Fallout 76 Power Armor locations and where to find them
How to get all the different Power Armor frames

Want to find all the Power Armor locations in Fallout 76? Power Armor is a heavy-plated combat suit that makes you look like a Warhammer 40K space marine, and can be found lying around specific locations in the online, multiplayer RPG. While most Power Armor has a standardised design, there are some unique designs out there.
So if you want to swagger into battle with a bit of Nuka Cola-branded Power Armor, we’ve got you covered. Just bear in mind that Power Armor will only protect you so much from all the radiation that’s out there in Appalachia.
In this Fallout 76 Power Armor locations guide, we’ll show you where to find all the different pieces of Power Armor. If you’re also looking for a beginner’s guide after streaming the new TV show , we’ve got a Fallout 76 guide with tips and tricks to help you get started as well.
On this page:
- Power Armor locations in Fallout 76
- Fallout 76 Power Armor tips
Power Armor locations in Fallout 76

Since all Power Armor parts are items left in the open world, they are free for anyone to take in Fallout 76 . You can wait for them to respawn but knowing where to find them in the first place is half of the battle.
Below are the locations you need to head to if you want your own set of Power Armor. Most of them are found near Power Armor Stations but there are a few that are on deceased Brotherhood of Steel soldiers. All of the locations are separated below by region and into multiple tables.
- The Forest
- Toxic Valley
- The Ash Heap
- Savage Divide
- The Mire
- Cranberry Bog
The Forest
| Location | Directions to Power Armor |
|---|---|
| Aaronholdt Homestead | Found in the far north-west of the region, the Power Armor is close to the border between The Forest and the Toxic Valley. The Power Armor is found near a few farmhouses and sheds. On the eastern side of the location, there is a granary silo and shed. The shed by the road houses the Power Armor Frame. You’ll need to be able to lockpick or to find the corresponding key. The key is found near an awning on the north side, which has a body in it. |
| Black Mountain Ordnance Works | Inside the locked down interior areas north-east of the Ordnance Works. Requires the relevant key which is found near TNT Done #3. This area houses the Nuka-Cola branded Power Armor. |
| Gorge Junkyard | Found inside the locked green trailer in the Junkyard. The lock is a level 3 difficulty lock. |
| Hornwright Industrial HQ | Head to the bottom of the basement stairs. Look for two Docking Station vending machines and you should see it in the next alcove. |
| Kanawha Nuka-Cola Plant | Inside the Kanawha Nuka-Cola plant, which is close to the south-western edge of The Forest. It’s also west of Poseidon Energy Plant WV-06. You’ll need a key or the lockpicking skill to access the plant and you’ll find the suit within. |
| Lewis & Sons Farming Supply | Head left of the stairs inside the tractor barn warehouse. You’ll find the Power Armor station nearby. |
| Mama Dolce’s Food Processing | Access the Fujiniya Intelligence base. You’ll need the relevant ID card to access the room in the Armoury Closet found near the Processing Plant. |
| Mama Dolce’s Food Processing | The Power Armor Station is inside a booby-trapped warehouse. Look to the south-west of the complex to find the warehouse. |
| Morgantown Trainyard | Heading towards Morgantown, there is an abandoned train station. Around this area, you’ll find a frame inside a train car near the main station shed with the letters “USA” on it. There are a couple of them, but the one you want has a ramp leading up to it and the Power Armor inside. You’ll likely find that this Power Armor will be the one that you’ll be waiting to respawn because it’s en-route to finishing one of the main quests. |
| New River Gorge Bridge (West) | The Power Armor station is locked behind the storage area below the western part of the main bridge. |
| Point Pleasant | In the western forest, you’ll find the Moth-Man museum. Close by is Point Pleasant, a small town that houses among other locations a shop called “Bernardo’s”, with a green truck that’s been abandoned and left to its fate of accumulating rust. Jump on top of the truck, then onto the black canopy to gain access to the roof. You may need to kill some enemies above, so be sure to have plenty of ammunition on you. Take the staircase on the right before crossing the bridge on the right-hand path. At the end of this bridge, you’ll find the Power Armor, as well as some half-decent swag. |
| Poseidon Plant WV06 | Head down to the basement of the Poseidon Plant WV06 and hang a left as you enter the second internal area. You should see a crafting room with other crafting stations, as well as the Power Armor frame. |
| Silva Homestead | The Power Armor Station is inside the silo barn. Look for the tractors, two Weapons Workbenches, and a load of hay until you find it. |
| Wade Airport | Go to the last curve-roofed hangar before the runway runs out. This is the northern end of the airport, near some ruins. |
| Wade Airport | There is a Raider Power Armor variant locked behind a Level 2 lock close to the blue trailer. This trailer is booby trapped, so make sure you disarm the Plasma Mine. |
| WV Lumber Co. | There are two large Power Armor stations in the metal warehouse near the stairs. Look for the ice machine and Nuka-Cola machine if you want reference point. |
Toxic Valley
| Location | Directions to Power Armor |
|---|---|
| Black Bear Lodge | Go inside the red barn with the fallen tree wedged inside of it. You’ll know you have the right one if there is a chevron road sign nearby. |
| Clarksburg | You’ll find some Raider Power Armor in the upper mechanic’s room near the green trunk. Head to the brick tower (it’s an engine repair shop), making sure to access it by climbing the roof and the fire escapes. This takes a little bit of platforming to get to the top, but it’s worth it. |
| Crashed Space Station | On the south-eastern corner of the area, on the upper-ledge of the crater, you’ll find the Power Armor standing outside a shack. The shack itself has a Jangles the Monkey inside, so if the monkey is there and the Power Armor isn’t, then you’ll need to wait for it to respawn. |
| Eastern Regional Penitentiary | You’ll find the Power Armor inside the mechanic’s warehouse in the middle of the prison yard. |
| The Crosshair | The Raider Power Armor is found standing in a narrow alcove that’s just above where the cooking station is. |
The Ash Heap
| Location | Directions to Power Armor |
|---|---|
| Abandoned Mine Shaft Elaine | There is a Power Armor station just east of the curved-roofed locker room. |
| AMS Testing Site | Head inside the large warehouse. You’ll find it in the corner Power Armor station. This shouldn’t be too hard to find once inside the warehouse. |
| Beckley | Look for an Armoured Personnel Vehicle (APC) towards the southern end of the central wall. The Power Armor is inside of it. |
| Belching Betty | There is a small hut with a Fire Marshall Protectron inside near the mine entrance, which also contains the Power Armor. |
| Big Bend Tunnel West 1 | Around halfway between Lewisburg Station and the Big Bend Tunnel West, you’re looking for a derailed carriage from a military train. |
| Camden Park | You’ll find some Raider Power Armor in the Raider camp that is inside of the roller coaster. Watch out for traps as you enter this area. |
| Garrahan Mining HQ | There are multiple Power Armor Stations in this location, mostly in the room labelled a “Testing Control and Assessment” area. The correct froom has terminals and lab equipment. Look at the main laboratory table for two Power Armor Stations, near the Tinker’s Workbench for another, and next to the overturned yellow crate trolley for a fourth. A fifth Power Armor set is a quest reward for the quest “Miner Miracles”. |
| Mount Blair | Look for a rusty pickup truck inside the garage. There should also be a bulldozer in the same location with Power Armor nearby. |
| Mount Blair Trainyard | The Power Armor station is by the entrance door that has a green metal staircase next to it. Look near the Tinker’s Workbench to find it. |
| Red Rocket Filling Station | The Power Armor station is outside the wire fence near two big red fuel tanks. |
| Rollins Work Camp | The Power Armor station is attached to the outer exterior of the camp. It’s south-west of the orange and white trailer. |
| Striker Row | Inside a rock alcove near two road barriers. Thhe Power Armor is southeast of the area with the caravan and flag. You’ll find some robot scraps nearby. |
| The Burning Mine | Inside the mine, there is a room with a huge red door across from the Weapons Workbench. You’ll find the Power Armor inside of that room. |
| The Rusty Pick | Some Raider Power Armour is behind a Level 2 locked door inside the mine on the eastern end. |
Savage Divide
| Location | Directions to Power Armor |
|---|---|
| Beckwith Farm | Along route 105, there is a small rock outcrop. You’ll find a raider blockade with the Raider Power Armor inside. |
| Blackwater Mine | There’s a Raider Power Armor station outside of the mines. Look for a metallic garage near the two pump cylinders. |
| Cliffwatch | Another Raider Power Armor set can be found at the foot of a spike with a skull in it. It’s just outside the wall on the cliff edge. |
| Emmett Mountain Disposal Site | A Power Armor Station is locked behind a level 2 terminal. This is just after walking through the entrance to the disposal site mine. |
| Federal Disposal Field HZ-21 | This Raider Armor set is inside the main facility. Look for the caged room to find the Power Armor station that houses it. |
| Huntersville | This is a rather sad tale of a fallen brother from the Brotherhood of Steel. You can find his final resting place by the roadside graveyard to the southeast of town and can take the Power Armor from him. |
| Huntersville | There’s another Power Armor station behind the metal garage near the two Super Mutant cages full of meat. |
| Johnson’s Acre | Another Raider Armor set is on the high peak with the three skeletons on it. It’s just east of the cabin that you’ll find in the area. |
| Lucky Hole Mine | You’ll find a chained door close to the interior entrance area of the mine. In order to access it, you’ll need to find a hole to drop down into it, which is near a sleeping bag. The Power Armor is inside the chained door. |
| Middle Mountain Cabins | Some more Raider Armor is standing outside of the middle cabin left of the entrance steps. There should also be some heads on pikes. |
| National Isolated Radio Array | There’s a level 2 locked room that houses the Power Armor. It’s a side area of the main warehouse with the two flags either side. |
| New Appalachian Central Trainyard | Look for the carriage with “USA Star” on its side and see if there is a ramp that goes into it from the side. The Power Armor is in there. |
| Pleasant Valley Cabins | There is a makeshift arena of sorts which also seems to be part of the shanty town in the area. It’s in the middle of this arena, but be wary of traps as it is a former raider territory. |
| R&G Station | There is a green trailer near the signal tower that has a level 1 lock barring access. |
| Ripper Alley | There’s a small lookout off the road in a rock alcove with lots of bones and candles littering the place. It should be outside of that. |
| Seneca Gang Camp | Near a cooking station, this Raider set should be on some metallic flooring near a yellow machine. If it’s not there, then you need to wait for it to respawn. |
| Site Alpha | This Power Armor is inside a storage area near the Tinker’s Workbench. |
| Site Bravo | The Power Armor is inside the storage area that’s right next to the Tinker’s Workbench. Note that this is the same room setup as Site Alpha. |
| Site Charlie | These nuclear sites are all built similarly as the Power Armour is inside the Storage area that’s right next to the Tinker’s Workbench. |
| Soloman’s Pond | Power Armor station is next to the pond pump on the concrete base. You should be able to see it from a distance. |
| US-13C Bivouac | Look at the tents for one with three blue barrels just outside of it. The Power Armor should be inside. |
| Wendigo Cave | The Raider Power Armor set is near two dead bodies at the foot of the tunnel, accessed via a step that can only be dropped down to. It’s down there, but you’ll need to find another way back up. |
The Mire
| Location | Directions to Power Armor |
|---|---|
| Big B’s Rest Stop | A Power Armor station can be found around the back of the gas/petrol station. |
| Camp Venture | You’ll find the Power Armor standing on the Brotherhood of Steel plate, by the two empty Power Armor stations in the middle of the base. |
| Crevasse Dam | Raider Armor is locked behind a level 2 locked green trailer in the loading bay. |
| Dolly Sods Wilderness | Look southeast of the lodge with the abandoned truck outside of it. There is a tree and tree stump, as well as the remains of a block campfire. It should be near that. |
| Dyer Chemical | Head to the sewers interior area, which has a Power Armor station around the area leading to the Sewer Maintenance Facility. It’s at the base of a large room. |
| Hawke’s Refuge | Another Raider Armor is found in the north-west of the main cavern. To find the Raider Armor, look for the wooden platform. |
| Sunday Brothers’ Cabin | You should find the Power Armor standing in the wooden barn along with a host of workbenches. |
| Thunder Mountain Power Plant | The Power Armor Station is near the loading bay. |
| Thunder Mountain Power Plant Yard | The Power Armor can be found on a table inside the tents outside the main power plant. |
| Treehouse Village | This Raider Armor can be found on the eastern edge of the living room, close to a distillery. |
Cranberry Bog
| Location | Directions to Power Armor |
|---|---|
| AMS Corporate HQ | There’s another Brotherhood of Steel soldier corpse slumped by the Vertibird wing in the main road junction. |
| AMS Corporate HQ | This Power Armor is also by the Vertibird in the main road outside the HQ. |
| Appalachian Antiques | Look at the front porch between the two white chairs to find the Power Armor. |
| Big Bend Tunnel East | There’s a Power Armor station outside the tunnel entrance, near two barrels and inside the tarp tent. |
| Bootlegger’s Shack | This Raider Armor is standing by the truck cab alongside the western wall. |
| Drop Site V9 | Found standing by the concrete defences outside the concrete hut. There’s another dead Brotherhood of Steel soldier outside. |
| Drop Site V9 | Also found next to the previous one by the concrete hut close the other Power Armor. |
| Firebase Hancock | Found between the two trailers by the battlements. |
| Firebase LT | The Power Armor should be standing outside the tent to the east, between the wall and the rear of the tent itself. |
| Firebase Major | Outside the tent and between the off-road vehicle and the wall with wires and tires. |
| Fort Defiance | A sad story as a Brotherhood of Steel soldier is found deceased just left of the main entrance. |
| Fort Defiance | Another sad story as a Brotherhood of Steel soldier is found dead on the steps close to the main entrance. |
| Fort Defiance | Yet another sad story as this Brotherhood of Steel soldier never made it over the defensive wall of the Vertibird Tail. |
| Fort Defiance | Head to the upper floor, accessible via the Laser Grid or the elevator, there is a Power Armor station. |
| Forward Station Delta | Right of the metal steps, there’s a Power Armor station there. |
| Glassed Cavern | This soldier died a hero, as the Brotherhood of Steel soldier is at the entrance to the Scorchbeast’s cavern by the fork in the railroad tracks. |
| Glassed Cavern | The last casualty of the Brotherhood of Steel is on the ruined metal stairs right of the entrance. |
| Kerwood Mine | In the mine caverns, the Power Armor is standing ankle-deep in water, south of the Industrial Trunk. |
| Lost Home | Found on the roof of the shack to the west. There’s a sleeping bag on the roof. |
| Quarry X3 | Found outside by the lamp post. There’s a trailer hut nearby. |
| RobCo Research Center | Inside th RB-2851 chamber in the main Robotics Technology Facility, you’ll see the Power Armor in the curved alcove inside a Power Armor station. |
| Survey Camp Alpha | Under the tarp, there’s a Power Armor station. |
| Survey Camp Alpha | This is just getting depressing now. Another Brotherhood of Steel soldier can be found slumped by the lower wall. |
| The General’s Steakhouse | There’s a garden shed at the far end with Power Armor, outside the allotment near the river. It should also be full of garden Gnomes. |
| Watoga Civic Center | Between two Brotherhood of Steel flags inside the Civic Center. Look for the wooden board in the western part of the building. |
| Watoga Civic Center | There’s also a Power Armor set by the Vertibird on the roof of the residential tower building. |
| Watoga Emergency Services | The numbers keep piling up. Another Brotherhood of Steel soldier is found dead, locked behind a level 2 lock in the laboratory. |
| Watoga Emergency Services | Found on the roof between the barrels and crates around the corner from the elevator. |
| Watoga High School | Found on the roof of the school which is accessed by the stairs outside. |
| Watoga Shopping Plaza | Head east of the Drumlin Diner, on the cracked corner sidewalk to find another Power Armor. |
| Watoga Transit Hub | This one is locked behind a level 3 lock. There’s a generator room and armoury behind the information desk. |
Fallout 76 Power Armor tips
When you come across a Power Armor Frame, you should take it. These are often found next to Power Armor Stations. When you find Power Armor, you can lock the frame to you quickly by removing all the Power Armor parts, then entering the frame.
Equipping any Power Armor gives you a strength bonus, some resistance to damage, and total immunity to fall damage. If you want to know all the stats for all of the Power Armor variants, including the perks that some of the parts grant you, head to our Fallout 76 weapons guide.
Just be sure to stock up on Fusion Cores. Power Armor guzzles fusion energy like modern mobile phones guzzle battery power. Should you should run out of juice, Power Armor will just weigh you down: your speed is reduced dramatically and you won’t be able to use the torch or V.A.T.S. To get more fusion cores , either craft them at your CAMP or find Fusion Core Generators at larger named locations on the map.
That’s a wrap on our guide to the Fallout 76 Power Armor locations. For more help exploring the Wasteland, head to our guides on Fallout 76 lockpicking , perk cards , Magazine locations and how to recruit allies .

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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
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