way. It’s these plants that give Ultros an unusually strategic edge for a Metroid-like, and will no doubt drive completionists absolutely bananas as they hunt down every last little detail. It could also end up being one big colourful headache, but I’m quietly hopeful that this will yet another Metroid-like to remember in 2024.
Solium Infernum

Image credit:League Of Geeks
Release date: February 14th From: Steam
Katharine: Based on my performance during our family Christmas board game gauntlet this year, I can tell you now that Solium Infernum is almost certainly going to be a game that I’m absolutely terrible at. My ability to scheme and accurately backstab is so woefully inept that I almost always finish last or near the bottom in such games of intrigue and manipulation, as I can never quite predict just what depraved depths my opponents will really go to in order to secure their victory. Perhaps Solium Infernum will be just the proving ground I need to hone my devilish plotting skills, however, what with it being set in Hell and all as multiple demon lords fight over who gets to be the next Satan. Made by League Of Geeks, the team behind the excellent strategy RPG Armello, this modern remake of Vic Davis’ cult turn-based classic is shaping up very nicely indeed based on the Steam Next Fest demo I played last autumn , and I’m excited to repeatedly fail miserably at it once it releases in full next month.
The Thaumaturge

Image credit:11 bit Studios
Release date: February 20th From: Steam , GOG , Epic Games Store
Jeremy: I saw a trailer for The Thaumaturge last year and was instantly intrigued. A Polish-made RPG full of creepy vibes that explores the life of a thaumaturge in 1905 Warsaw as he binds creatures called Salutors to his will? I love it. It reminds me of why I was attracted to the original Witcher games back when CD Projekt Red weren’t as big as they are today, including the feeling of a rough-around-the-edges gem that impresses with an amazing story despite slightly janky character animations. We’ll see how the final game turns out, but for now, everything here appeals to me. I also like how this is a proper turn-based RPG with a behind-the-back combat system – if I squint, it almost looks like I’m playing a new entry in the bonkers mid-2000s JRPG Shadow Hearts franchise.
Katharine: I also had a rad time with the October Next Fest demo of The Thaumaturge, and I’m well up for some Divinity: Original Sin meets demonic Pokémon-ing when it comes out next month.
Garden Life

Image credit:Nacon
Release date: February 22nd From: Steam
Alice Bee: I do not have a garden, but I like gardens. If I did have one, I would be very bad at looking after it as a nice place to be. Thus I am drawn to the idea of Garden Life (I played the demo of it, I think, in a Steam Next Fest). You plant stuff! Tidy up! Put down stones to make a path! I really liked the sort of semi-ritual way of playing it that developed, and I took the path placement very seriously (because if the stones aren’t equidistant from one another, it makes it more stressful to walk along the path). I know it’s not going to be anything like actually having a garden, but it’s more like having a garden than not having one at all.
Nightingale
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Image credit:Inflexion Games
Release date: February 22nd (early access) From: Steam , Epic Games Store
Ollie: I am entirely too hyped for Nightingale . At this point, there’s no way it can live up to my expectations. Which is entirely my own doing. But when a survival crafting game comes along, with a gorgeous gaslamp fae realms aesthetic, flintlock weapons, and fantastical creatures to fight or run from… Well, I can’t help but get excited. What really caught my eye early on was the realm-hopping system, allowing you to insert combinations of realm cards into portals to procedurally generate new worlds to your specifications. You pick between different biome cards like swamp, desert, and so on; and then you play major and minor realm cards to influence the world that will appear on the other side of that portal. It’s a fascinating way to handle exploration which gives the player a lot more agency when it comes to where they want to go and what they want to contend with at each stage of a playthrough.
Pacific Drive

Image credit:Ironwood Studios
Release date: February 22nd From: Steam , Epic Games Store
Katharine: Everything I’ve seen so far of this survival driving roguelike has me intrigued . I love the strange, alt-world sci-fi setting of its mildly cursed (and very Control-like) Pacific Northwest, and I love how much methodical detail developers Ironwood Studios have put into actually operating your beaten-up old station wagon (including remembering to put the handbrake on, shift the gearstick into neutral, turn off the windscreen wipers, and maybe switching off your headlights before exiting the car, lest it scare or alert one of the area’s many strange alien inhabitants, or a gust of wind accidentally rolls your car down a ravine). Combined with ever-changing weather systems, it’s just the right kind of mechanical pressure to place on a player as you go about charting its procedural pathways as you push deeper into its supernatural exclusion zone to unravel the mysteries waiting for you at the end of it. If it can nail the roguelike structure of its cross-country jaunts (and mad, end-of-run death chases to your extraction point), we’ll no doubt be honking our horns about Pacific Drive for months to come.
Life By You

Image credit:Paradox Interactive
Release date: March 5th (early access) From: Steam
Katharine: The Sims has always been a little too intimidating for me to really get into - I often put it in the same category as Theme Park and Theme Hospital: games I can only ever really enjoy when I’m cheating and ignoring the real point of the whole thing. But cheats, mods and generally not caring about the rules is a mindset that Paradox’s new Sims rival Life By You seems to be embracing, which I’m very much on board with. If your human is hungry or you just can’t quite be bothered to make sure they don’t wet themselves in public, you can reset and bump up all their needs and desires quick as you like, no cheat required and without penalty. More than that, though, I’m just dead keen to see how wild its actual simulation is, especially when it’s promising you the ability to dip into the minds of any of its NPC characters and pick up their lives like they’re one of your own. New diary series, here we come.
Homeworld 3

Image credit:Gearbox Publishing
Release date: March 8th From: Steam , Epic Games Store
Edwin: The near-to-medium future teems with new space strategy properties, thanks to up-and-coming publishers like Hooded Horse, but even so, it’s Homeworld 3 that I’m most looking forward to. The threequel blasphemously flips the Mothership sideways - I know, it’s outer space and questions of flat vs vertical orientation are fundamentally meaningless, but the new ship is designed to be viewed horizontally – while introducing maps that are full of far larger derelicts and celestial bodies that serve (or so the developers claim) as a cavernous tactical landscape. You’ll be squirrelling fighter formations behind trashed battlecruisers to blindside frigates, and using bits of asteroid as cover against the other side’s heavy artillery, while listening to your pilots chatter about the fortunes of war.
Alone In The Dark

Image credit:THQ Nordic
Release date: March 20th From: Steam , GOG
Jeremy: I missed the original Alone In The Dark games, since I didn’t start truly getting interested in the survival horror genre until 2018, when I was hit with a sudden burst of inspiration to play all the Resident Evil games in release date order. And by going through the REs, I learned that the series’ earlier entries owe a lot to the classic Alone In The Darks, right down to the cinematic camera angles and tank controls. Now, I finally have a fresh chance to appreciate the often-overlooked grandfather of electronic eeriness, this time decorated with the likenesses of David Harbour and Jodie Comer. Its release date has jumped around a bunch of times and some of the trailers exploring Derceto Manor seem a teensy bit janky, if you ask me, but then again, 2018’s Call of Cthulhu and 2019’s The Sinking City exhibited the same mildly wonky vibes, and I love those games. If Alone In The Dark 2024 is around the same level of good, I’ll be happy.
Dragon’s Dogma 2
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Image credit:Capcom
Release date: March 21st From: Steam
Edwin : Dragon’s Dogma 2 is extremely similar to Dragon’s Dogma 1, which is terrible news if you dislike climbing on ogres to stop them eating your mates, listening to crackpot anime dialogue (“tis a troubling foe!”), and exploring the almost imsim-worthy combinatory possibilities of spells of levitation, illumination and, er, setting wolves on fire. Honestly, the build I played last year felt like a glorified expandalone, but there is still nothing quite like Capcom’s action RPG, with its wonderfully zealous AI party-members, toybox class design and Monster Hunter-adjacent brawls. I’m very glad it’s getting another shot at stardom.
Ed : I look forward to dipping my hands into the abyss and plucking out a party of player-made abominations to accompany me on my journey. There’s nothing quite like the pawn system.
Lightyear Frontier

Image credit:Frame Break
Release date: March From: Steam , Game Pass
Katharine: I would say I’m more of a fair-weather farming game player these days, but add mechs to the equation and you have my attention. I love a good mech, me, and Lightyear Frontier puts them front and centre in this chill, farming exploration game. You’ll need them to gamble about the strange alien planet you crash land on to find resources, and you’ll also use them to plant (aka: shoot) seeds, harvest (aka: vacuum up) crops and build a new life for yourself - and your mates, if you fancy playing together in online co-op. It even has a touch of PowerWash Simulator about it as well, as you have a hose tool to blast away ominous patches of goop plaguing the environment. After speaking to the devs at Gamescom last year, I’m very much looking forward to seeing what sights and secrets await us when it launches in early access later this March.
Deep Rock Galactic: Survivor

Image credit:Ghost Ship Publishing
Release date: Q1 2024 (early access) From: Steam
Katharine: Hardware editor James is still on holiday this week (the lucky devil), but I know he’d be pumped for Deep Rock Galactic: Survivor this year, the Vampire Survivors-like spin-off of everyone’s favourite co-op mining adventure. James had a great time with a very early build of it last year, and his enthusiasm for it has proven quite infectious, as I, too, am quite keen to give it a go when it launches into early access. I’ve fallen off the Vampire Survivors wagon a bit recently – I have to be careful with my rationing otherwise I’ll just fall down a pit of auto-shooting and never get out of it again – but here’s hoping I’ll be able to show more restraint with DRG’s take on the genre.
Isles Of Sea And Sky

Image credit:Jason Newman and Craig Collver
Release date: Q1 2024 From: Steam
Edwin: If VoidStranger has an opposite within the suddenly-hip sokoban genre it’s surely this Link’s Awakening-esque treat, in which you are a burly young man who must solve an archipelago’s worth of single-screen block and tile puzzles. The blocks and tiles come in all varieties – slippy ice, crumbling rock, floating lilies, crystal blocks that regenerate behind you – and the 16-bit ambience is gorgeous. If you’re stumped by a puzzle, you can always board your friend the giant turtle and investigate a different island. Isles Of Sea And Sky is shaping up to be a laidback thrill, but why take my word for it when you can try the demo?
Loco Motive

Image credit:Chucklefish
Release date: Q1 2024 From: Steam
Katharine: Easily the best and most charming game I played at last year’s EGX , this point and click detective adventure is very much on my radar of ‘Cool Things Happening’ in 2024. Set on a 1930s train that has big Murder On The Orient Express energy, Loco Motive sees you investigating the sudden assassination of wealthy heiress Lady Unterwald - which, thanks to its witty and genuinely funny script, is a lot more raucous than you might expect. Its character animations are properly stunning, too, so if you’ve been hankering after another Monkey Island-like, take note. Loco Motive is the game for you.
S.T.A.L.K.E.R. 2: Heart of Chornobyl

Image credit:GSC Game World
Release date: Q1 2024 From: Steam , Game Pass , GOG
Edwin: Stalker 2: Heart Of Chornobyl has not had an easy time of it. The game was announced way back in 2010, but suspended when GSC Game World closed in 2012. The studio reformed in 2014, and Stalker 2 was rebooted in 2018 with an eventual release date of April 2022. But then came Russia’s invasion of Ukraine, with real-life battles unfolding around the titular Chornobyl power station. GSC Game World relocated to Prague, while some team members joined the fight against Putin’s troops. Just to put the cherry on the cake, the developers announced last year that Russian hackers had stolen an internal test build. All this would be cause for curiosity enough, but Stalker 2 is also the sequel to one of the most influential open world shooters, a spiritual sibling of Far Cry 2 that has spawned a whole genre of rusty, post-Soviet survival sims. Among other things, the new game rolls its predecessor’s separate regions into one big map, introduces new flavours of paranormal Anomaly, and reworks the old AI or “A-Life” NPC simulation.
Flock

Image credit:Annapurna Interactive
Release date: Spring 2024 From: Steam
Katharine: Flock is pure . Flock is kind . Flock is inner peace . At its core, this is a game about riding around on the back of a big giant bird while grazing your sheep on meadowy hillocks. Some cheeky critters stole your aunt’s whistle collection, you see, and your woolly companions will need to chew the cud to find them all after they’ve been scattered to the wind in the long grass. But while you’re waiting for your sheep to munch their way to victory, Flock is ultimately a game about curiosity, as you’ll inevitably be tempted into its weird and wonderful wilds by the strange chirrups, hoots and echoing trills of its local wildlife. There are so many delightful creatures to discover in this chill explore ’em up, though some will require more cajoling than others before they make themselves known. A likely oasis of calm in a very busy first half of the year, I’m looking forward to cataloguing every last one of them when Flock launches later this spring. Disclosure: Pip Warr, formerly of this parish, is a game and narrative designer on Flock.
Manor Lords

Image credit:Hooded Horse
Release date: April 26th From: Steam
Ollie: There’s a lot about Manor Lords that catches the eye. First is the mix of genres. It’s a dedicated city-builder, but with huge Total War-esque tactical battles. That’s something that, as far as I know, hasn’t been attempted before - at least not on this scale. Secondly, the city-building is what they call entirely “organic”, which means there are no grids limiting the placement of buildings, roads, and so on. It results in very natural-looking towns and cities, and in motion it looks absolutely fantastic. Thirdly, you can enter your own towns as the lord, walking around in third-person like Kingdom Come: Deliverance. And finally, it’s all made by just one person. And it looks and plays this good. That’s just insane.
Selaco

Image credit:Altered Orbit Studios
Release date: May 31st (early access) From: Steam
Katharine: I was first put onto Selaco by Craig Pearson (RPS in peace) around two years ago, and yep, its pitch of F.E.A.R meets Doom (in the GDZoom engine, no less) is a concept I’m very much on board with. It looks to be shaping up very nicely indeed, and after revisiting all the old Dooms at the end of last year (and dipping my toes into Trepang2, another F.E.A.R-style FPS that made it into our Advent Calendar this year), my appetite for more great retro shooters is growing at an alarming rate.
Path Of Exile 2

Image credit:Grinding Gears Games
Release date: June 7th (closed beta) From: Steam
Ollie: Action RPGs like Diablo and Path Of Exile tend to be gigantic time-sinks, the kind where veteran players put literally thousands of hours into grinding the best possible gear to take on the most powerful bosses. I’m not one of those players, but I still feel like I get a lot out of those games for the amount of time I put into them. Path Of Exile 2 is shaping up to be possibly the greatest ARPG since Diablo 2, keeping much of the depth of the original POE while also streamlining and improving the experience in a lot of ways. Dodge-rolling, attack-cancelling, and the ability to use WASD to move your character arouaaarrrgh— Sorry, started drooling a bit there. I’ve just been waiting for WASD movement in these games for a long time.
Hades II

Image credit:Supergiant Games
Release date: Q2 2024 (early access) From: Steam , Epic Games Store
Ollie: Hades is one of my favourite games ever. It’s nothing short of a masterclass in roguelite design, metaprogression, music, and weaving character arcs and storylines in and around each run through Hell in a way that no roguelite has achieved before or since. If I knew nothing at all about Hades 2 , it would still be one of my most anticipated games of 2024. But I also know that this time you’re taking control not of Prince Zagreus but of badass Princess Melinoë, who has sworn to somehow destroy Chronos, the Titan of Time itself and father of Lord Hades. Jeez. Even writing it out is giving me goosebumps. Just let me play it please. I want to explore all the gorgeous new biomes and romance all the hot new characters.
Hauntii

Image credit:Firestroke / Moonloop Games
Release date: Q2 2024 From: Steam , Itch.io , Epic Games Store
Alice0: Hauntii is a game I often see on #ScreenshotSaturday but refrain from posting often because I assume I have previously posted it every time I saw it. And why wouldn’t I? Just look at it! Beautiful. That two-tone world. The spectral green. The geometric designs. Lovely. It sounds fun beyond the looks, too. It’s a twin-stick explore-o-shooter starring a little ghost in search of answers by travelling across world, using ghostly powers for puzzles and violence, meeting other ghosts, and oh, just look at it. Extremely pretty. I missed its demo in October’s Steam Next Fest so here’s me just waiting for my chance to become a ghost. And in the game etc.
Stormgate

Image credit:Frost Giant Studios
Release date: Summer 2024 (early access) From: Steam
Ollie: I may be godawful at RTS games, but Starcraft and Warcraft III were still very important games of my childhood, and just looking at a couple of screenshots of Stormgate makes it very clear where their inspirations lie. Frost Giant Studios are looking to create the next modern Blizzard-esque RTS with Stormgate, a game whose design and controls look more and more polished each time they release new footage. On paper it looks and sounds very similar to Starcraft II in particular, although there are some interesting and unique ideas going on within each of the factions and the units and buildings they can use - too many ideas to go through here. But it’s looking very promising to my eyes, and I can’t wait to play properly.
Black Myth: Wukong

Image credit:Game Science
Release date: August 20th From: Steam , Epic Games Store
Jeremy: Black Myth: Wukong finally brings the Monkey King to his rightful place as the star of a fancy blockbuster video game. Alas, Sun Wukong’s biggest shot at international stardom ever since he got turned into a Saiyan in Dragonball is also mired in controversy. Thanks to some top-notch reporting from IGN , we know that there’s been a fair bit of sexism and misogyny espoused by the devs of this game. This doesn’t surprise me, as someone who used to live in Greater China and previously reported on the Chinese games industry, but it does dismay and embarrass me, as someone who is half-Chinese. It is wonderful to finally see a made-in-China project dominate international attention as the next big Soulslike , and at the same time disappointing to witness its lustre impacted by stereotypical boy’s club gamer energy. I am still looking forward to Black Myth, but I’ll be playing it with a critical eye, wary of all the behind-the-scenes shit that went into the making of this sausage.
Ollie: Can’t wait to get scared out of my skin by the giant spider boss we saw in the latest trailer.
Warhammer 40K: Space Marine 2

Image credit:Focus Entertainment
Release date: September 9th From: Steam , Epic Games Store
Katharine: I’m semi-writing this on behalf of James, but I, too, am quite excited to be a Space Maureen in Saber’s upcoming hack and slash. I’ve never been much of a World War Z kind of gal, but seeing that zombie horde tech repurposed for swarms of chittering Tyranids looks mighty impressive. If the game can live up to the hefty stomping power of its nu-God Of War-looking combat, I’ll be very happy indeed.
Metaphor: ReFantazio

Image credit:Sega
Release date: Autumn 2024 From: TBA
Ed: Another honking great RPG for Edders, Metaphor: ReFantazio looks set to be a fantasy epic with Persona stylings - an all-timer recipe. We still don’t really know a great deal about it, but it promises the forging of bonds with wizardy pals and robotic boat designs constructed by the mastermind behind Neon Genesis: Evangelion’s mechs. In one dev diary , Atlus touch on turn-based battles being an optional arena you can transition into at any point during a realtime scuffle. It seems to me like they’re finding new ways to move the genre forwards, so I think we’re in for not only a grand adventure but, quite possibly, a new IP that could eclipse Persona… or at the very least, give us a sneak peek into how Atlus might handle some bits of an inevitable Persona 6.
Katharine: All I can say about this is: “Get it into my veins now, STAT.”
Mythwrecked: Ambrosia Island

Image credit:Whitethorn Games
Release date: Q3 2024 From: Steam
Katharine: If Hades II is the grim winter death march through the annals of Greek mythology, then Mythwrecked: Ambrosia Island is its summer holiday equivalent. Made by the same devs who were responsible for the wonderful point and click adventure Roki, Mythwrecked sees wayward backpacker Alex wash up on its eponymous spit of land only to find it’s the long lost home of all the Greek Gods. Trouble is, they’ve all forgotten who they are and what they’re about, so it’s up to you to restore their memories and bring back the island to its former glory. If it’s even half as charming as Roki was, this is sure to be an autumnal treat.
Arco

Image credit:Panic
Release date: 2024 From: Steam
Katharine: I got a small glimpse of this tactical action adventure at last year’s Gamescom, and cor, it’s just so gosh darn lovely-looking. Comprised of three, interconnected tales that take you to all manner of real and fantastical locations, Arco captures the vast scale of its South American-infused landscape with its enormous, zoomed-out pixel dioramas. Your tiny band of travellers will ride across it on tiny little llama mounts as they each work to track down the mysterious Red Company gang, but you’ll also stop to engage in several fights and dust-ups along the way, its mix of real and turn-based top-down combat providing a robust workout for both your brain and fingers.
Avowed

Image credit:Obsidian Entertainment
Release date: 2024 From: Steam , Game Pass
Katharine: Announced a literal eternity ago in the depths of 2020, Avowed now stands poised to pick up the fantasy RPG baton from Baldur’s Gate 3 and run with it right up to Skyrim’s front moat to blast down its drawbridge. It is, of course, a very different kind of RPG to Larian’s (rightfully) runaway epic - it’s first person, for starters, you don’t (as yet) have an obvious party to help you in battle, and only time will tell if it’s as colossal and reactive as its D&D-based rival. But if there’s any studio that’s going to try and ride BG3’s coattails with any degree of success, it’s probably going to be Obsidian. Still, after being veiled in secrecy for so long, I need to see more of Avowed before I can make a proper judgment call. I’m cautiously optimistic about it, though, and here’s hoping it stays with me longer than Skyrim ever did.
Baby Steps

Image credit:Devolver Digital
Release date: 2024 From: Steam
Katharine: Move over Death Stranding, there’s a new walking simulator in town and its name is Baby Steps . Designed by the same trio of devs behind the bombastic Ape Out (Gabe Cuzzilo, Maxi Boch and Bennett “Getting Over It” Foddy), Baby Steps makes the simple act of putting one foot in front of the other look like an absolute riot. Starting at the base of a misty mountain, you’ll need to guide its onesie-clad hero Nate up to the top of it, keeping him upright at all times and not succumbing to the laws of gravity and, err, physics. Its trailers look fantastic, and I can’t wait to wrap my thumbs round Nate’s wibbly limbs later this year.
Crow Country

Image credit:SFB Games
Release date: 2024 From: Steam
Katharine: The prospect of a new game from Tangle Tower devs SFB Games is always a bit of a treat, but two in one year? Truly, 2024 is set to be a blessed time indeed. You’ll find the second entry further down this list, but Crow Country couldn’t be more different, what with it being a PS1-style survival horror game in the vein of ye olde Resident Evils. Set in a grimy, rundown amusement park, you’re on a mission to find its lost owner, Edward Crow - though you quickly realise Mr Crow was clearly up to something extremely dodgy, as evidenced by all the cursed zombie creatures milling about its queue halls. Based on the demo (which is still up on Steam), you can expect lots of tense puzzling, shootouts and more as you unravel this tense mystery, and I’m both scared and excited to find out what’s at the centre of it.
Dread Pilots

Image credit:Klei Entertainment
Release date: 2024 From: Steam
Ollie: Continuing the tradition of “I know extremely little about this game but I trust the developers with my life”, 2024 is also (allegedly) the year for Dread Pilots , the next game by Klei Entertainment. Klei have made some of my favourite games of all time, such as Oxygen Not Included, Griftlands, Don’t Starve, Mark Of The Ninja, and Invisible Inc. They’ve navigated a number of genres while keeping their trademark style, wit, and charm intact; and they’re doing it again with Dread Pilots, which looks to be a survival exploration game similar to Sunless Sea. You’re tasked with flying your ship from place to place in a nightmare realm called The Dread, facing - to quote the Steam page - “mutated, carnivorous plant life, mind-bending anomalies, living computers, fanatical cults, space vampires and more”. Sign me the hell up.
Earthblade

Image credit:Extremely OK Games Ltd
Release date: 2024 From: Steam
Katharine: The creators of Celeste are back with a new 2D platformer (or “explor-action”, as developers Extremely OK Games call it), and yep, I don’t need to hear anything else. Yes, please and thank you.
Frostpunk 2

Image credit:11 bit Studios
Release date: 2024 From: Steam , GOG , Epic Games Store
Katharine: Now you’ve survived the end of the world, what next? That’s the big question posed by Frostpunk 2 , and in classic 11 Bit Studios fashion, the answer isn’t going to be easy to come by. You’re still building and maintaining a city in the frozen wastes of this new post apocalypse, but now you’ll be governing it across weeks, months and maybe even years, rather than days, and dealing with new factions (and their extremist offshoots) as they emerge over time. Based on what I saw at Gamescom last year , this is everything you could want from a Frostpunk sequel.
Ollie: There are plenty of challenging and punishing city-builders out there, but none have the same feeling of being cut off from the world and struggling to survive against all odds that Frostpunk has. It’s a bleak but fascinating story of survival through sacrifice, and Frostpunk 2 looks to continue that story at a larger scale. Not only is your city capable of growing much larger than before, but the scope of Frostpunk 2’s double-edged laws and politics is also much greater, with different factions and ambitious individuals rising up and forcing you to think twice about every choice you make. The first Frostpunk constantly provoked thoughts of morality and philosophy - something no other city-builder has done for me. Here’s hoping Frostpunk 2 can manage the same.
Edwin: The original’s best quality would have been deemed a flaw in any other city builder: ferociously limited scope. Here, all the genre’s resource-mongering has to fit inside a dying circle of firelight, the aiming reticule of an FPS transformed into a construction site. Inevitably, the prospect of adding features worries me a little, but I’m eager to get my hands on it regardless.
Ghost Bike

Image credit:Annapurna Interactive
Release date: 2024 From: Steam
Alice0: Absolutely I want to ride a supernatural bicycle with the power to travel between the lands of the living and the dead. In Ghost Bike , we’ll be exploring a “semi-open” world as we try to repair the eponymous bike, entering races, finding hidden parts, and generally trundling about. Ghost Bike’s blurb says we can expect to “encounter many facets of bike culture, bespoke spokemakers, radical roadies, troublesome tourists, badass BMX’ers, fanatical fans, super fun stunts, intrigue, adventure, and more!” I’m very into how all sorts of people enjoy bikes in all sorts of ways for all sorts of reasons, as I explored in my 2022 series about cycling in games , so I’m excited to see a game explore some of them.
Grunn

Image credit:Sokpop Collective
Release date: 2024 From: Steam
Alice0: Tom van den Boogaart of the indie collective Sokpop (and creator of the brilliant Bernband) offers a first-person gardening game set in the Dutch countryside. You have a weekend’s work tidying up a house’s garden, but the tools are missing and the owner is absent. So explore the nearby village, talk with the locals, and, I assume, eventually do some gardening? The blurb says it has mysteries to probe, eerie vibes to experience, and multiple endings to discover. I’m very curious about this. And if nothing else, I’m always eager to muck about with shears.
Horizon Forbidden West

Image credit:Guerrilla, Nixxes Software
Release date: 2024 From: Steam
Katharine: I’m doing another James impression on this one, as by the oily gods, James absolutely adores old Horizon and I’m afraid he’d build his own sentient mega robot out of old hardware parts to come and destroy me with a vengeance if this didn’t get a look in. This is, of course, the Complete Edition of the former PlayStation exclusive that’s coming to PC later this year, which means it also comes with the Burning Shores expansion pack in it too. I have to admit, this did look very shiny on our PlayStation 5 when it came out (only Matthew, RPS in peace, actually got round to playing it, alas), so maybe I’ll give Aloy and her chums another go when she pitches up on PC. At least it won’t be instantly gazumped by another superior Zelda game as soon as it comes out this year, amirite?
Mewgenics

Image credit:Edmund McMillen, Tyler Glaiel
Release date: 2024 From: Steam
Ollie: I’ve heard occasional rumblings about Mewgenics for about ten years now, and so have you, probably. It’s the new game by Edmund McMillen, creator of The Binding Of Isaac series, which you could tell from looking at a single screenshot of the game. It’s another roguelite, but this time it’s a turn-based, tile-based tactical roguelite about drafting, breeding, and fighting cats. If it has anything close to the charm and depth of The Binding Of Isaac, then it’s sure to be a winner. And it’s about cats, so I’m automatically looking forward to it - even though these cats are probably going to be grotesquely deformed, or zombie cats, or something like that, knowing Edmund.
Pepper Grinder

Image credit:Devolver Digital
Release date: 2024 From: Steam
Katharine: Pepper Grinder is one of those games that you can instantly feel in your hands, even though you’re only watching a trailer for it - and I’ve been itching to play it for real ever since it was first announced in late 2022. Indeed, if you thought the burrow ability from Ori And The Will Of The Wisps was the best thing about that game, Pepper Grinder is basically that: the game. You know, along with some grapple hooking to help heroine Pepper perform even more daring feats of platforming perfection when she’s not rooting for gems underground. We had it on our list of most anticipated games last year as well, but a delay pushed it to 2024, so here’s hoping it emerges in equally spectacular fashion sooner rather than later.
Senua’s Saga: Hellblade II

Image credit:Ninja Theory
Release date: 2024 From: Steam , Game Pass
Kiera: The first Hellblade was an interesting take on mental illness during the Viking/Pict era. The story followed Senua, a warrior who journeys into Hel to save the soul of her lover Dillion. It was a unique idea that had a profound effect on me when I played it for the first time. The Norse mythology was right up my street, and the use of binaural 3D audio was startingly effective. Having the different voices in Senua’s head give you mixed signals and sometimes outright laugh at your attempts to progress was unnerving - which was exactly the point. The game felt like something out of a fever dream and had a general feeling of oppressiveness that you had to slog through. The sequel picks up Senua’s story from where the first left it and promises to feature more set pieces, stunning music and intimidating foes. I’m hoping for more varied character designs and perhaps a little more clarity around solving puzzles as the first game ventured into frustrating territory at times.
Shapez 2

Image credit:Tobspr Games/Gamera Games
Release date: 2024 (early access) From: Steam
Ollie: Anyone who knows me knows that when I get stuck into a factory game, it’s all over. I’m dead to the world. All that matters is automation. I’ve previously remarked on what I consider to be the holy trinity of factory games: Factorio, Satisfactory, and Dyson Sphere Program - but Shapez 2 is shaping up to potentially turn that trinity into a quartet. It behaves in much the same way as the original Shapez - it’s an extremely pure factory-building experience about rotating, cutting, and stitching together different shapes. There’s no lore or story, no world-building, no diegetic items like circuit boards or iron plates. Just shapes, infinite resources, free buildings, and an endless supply of tasks to perform. But Shapez 2 transforms the game into 3D, with its resources spread across floating islands. It looks amazingly pretty considering it’s all just basic shapes, and I can’t wait to give it a try.
Sorry We’re Closed

Image credit:Akupara Games
Release date: 2024 From: Steam , GOG
Alice0: Sorry We’re Closed is cool. It’s a survival horror game mixing fixed third-person camera perspectives with first-person action as you explore the overlapping layers of realities as you try to escape a demon’s curse. And it’s cool. Character designs are punky, trashy, sexy. Accent colours are loud. Weapons and effects are bold. And oh, its layers of London are like Silent Hill by way of Persona and Paradise Killer. God it looks great. It’s fun, too, as you can try for yourself with the demo still available on Steam.
Star Wars Outlaws

Image credit:Ubisoft
Release date: 2024 From: Ubisoft
Ollie: I do love lightsabers, don’t get me wrong. But I’m also quite excited to play my first Star Wars game since Republic Commando that didn’t give you a lightsaber in the first half-hour. Star Wars Outlaws is an open world Ubisoft RPG set between The Empire Strikes Back and Return Of The Jedi. The game puts you in the shoes of scoundrel Kay Vess, who appears to be gradually pulled from her self-interested outlaw lifestyle into a larger story which seems quite reminiscent of Andor. And that’s a very good thing, since Andor is possibly the best thing to ever come out of Star Wars as far as I’m concerned.
Thank Goodness You’re Here!

Image credit:Panic
Release date: 2024 From: Steam
Katharine: One of the most joyful reveals of last year’s Gamescom, surreal comedy adventure Thank Goodness You’re Here is very much in the same vein as Untitled Goose Game - albeit even more British and bananas than you might expect. As a tiny travelling salesman who arrives in the fictional northern town of Barnsworth far too early for his meeting with the mayor, you’ll be getting yourself into all sorts of scrapes and weird situations while you wait. Stuffed with daft humour, absurd odd jobs and a truly wonderful array of regional accents, I’m very glad for it to be here in 2024.
The Alters

Image credit:11 bit Studios
Release date: 2024 From: Steam , GOG , Epic Games Store
Katharine: As excited as I am for Frostpunk 2, it’s 11 Bit’s The Alters that’s arguably their most intriguing-looking game of the year. As Jan Dolski, you find yourself the sole survivor of a mining accident on an alien planet, in charge of a huge facility all on your lonesome, and where the sunrise will literally burn you alive if you don’t keep one step ahead of it. You can’t run the base by yourself, so you must use its dubious cloning machine to make more of you to help you escape. Only these aren’t clones, but alternate versions of yourself, taken from a branching timeline of your life’s decisions. Each Alter comes with their own personality and emotional baggage, and you’ll need to keep the peace if you’re all going to survive. It’s a fascinating premise , and its mix of management, survival and resource gathering look to be the perfect proving ground for it.
Ollie: I’m a sucker for base-builders and unsettling sci-fi premises, so The Alters is very much one of my most anticipated games of 2024.
The Mermaid’s Tongue

Image credit:SFB Games
Release date: 2024 From: Steam
Alice Bee: I loved Tangle Tower, and was immediately disappointed that there wasn’t a whole series of games to binge. If it’s anything like the first, The Mermaid’s Tongue will be a playful, colourful detective game with easy-to-solve puzzles and a memorable cast of oddballs. The character design in Tangle Tower was one of my favourite things about it, as was the sense of humour and the slightly strange vibe of the mystery itself. The starting premise cast it as an almost magical realist sort of a deal, but it’s got a very ‘once you eliminate the impossible’ vibe to it. Honestly very stoked that there’s a sequel.
Katharine: As a fellow Tangle Tower-liker, you can consider me equally pumped for The Mermaid’s Tongue. I’m well up for another adventure with Detective Grimoire and his assistant Sally, only this time on a submarine!
The Plucky Squire

Image credit:Devolver Digital
Release date: 2024 From: Steam
Katharine: The next game from Swords Of Ditto creator Jonathan Biddle and former Game Freak artist James Turner was an instant yes from me when it was first announced during Devolver Digital’s notE3 showcase in 2022, and I’ve been eyeballing it closely ever since. As you may have seen from its various trailers so far, this delightful adventure-me-do starts as a top-down 2D Zelda-like in a very similar fashion to Swords Of Ditto before it. But then. THEN. Your little squire hops out of his picture book confines into a fully 3D kid’s bedroom scene, and cor, what an absolute blinder it’s shaping up to be. You’ll be dipping in and out of various objects as you carry out your plucky little quest in this game, and honestly, I needed to play this yesterday. Fingers crossed it won’t be subject to another delay.
The Rise Of The Golden Idol

Image credit:Playstack
Release date: 2024 From: Steam
Katharine: I absolutely adored The Case Of The Golden Idol, so I was thrilled to see this sequel announced during December’s Game Awards. Based on the announcement trailer, it looks like we’ll still be solving lots of individual murder tableaus, trying to work out whodunnit, how and why, but this time it’s set several hundreds years in the future, bringing us to the 1970s. I’m a bit sad that it’s moved away from the original’s pixel-heavy visuals, but at least its new cartoonish look and bug-eyed character portraits still have plenty of character to them. What mischief with the legendary Golden Idol bring with it this time? We’ll find out later this year.
Thrasher

Image credit:Creature
Release date: 2024 From: Steam
Edwin: I love 2016’s Thumper because it hates my guts. It’s a vicious parody of call-and-response, a pulsating hell-tunnel that can only be survived by synching to the beat and hurling the game’s energies back into the vanishing point. It’s Kafka’s The Metamorphosis – you are an insect, after all - but Gregor Samsa never had to worry about 9/8 time signatures. Thrasher , which is the work of Thumper’s artist and composer, seems relatively relaxed, despite being a “mind-melting cosmic racer”. Instead of an insect, you play a primordial space eel that evolves as it overcomes obstacles and bosses. You can push yourself by chaining together big combos to climb the leaderboards, or just enjoy the visuals. I’m keen to discover how the evolution gimmick affects the challenge. Will more advanced space eels with extra frills be trickier to control?
Tiny Glade

Image credit:Pounce Light
Release date: 2024 From: Steam
Kiera: Tiny Glade has been on my radar for some time now. The game is essentially a cosy building sim without combat, management systems or quests. You simply sit back and build pretty buildings in different glades just for the sake of it. Beyond the whimsical aesthetics that look like something straight out of a fairy tale, the cheery music and clickety-clack sound effects are delightfully satisfying and somehow scratch an itch in my brain that I didn’t know I had. The building is gridless and without restriction, there are different themed glades including a gorgeous orange autumnal one, you can alter walls and terrain seamlessly, and you can pet sheep. What’s not to love?
Vampire The Masquerade: Bloodlines 2

Image credit:Paradox
Release date: 2024 From: Steam , GOG , Epic Games Store
Kiera: I loved the original Vampire The Masquerade: Bloodlines. It was janky and pretty much unplayable without the unofficial patch, but there was something earnest about it. I’m desperately hoping that Vampire The Masquerade: Bloodlines 2 takes advantage of the wealth of vampire clan lore out there and provides the goth vampire simulator we all want. Given the tumultuous development history of the project, I’m cautious about getting my hopes up too high. Although I like the idea of skulking around like a true creature of the night, let’s face it - I’ll probably cave and pick the sexiest Kate Beckinsale wannabe class I can.
Alice Bee: [throwing-up-hands-I-GUESS-meme.jpg]
Visions of Mana

Image credit:Square Enix
Release date: 2024 From: TBA
Jeremy: The Mana/Seiken Densetsu series is near and dear to my heart, from playing Secret Of Mana as a kid, falling in love with Legend Of Mana, and waiting over two decades to finally see an official English localisation of Seiken Densetsu 3/Trials of Mana. Visions Of Mana is the first original entry in the franchise (I’m not counting phone games) since 2007, and I’m very happy to witness Square give their finest action RPG series another chance to shine. Info on Visions is sparse at the moment, but the trailer revealed during The Game Awards shows that it appears to be running on the same engine that powered the 2020 Trials of Mana remake, and is replete with all of the features that define the series – storybook visuals, elemental spirits, a Mantis Ant, and loads of cutesy rabbit and mushroom enemies to boink around. Oh yeah, and the iconic furry dragon Flammie appears to be an actual party member in this one! Sign me up to save the Mana Tree all over again; I’ll be there.
World Of Goo 2

Image credit:2D Boy, Tomorrow Corporation
Release date: 2024 From: TBA
Alice0: I’m rarely super stoked about sequels. Rather than plough on into more of the same, often I’d rather see the developers explore something new. Well, the makers of World Of Goo already did that. After making a phenomenal puzzle game about buildings structures from different types of goo blobs, a game which is still great 15 years later , they parted ways and made a heap of different games and followed different ventures. Now they’re back together and I’m super stoked. World Of Goo 2 ! A follow-up to one of the most delightful and stylish indie puzzle games ever made, made after years of extra experience. World Of Goo 2!
Animal Well

Image credit:Bigmode
Release date: TBA From: Steam
Katharine: There are lots of otherworldly horrors awaiting you in Animal Well , and you must face them as just a tiny, fuzzy lump that can barely hop onto the most meagre of ledges. At first, at least. Over time, you’ll learn to twist the environment to your advantage, sussing out traps with bioluminescent plants and nuzzling through its wonderfully reactive and physicsy vines and grass to discover new pathways through its non-linear labyrinth. It’s a little bit Cave Story, a little bit Fez, but all its weird, own wonderful thing at the same time. If it sticks the landing, this could be a Metroid-like for the ages.
Ara: History Untold

Image credit:Xbox Game Studios
Release date: TBA From: Steam
Ollie: Ara: History Untold is an upcoming turn-based grand strategy game wearing the skin of Civilization. It’s being developed by Oxide Games, a teamful of ex-Firaxis devs who previously made Ashes Of The Singularity. Now I’ll be honest - I’ve read up a bit on Ara: History Untold, and I’m still not entirely sure what its unique selling point is. It talks about rewriting history, about simultaneous turns, about various other things that are instantly recognisable from various other historical strategy games. I’ll admit, I am a bit interested in seeing how much of it is 4X and how much is grand strategy. But whatever the case, I’m still going to play it on day one, because I love these kinds of games, and from the announcement trailer, it looks very pretty indeed.
Arc Raiders

Image credit:Embark Studios
Release date: TBA From: Steam , Epic Games Store
Ollie: Back in July last year, I played the closed alpha for Arc Raiders , a third-person sci-fi extraction shooter by the now-esteemed creators of The Finals. While I remain steadfast in my opinion that first-person is always a better choice than third-person for these kinds of games, Arc Raiders did impress me. The gunplay feels surprisingly good, the maps were interesting to traverse, and most of all, the NPC enemies were fantastic. In Arc Raiders, you must fend against both human players and autonomous drones of various kinds which prowl the maps. They feel a bit Horizon-esque, because you really need to learn each enemy’s weak spots and attack patterns if you want to avoid being rather ignobly disintegrated within a few minutes of starting a match. It’s tough and punishing, as most extraction shooters are, but it’s also got a very unique atmosphere which drew me in a lot more strongly than I expected.
An English Haunting

Image credit:Postmodern Adventures
Release date: TBA From: Steam
Jeremy: Postmodern Adventures, a one-man indie company from Spain, has stealthily been releasing top-notch point and click adventures for the last four years that have flown under the radar but deserve all the attention in the world. Their 2022 effort, Nightmare Frames, was a wonderful ode to slasher flicks of the 80s, and An English Haunting looks set to continue this pattern with a gothic tale set in 1907 England. You’re a professor looking for proof of the existence of life after death, and your travels across the pixelated streets of Victorian London and beyond look to be full of occultism, séances, and dozens of well-researched historical references. According to the dev’s Xwitter, apparently there’s just an in-game cinema where your character can sit and watch Georges Méliès films. If you’re anything like me and grew up on a steady diet of LucasArts and Sierra adventure games , you owe it to yourself to check out An English Haunting.
Conscript

Image credit:Team17
Release date: TBA From: Steam
Jeremy: I backed Conscript ’s Kickstarter in 2020, so I’ve been waiting on this mashup of survival horror/World War I warfare for a long time. Seeing as how Conscript is the pet project of a single developer down in Australia, I’ve been content to wait as long as necessary, but it looks like 2024 will finally be the year of release. A demo of Conscript has been out for a while, and I can best describe it as a top-down version of Resident Evil 1, but in the awful mustard gas-infested trenches of the Great War instead of Spencer Mansion. There’s even a peaceful save room theme for those precious moments when you need a small respite from the terrors of real-life global conflict, and your object of mercy is a lantern lit by a blue flame rather than a typewriter. Conscript looks to be a moving ode to not only the horror genre as we know it in electronic entertainment, but to the trials suffered by soldiers in a war that’s very rarely depicted in video games. I’m super keen on seeing how its evolved over these four long years.
Dragon Age: Dreadwolf

Image credit:EA
Release date: TBA From: Steam , Epic Games Store , EA
Alice Bee: Technically, the new entry in my most favourite EA-owned RPG series is only getting a ‘full reveal’, like a participant in Naked Attraction, this summer, but that could mean a release in time for Christmas. Right? Right? Anyway. This beast has undergone rewrites and BioWare shitcanned a load of staff with decades of standing at the company, which can surely be nothing but good signs for the state this will be in when it finally comes out. Alas, my lot is to look forward to it anyway. The environments in the trailer looked cool, at least.
Kiera: My excitement for the next Dragon Age is tinged with a deep shame. You see, I demolished Dragon Age Origins and Dragon Age II but have yet to play Inquisition. Naturally, my homework is to play it before Dreadwolf eventually comes out. Don’t blame me - blame the awful PC that froze every time I tried to boot it up back in 2014.
Elden Ring: Shadow Of The Erdtree

Image credit:Bandai Namco/FromSoftware
Release date: TBA From: Steam
Ollie: I’ve played a good 300+ hours of Elden Ring at the time of writing. I just can’t get enough of its sprawling, strange, untameable world. And anything which adds to that world and gives me new creepy environments to explore and bosses to fell is a definite win. Details of Shadow Of The Erdtree are very thin on the ground at the moment. Many of us were expecting an update at the 2023 Game Awards in December, but that didn’t happen. But we do know that it’s a pretty massive DLC, enough to be called an expansion. I wouldn’t be surprised if they add a good 30-50% to the map and give us another 80 or so boss encounters. There’s no firm release date yet, but a retail leak suggests a February 2024 release .
Final Fantasy XVI

Image credit:Square Enix
Release date: TBA From: TBA
Katharine: Come on Squeenix, you know you want to release Final Fantasy 16 on PC this year. Do it for Clive. Do it for Torgal. Do it for all of us. You’ve got the last bit of the DLC expansion pass arriving in the spring with The Rising Tide, that would be the perfect time to release a complete mega Windows edition of it for your friends on PC. Go on. You know you want to.
Leximan

Image credit:Marvelous Europe
Release date: TBA From: Steam
Katharine: Now this one’s a keeper. Another one of my EGX Highlights from last year, Leximan is kind of like Undertale meets Touch Typing meets, well, some kind of unholy magical fever dream. You play a not very good wizard whose past failings have put them on the bottom rung of their magical school hierarchy, but when everyone gets attacked by some mysterious evil doer, it’s up to you to rise from the basement and save the day - and you’ll do that by forming words to cast spells at your opponents in polite, turn-based combat. That might sound a little pedestrian, but there’s a real WarioWare-style chaos energy to the scenarios you’ll find yourself in here, and seeing the game react to all the different spell combinations with pitch-perfect comedic timing just makes it very hard to resist. It’s proper magic.
Nightmare Operator
Release date: TBA From: TBA
Alice0: I couldn’t tell you much of anything about this one. The four-person Tokyo team behind Nightmare Operator call it “a retro-inspired action horror game”. It appears to be set in a Japanese city. I don’t even know if it’s coming this year. But they posted this clip and oh wow yes I’m in, I’m so in:
Hide and seek✂️ #nightmareoperator #screenshotsaturday #indiedev pic.twitter.com/ZVd9wUnToo — DDDistortion (@DDDistortionDev) December 30, 2023
No Rest For The Wicked

Image credit:Private Division
Release date: TBA From: Steam
Katharine: Right now we know very little about what Ori And The Blind Forest devs Moon Studios are cooking up for this online action RPG, but lemme tell you. A new game from Moon that isn’t an Ori game? You have my attention. Its moody visuals and oversized bosses have a very Soulsian air about them, but its top-down perspective and three-player co-op support also puts me in the mind of Diablo. Hopefully we’ll hear more about it very soon.
Phoenix Springs

Image credit:Calligram Studio
Release date: TBA From: Steam
Katharine: I played the demo for this point and click mystery adventure late last year and wowzers, what style! Its stark block colours and painterly textures make every scene look like a graphic novel come to life, but the thing I love most about Phoenix Springs is its refreshingly no-nonsense protagonist, Iris Dormer. She’s looking for her brother Leo, but as you poke around abandoned buildings and chat to aloof, tetchy strangers to further your investigation, her dialogue and internal narration take no prisoners. “No point looking at that,” she’ll scoff when you click on something she’s got no use for - and if you keep on clicking, she’ll simply reply with a short, blunt, “No.” I love how abrasive she is, and the demo (which is still available if you’re keen) has hooked me in for the long haul.
Replaced

Image credit:Coatsink
Release date: TBA From: Steam , GOG , Epic Games Store , Game Pass/p>
Katharine: I’ve been pumped for Replaced ever since I first clapped eyes on it in 2021, and while it may have suffered a couple of delays since (Belarusian developers Sad Cat Studios have understandably had to slow down production due to the ongoing war in Ukraine), it’s looking to be very much worth the wait. Its stylish pixel art, flashy combat animation and dingy, cyberpunk setting all look extremely up my alley, and here’s hoping its tale of a rogue AI trapped inside a human body does it all justice when it (hopefully) releases later this year.
Roman Sands: REBuild

Image credit:Serenity Forge
Release date: TBA From: Steam
Edwin: Roman Sands: REBuild is as loud, bright and agitated as Arbitrary Metric’s previous Paratopic was moody and dour. It’s many things. One of those things is a kind of wildly over-caffeinated tropical resort simulator, with players carrying out errands for mouthy guests against a backdrop of slushwave blue and purple. Another of those things is a meatpunk puzzle game set inside an undersea apartment. Both of those aspects get screentime in the Steam demo – heaven knows what’s next.
Tiny Bookshop

Image credit:Skystone Games
Release date: TBA From: Steam
Alice Bee: This was playable at Gamescom in 2023, so I have hope it might appear this year. You stock and run a tiny second-hand book shop, in a refurbished caravan, by the sea. Do I really need to say more to pique your interest here? I know games like this run the risk of becoming a grind (which is why I didn’t spend a billion hours playing Sticky Business, as I had imagined). If only there were an idiom to do with books and not making up your mind on them at first sight… but I think Tiny Bookshop looks well scoped and adorable. So there.
Urban Myth Dissolution Center

Image credit:Shueisha Games
Release date: TBA From: Steam
Katharine: Having shouted about the excellent Makoto Wakaido’s Case Files Trilogy the other day, I will now take the opportunity to alert you to developer Hakababunko’s next game, the extremely stylish-looking Urban Myth Dissolution Center . Once again, you’ll be donning your detective deerstalker as you solve strange cases around Japan, but as the name implies, this one is all about occult urban myths rather than hardboiled murders. Its striking pixel art looks fantastic, and I can’t wait to dive in. Here’s hoping the PC version arrives at the same time as its 2024 Switch release.
Zakon

Image credit:Mishanya
Release date: TBA From: Steam , Itch.io
Alice0: Maybe it’s because I grew up with Godzilla movies and cartoons like Swat Kats, but I find something inherently cool about jetfighters whooshing between city blocks to fight terrible things. In this case, the city is Krasnogorie, a futuristic Soviet spectacle of skyscrapers and the space between stuffed with statues, glowing signs, cables, struts, and suspension railway lines. The terrible things are towering kaiju. And the fighting is arcadey violence in a special jet. Whooshing between buildings while battling some sort of giant spider crab sounds great fun. And while details are hazy for now, I think perhaps you’ll have the option to rebel and turn on the regime? Maybe? It’s all vague. Zakon hasn’t confirmed a release window yet so fingers crossed for this year, or at least maybe a demo in a Next Fest?

Ace Attorney: Apollo Justice Trilogy
PS4 , Xbox One , PC , Nintendo Switch

Alone in the Dark
Xbox 360 , PS2 , Nintendo Wii , PC

An English Haunting
Video Game

Animal Well
PS5 , PC , Nintendo Switch

Ara: History Untold
Xbox Series X/S , PC

ARC Raiders
PS5 , Xbox Series X/S , PC

Arco
Video Game

Avowed
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Baby Steps
Video Game

Black Myth: Wukong
PS5 , PC

Conscript
Video Game

Crow Country
PS5 , PC

Deep Rock Galactic: Survivor
PC

Dragon Age: The Veilguard
PS5 , Xbox Series X/S , PC

Dragon’s Dogma 2
PS5 , Xbox Series X/S , PC

Dread Pilots
PC

Earthblade
PS4 , PS5 , Xbox One , Xbox Series X/S , PC , Nintendo Switch

Elden Ring
PS4 , PS5 , Xbox One , Xbox Series X/S , PC

Final Fantasy XVI
PS5

Flock
PC

Frostpunk 2
PC

Garden Life: A Cozy Simulator
PC

Granblue Fantasy: Relink
PS4 , PS5 , PC

Grunn
Video Game

Hades II
PC , Nintendo Switch , Nintendo Switch 2

Hauntii
PC

Homeworld 3
PC

Horizon Forbidden West
PS4 , PS5 , PC

Isles of Sea and Sky
PC

Leximan
PC

Life by You
PC

Lightyear Frontier
Video Game

Like a Dragon: Infinite Wealth
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Loco Motive
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Manor Lords
PC

Metaphor: ReFantazio
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Mewgenics
PC

Mythwrecked: Ambrosia Island
Video Game

Nightingale
PC

Nightmare Operator
PC

No Rest For The Wicked
PC , Mac

Pacific Drive
PS5 , PC

Path Of Exile 2
PC

Pepper Grinder
Video Game

Persona 3 Reload
Xbox One , Xbox Series X/S , PC

Phoenix Springs
Video Game

Prince Of Persia: The Lost Crown
PS4 , PS5 , Xbox One , Xbox Series X/S , PC , Nintendo Switch

Replaced
Xbox One , Xbox Series X/S , PC

Roman Sands RE:Build
PC

Roots Of Yggdrasil
PC

S.T.A.L.K.E.R. 2: Heart of Chornobyl
Video Game

Selaco
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Senua’s Saga: Hellblade II
Video Game

Shapez 2
Video Game

Solium Infernum
PC

Sorry We’re Closed
PC

Star Wars Outlaws
PS5 , Xbox Series X/S , PC

Stormgate
Video Game

Thank Goodness You’re Here!
Video Game

The Alters
Video Game

The Mermaid’s Tongue
PC

The Plucky Squire
Video Game

The Rise Of The Golden Idol
Video Game

The Thaumaturge
PC

Thrasher
PC

Tiny Bookshop
PC

Tiny Glade
PC

Ultros
PS4 , PS5 , PC

Urban Myth Dissolution Center
PC

Vampire: The Masquerade - Bloodlines 2
PS4 , PS5 , Xbox One , Xbox Series X/S , PC

Visions of Mana
PS4 , PS5 , Xbox Series X/S , PC

Warhammer 40,000: Space Marine II
PS5 , Xbox Series X/S , PC

Wheel World
Video Game

World of Goo 2
Video Game

Zakon
Video Game
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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12 Steam Next Fest demos to try first this October
The final Next Fest for 2023 is back with hundreds of fresh demos to try, and we’ve rounded up some of our favourites so far

Image credit:Valve

The latest Steam Next Fest is upon us, bringing with it a freshly packed week of new, free demos to try until Monday October 16th. There are literally hundreds you could try installing if you were that way inclined - you can view the full list right here if you’d rather browse through it at your own leisure - but we’ve been playing some of these demos in advance to help make wading through its torrent of shiny new games a little bit easier. Below, you’ll find 12 of our favourites so far, ranging from snazzy-looking shooters and big RTS games to neat little autobattlers, indie immersive sims and retro puzzle platformers. If you’re in need of some guidance this Steam Next Fest, read on.

These are the 14 biggest games coming to PC in 2023.Watch on YouTube
Truth be told, loads of games have already jumped the gun on this year’s Next Fest, and have been putting their demos live over the course of the last week, such as shellfish Soulslike Another Crab’s Treasure , first-person puzzler The Talos Principle 2 , motorvania Laika: Aged Through Blood , and big stride-y FPS RoboCop: Rogue City . You can find them in the big Next Fest list as well, but what we’ve got here are 12 fresh demos we wanted to bring to your attention on top of all those. As with previous Next Fests, we had access to a pretty hefty wodge of this year’s Next Fest demos - not all of them, alas, but certainly a lot - so think of this as an initial tasting suggestion, rather than a comprehensive list of everything that’s worth playing. We’ll be doing our best to unearth more hidden gems as the week goes on, but for now, here are our initial Next Fest highlights.
Warhammer Age Of Sigmar: Realms Of Ruin

Image credit:Frontier Developments
Katharine: I’m well and truly pumped for Frontier’s Warhammer Age Of Sigmar RTS, and Realms Of Ruin ’s Next Fest demo gives you the first three missions of its single player campaign to tuck into ahead of its launch next month on November 17th. You’ll be introduced to protagonists the Stormcast Eternals, and two of its trio of enemy factions, the Orruk Kruleboyz, and the spectral Nighthaunt. I’ve had a great time with these missions over the last couple of months at various preview events, and the Nighthaunt one in particular is brilliant fun - a classic ‘hold the line’ kind of deal where you’re fending off big ghost lads from all angles as the camera shifts and turns the battlefield on its head at pivotal moments. You can read a bit more about it here , but honestly, I’d go in knowing as little as possible. It’s better that way.
Download the demo on Steam right here .
Buy Me Some Soup

Image credit:weekend
Alice Bee: I find that I have a limited tolerance for games that get a bit meta, and who knows? Maybe in the full game Buy Me Some Soup will get on my last nerve. But the demo is the exact right balance of weird/funny/infuriating/delightful. It’s a puzzle game where you have to buy your friend some soup on an old CRT computer. But then the soup online store is down. Then it’s up again, but you need to reset your account password. Then you need to find your credit card info. Between each of these stages you click through the files on your computer, send a picture of big foot to a cryptid society, play an Obra Dinn homage, break it, fix it, follow adverts on a YouTubelike website until you find an instructional video on how to not eat soup where a soup-eater is sort of… menaced? Comforted? By masked figures… It’s kind of a Daniel Mullins Game by way of weird flash escape room games and a hint of soup-based creepypasta. Great stuff!
Download the demo on Steam right here .
Snufkin: Melody Of Moominvalley

Image credit:Raw Fury
Alice0: How do you make a video game out of beloved childrens’ stories about curiosity and wonder and joy and anger and care and melancholy? The first half of this demo was about what I expected: extremely mild puzzle-platforming as you wander through pretty countryside. Hop about, drop rocks in water to make stepping stones, find birds, tootle on your harmonica to delight wildlife, and enjoy the landscape and Sigur Rós warbling. Sure, that’s pleasant enough. I did not expect Melody Of Moominvalley to become a stealth game as Snuffkin tries to restore nature by dodging cops in the service of the dastardly Park Keeper and destroying these rule-imposing parks. Snuffkin does not murder cops, does not creep up and jam his harmonica so far down their throats that they collapse with desperate wheezing honks, but he’s not above making birds attack them. The stealth puzzling is fairly light so far but I’m curious to see how it might develop in the full game. I’m curious in general. Aren’t you curious about a Moomins video game? Reason enough to download the demo and see for yourself.
Download the demo on Steam right here .
Deep Rock Galactic: Survivor

Image credit:Ghost Ship Publishing
James: Deep Rock Galactic: Survivor already had the bones of a quality Suvivorslike when I played an early build in June , and now you can try a version that’s begun grafting on the meat. There are more bugs to squish and more gadgets to help squish them with, though my personal favourite change is the unlock rebalancing. This Next Fest demo is far more forthcoming with damage boosts, producing more fun moments of bug slaughter and reducing the time you’ll feel like a small, weak man fighting a horde with water pistols. The core hook of DRG: Survivor remains compelling, in any case. As a pickaxe-wielding space miner, you can carve your own escape tunnels and chokepoints through rock walls, or stop to dink out some valuable minerals – a buttock-tightening prospect when a wave is bearing down. It all makes for an autoshooter that’s less about scooting across a flat 2D plane and more about reshaping the battlefield to your advantage.
Download the demo on Steam right here .
Jusant

Image credit:Dont Nod
Ollie: It’s early stages, but so far meditative climbing game Jusant feels like something quite special. The striking visuals and lovely vistas roped me in and kept me there long enough for the intuitive climbing to start winning me over. If you’ve ever played The Climb in VR, it’s very much like that. Left and right triggers on the controller handle your hand movements, and you have to actually place your hands in the correct positions with the left thumbstick, which turns the many sections of wall on the giant mountainous tower into miniature puzzles. It’s a very tranquil game, but one that’s also got frequent moments of excitement as you abseil off a gigantic drop or wait a moment, shaking off your hands one at a time, readying yourself for a big jump. And as you progress, you’ll find areas of interest containing alternate routes, lore, and other little special discoveries.
Download the demo on Steam right here .
SENTRY

Image credit:Fireblade Software
Edwin: My flat has a fruit fly infestation. This has caused a crisis of conscience, because on the one hand, I am vegan and wish only the best for our fluttering insect brethren, but on the other hand, get the hell away from me you obnoxious, hovering idiots or so help me, I’m going to craft a flamethrower out of detergent bottles. Wave-defence shooter Sentry is a good way of venting these non-plant-based sentiments. It casts you as a robot soldier aboard a spaceship, setting up defences to stop aliens making it to the humans slumbering in their cryopods across the map. Said defences include launch pads (very efficient when placed near deadfalls), traction pads to slow those varmints down and of course, the indispensable auto-turret. Matches are split between building and action phases, as in tower defence games. Aliens attack along different routes that ravel together a little, and it’s obviously wise to identify spots where your traps can catch several squads simultaneously. You can also take a hands-on approach using rifles and pistols, but you’ll soon run out of ammo. Think of a stripped-down Meet Your Maker with low-fi visuals and you’re halfway there.
Download the demo on Steam right here .
Peripeteia

Image credit:None
Katharine: I will hold my hands up and say that I haven’t been able to play a huge amount of Peripeteia just yet, but after reading about it in Rick Lane’s excellent feature about the imminent eruption of the indie immersive sim scene , I couldn’t not give it a look. So far, I’m still working out exactly where I’m meant to be going in this grim, lo-fi concrete jungle - its first and third-person controls have an endearing amount of jank to them, but its uncompromising design doesn’t half make it tricky to navigate most of the time. Still, I’m deeply enjoying its oppressively weird atmosphere, and if you gelled with It’s Winter or Babbdi , then you’ll probably get on quite well with this, too.
Download the demo on Steam right here .
Bzzzt

Image credit:Cinemax SRO
Alice Bee: I’m not really a nails platformer sort of gal, but I can be persuaded in the case of the protagonist being an extremely cute little cuboid robot that might as well be a footstool. In this universe, the robot is human-sized, and I know because of the scale provided by its progenitors. The levels you’re platforming through are testing chambers to put the newly-minted AI through its paces (and I love the detail of seeing the scientists watching you in observation chambers in the background). The tests must have taken longer to devise than the robot, being a terrifying gauntlet of spikes, lasers, patrol bots, crushers, and so on and so forth. It’s a case of insta-death and insta-reload, and I’m absolutely charmed by the extremely retro feel of the whole thing. Bzzzt could be ripped straight from the 90s. And my conscience is soothed by the fact that the robot looks happy to start every level, continual destruction be damned.
Download the demo on Steam right here .
Solium Infernum

Image credit:League Of Geeks
Katharine: Solium Infernum has a special place in the RPS history books, and after hearing so much about League Of Geeks’ latest incarnation of this ‘strategy game from hell’ over the last year or so , I’m pleased to report it’s shaping up very nicely indeed. As you vie to claim the vacant throne of Hell, plotting and scheming against your fellow coven of Archfiends, Solium Infernum is a strategy game a bit like a miniature Total War. There’s territory to claim, seats of power to possess, diplomacy and tributes to demand, and there’s also a full-on auction house of units, army leaders and ritual scrolls you can bid for behind the scenes. You only have two actions to use per turn, though, so you’ll need to think several steps ahead and adjust your plan accordingly as everyone’s moves resolve simultaneously. Happily, the Next Fest demo gives you its extensive (and very user-friendly) tutorial to get to grips with, as well as its singleplayer Skirmish mode so you can play some matches against the AI. Come for the demonic scheming, stay for the gorgeous artwork and wonderfully over the top fiend lords.
Download the demo on Steam right here .
The Last Flame

Image credit:Hotloop/Surefire.Games
Ollie: Straightforward it may be, but The Last Flame is doing a very good job of scratching that autobattler itch I’ve had ever since Dota Underlords first came out. If you’ve played any autobattler, you already know how to play The Last Flame. You assemble a team of heroes, equip them with stat-buffing items, and wage war upon enemies in battles where you can’t directly control anything. Once you hit that “GO” button, you’re just a spectator. So the strategy comes from gathering the right composition of heroes and items, as well as positioning your heroes correctly across the hex grid (which, by the way, allows you to put heroes in amongst the enemies from the very start, giving you a bit more control over which heroes target which enemies than Dota Underlords ever gave me). With each win you move up through a Slay The Spire-esque map of encounters and events, and with each hero death you lose some of your Flame. If all the Flame goes out, the run is over. It’s all very easy to understand and dive into, which is a large part of the reason why I’d recommend The Last Flame to any autobattler enthusiast out there during this Next Fest.
Download the demo on Steam right here .
The Thaumaturge

Image credit:11 bit Studios
Katharine: When I first saw The Thaumaturge back in March at GDC, I called it a detective RPG that’s part Divinity: Original Sin, part evil Pokémon - and now you can see if that description holds up for yourself with its special prologue Next Fest demo. It covers the same bit of the game I saw in my preview earlier in the year, putting you in the shoes of its titular Thaumaturge Wiktor as he sets about restoring his lost connection to his demonic monster pal Upyr in a remote, Russian mountain village at the turn of the twentieth century. He’ll be dealing with suspicious locals, a mysterious murder and a fair number of turn-based battles as he goes about his investigation, and it should give your tactical brain as much of a workout as your budding detective-ing. You’ll play as both Wiktor and Upyr in these fights and they’re all about manipulating the turn-order to your advantage - which is something I always love to see in a turn-based battle system. I love the setting too. While the meat of the game will take place in Warsaw, it will also have real-life figures such as the famous mystic Grigori Rasputin worked into its plot, and I’m very intrigued to see where it’s going to go when it launches in December.
Download the demo on Steam right here .
Songs Of Silence

Image credit:Chimera Entertainment
Ollie: Songs Of Silence is probably the most gorgeous autobattler I’ve ever played. Except that’s doing it a misservice, because it’s a lot more than an autobattler. It’s a curious mix of genres - part Battle For Wesnoth , part Songs Of Conquest , part Clash Of Clans. And all wrapped up with some wonderful presentation, music, and a minimalist but competently voice-acted story which swept me into its world almost immediately. Only the start of the campaign is available in the Next Fest demo, but that’s more than enough to give you a sense of the game - you move armies across the overworld map each turn, playing world cards to take over and upgrade towns and villages, and recruit more units into your army. You can also enter into quick real-time battles with enemy armies, where you have no direct control over your armies except for determining their starting positions, and playing battle cards which do things like raining meteors down upon a particular point, or summoning powerful units into play at the right moments. Giving the player a limited amount of extra agency in what is otherwise an autobattler system may seem to defeat the objective of the automated battles in the first place, but I don’t mind it at all. In fact… I think I prefer it.
Download the demo on Steam right here .

Buy Me Some Soup
Video Game

Bzzzt
Video Game

Deep Rock Galactic: Survivor
PC

Jusant
Video Game

Peripeteia
PC

Sentry
Video Game

Snufkin: Melody of Moominvalley
PC

Solium Infernum
PC

Songs of Silence
PC

The Last Flame
Video Game

The Thaumaturge
PC

Warhammer: Age of Sigmar - Realms of Ruin
PS5 , Xbox Series X/S , PC
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