How to beat Jin Dahaad in Monster Hunter Wilds
Learn Jin Dahaad’s weaknesses, drop list, and more

Image credit:Rock Paper Shotgun/Capcom

Need tips on how to beat Jin Dahaad in Monster Hunter Wilds? Jin Dahaad is a massive Leviathan in Monster Hunter Wilds with a unique fight taking place across the same three to four zones each time. You’ll need to prepare if you don’t want to become frozen with Frostblight from their many icy attacks.
The toughest part of fighting Jin Dahaad the first time is not knowing how to avoid their one-shot instant-kill attack. So if you’re here because of that, I wouldn’t be surprised. The game doesn’t quite tell you what to do and leaves you scrambling to survive.
Follow our guide for how to beat Jin Dahaad in Monster Hunter Wilds and we’ll tell you everything you need to know. Such as their weaknesses, the best gear to use, tips and tricks, and the rewards you’ll get based on drop rates.
In this guide:
- How to beat Jin Dahaad in Monster Hunter Wilds
- Where to find Jin Dahaad
- Jin Dahaad weaknesses
- Best weapon and armor to fight Jin Dahaad
- Jin Dahaad tips and strategy
- Jin Dahaad rewards and drop list

How to beat Jin Dahaad in Monster Hunter Wilds
We’ll go into more detail on all Jin Dahaad’s weaknesses further down and how to exploit them. For now, here are our top tips on how to beat Jin Dahaad in Monster Hunter Wilds:
- Destroy Jin Dahaad’s iceplates along their ridges.
- Use environmental hazards for massive damage attacks.
- Break wounds to stun Jin Dahaad and reach certain body parts more easily.
- Listen for audio cues warning you of incoming attacks.
- Pull Giant Ice Chunks down to hide behind and survive Jin Dahaad’s one-shot attack.
Skip ahead to our tips and strategy section for more details on each of these points!
Where to find Jin Dahaad
Jin Dahaad is found exclusively in the Iceshard Cliffs but they don’t have a set spawn location. They can appear in the wild but may not be huntable without starting an optional quest. The first time you’ll find Jin Dahaad is during the Chapter 3-2 main mission , “Indomitable Spirit”.
Jin Dahaad weaknesses

Jin Dahaad is weakest to physical attacks to their head, neck, and iceplates when they’re vulnerable. |Image credit:Rock Paper Shotgun/Capcom
Jin Dahaad’s weak points are their mouth and chest. Depending on your weapon, you may want to focus on their chest if you can’t easily reach their head. Fortunately, their head, neck, and iceplates are vulnerable to sever and blunt damage.
The element that Jin Dahaad is weakest to is Fire , although physical damage is still the strongest. They’re very resistant to Ice so you’ll want to avoid using that element.
The best status effects to inflict upon Jin Dahaad are Blastblight and Exhaust. However, all the others are still effective. You should avoid bringing Sonic Bombs and Pitfall Traps since Jin Dahaad is immune to those.
Best weapon and armor to fight Jin Dahaad
Using a Fire element weapon will help you deal extra damage to Jin Dahaad. Although you can make any weapon work in Monster Hunter Wilds, you may struggle to hit Jin Dahaad’s head with certain ones. This can make it worthwhile to have a ranged weapon as a secondary or an Insect Glaive where you can vault into the air.
Jin Dahaad regularly deals ice damage so having resistance to that will help. However, Jin Dahaad’s armor also provides resistance against Water and Dragon damage. This means you may benefit from those if you can get them. Their special attacks also inflict Frostblight and Iceblight which Bind Resistance, Blight Resistance, and Ice Resistance help against.
If you want to be extra prepared going against Jin Dahaad, you can try to build the Earplugs skill . But, you will need level 2 or 3 to benefit against their strong roar. Having all three Insect Glaive buffs will also help mitigate roars.
Jin Dahaad tips and strategy
Below we’ll go into more detail with the main tips and overall strategy you need to beat Jin Dahaad. These tips will help you survive and take advantage of their weaknesses to win your encounter.
1. Destroy Jin Dahaad’s iceplates along their ridges.
Jin Dahaad has large iceplates that rise out of their head, upper back, lower back, and tail. Before you can target the large icy ones on their upper back, you’ll need to destroy the others first. Getting rid of these will weaken Jin Dahaad’s attacks. I’d recommend starting from their tail and working your way towards their head.
<img loading=“lazy” src=“https://assetsio.gnwcdn.com/Monster-Hunter-Wilds-Jin-Dahaad-Ice-Plates.jpg?width=2048&height=2048&fit=bounds&quality=85&format=jpg&auto=webp" onerror=“this.onerror=null;this.src=‘https://blogger.googleusercontent.com/img/a/AVvXsEhe7F7TRXHtjiKvHb5vS7DmnxvpHiDyoYyYvm1nHB3Qp2_w3BnM6A2eq4v7FYxCC9bfZt3a9vIMtAYEKUiaDQbHMg-ViyGmRIj39MLp0bGFfgfYw1Dc9q_H-T0wiTm3l0Uq42dETrN9eC8aGJ9_IORZsxST1AcLR7np1koOfcc7tnHa4S8Mwz_xD9d0=s16000';" alt=“A Monster Hunter Wilds screenshot showing a side profile of Jin Dahaad with the text, “Jin Dahaad Iceplates” pointing to all four iceplates. - 5”>
Here you can see each of the four iceplates to focus on. Make sure you leave the tall ones on Jin Dahaad’s upper back for last. |Image credit:Rock Paper Shotgun/Capcom
2. Use environmental hazards for massive damage attacks.
Part of what makes Jin Dahaad a unique fight is that it takes place in the same three to four zones every time. This means you can take advantage of the same Giant Frozen Pillar Jin Dahaad climbs on. Or the Crumbling Ice Wall, the Brittle Ice Pillars, and even luring a pack of Hirabami in the second area Jin Dahaad flees to. Due to their giant body, you can usually land these attacks more easily than you might expect.
3. Break wounds to stun Jin Dahaad and reach certain body parts more easily.
It’s a good idea to break wounds on every monster in Monster Hunter Wilds, but in this case, it helps you reach those iceplates. If you’re having trouble hitting a certain one due to your weapon, breaking wounds can stun Jin Dahaad and make them fall over. This creates an opening to break iceplates and deal damage. Between environmental hazards and mounting, you can create wounds.
4. Listen for audio cues warning you of incoming attacks.
Jin Dahaad does a high-pitched audio cue that warns you of incoming attacks like an icy breath attack or a large ice cloud forming around them. Once you hear it, you’ll know to get out of the way and avoid getting Frostblight. Otherwise, you’ll need Cleanser or a buddy to hit you to get out of it quicker.
5. Pull Giant Ice Chunks down to hide behind and survive Jin Dahaad’s one-shot attack.
Once Jin Dahaad reaches the third area, they’ll eventually do a long wind-up attack that will make you faint if you don’t do the right thing. You’ll need to pull down a Giant Ice Chunk and hide behind the wall it creates until their attack is over. If you’re in the right spot, you won’t take damage over time while it occurs. An easy mistake in the third area is trying to hide behind a wall near the boundary that doesn’t protect you.
It may also go without saying, but you shouldn’t just use all the Ice Chunks in the area for offensive purposes early on. Save several of them so you can protect yourself from the one-shot attack.

This is an example of an ice chunk you can hide behind to survive Jin Dahaad’s one-hit attack. |Image credit:Rock Paper Shotgun/Capcom
Jin Dahaad rewards and drop list
Here are all the rewards and drops you can get from Jin Dahaad and its broken parts.
| Materials | Frequency | Value | Target Reward | Carving Reward | Wound Destroyed |
|---|---|---|---|---|---|
| Jin Dahaad Claw+ | 5 Star | 4600z | 15% | 18% | – |
| Jin Dahaad Iceplate | 5 Star | 4140z | – | – | 12% |
| Jin Dahaad Scale+ | 5 Star | 2300z | 20% | 30% | 50% |
| Jin Dahaad Horn | 5 Star | 5060z | 8% | 13% | – |
| Jin Dahaad Tail | 5 Star | 5060z | 8% | 11% | – |
| Jin Dahaad Carapace | 2 Star | 3450z | 20% | 23% | 38% |
| Jin Dahaad Freezer Sac | 2 Star | 1710z | 18% | – | – |
| Jin Dahaad Certificate S | 1 Star | 2300z | 8% | – | – |
| Jin Dahaad Icegem | 1 Star | 13800z | 3% | 5% | – |
In addition, if you break the following Jin Dahaad parts during the fight, you may get these rewards immediately or upon carving:
- Broken Right Foreleg: 1x Jin Dahaad Claw+
- Broken Left Foreleg: 1x Jin Dahaad Claw+
- Broken Right Hind Leg: 1x Jin Dahaad Claw+
- Broken Left Hind Leg: 1x Jin Dahaad Claw+
- Broken Tail Iceplate: 1x Jin Dahaad Iceplate
- Broken Abdominal Iceplate: 1x Jin Dahaad Iceplate
- Broken Lg. Iceplate (Exposed): 1x Jin Dahaad Iceplate
- Broken Cranial Iceplate: 1x Jin Dahaad Horn
- Broken Lg. Iceplate (Exposed): 1x Jin Dahaad Icegem
- Severed Tail: 1x Jin Dahaad Icegem
- Severed Tail 1x Jin Dahaad Tail
That wraps up our strategy guide on how to beat Jin Dahaad in Monster Hunter Wilds. For more help and guidance, head to our Monster Hunter Wilds walkthrough , or consult our guide to all the Monster Hunter Wilds monsters and their weaknesses. And if you want to ensure you have the best tools for the task ahead, look no further than our Monster Hunter Wilds weapons guide, and our primer on the best solo weapons and best starting weapons to use.

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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
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