Elden Ring Sellen quest walkthrough
How to complete Sorceress Sellen’s questline in Elden Ring

Image credit:Rock Paper Shotgun/Bandai Namco

Need some help with the Elden Ring Sellen quest? Unfortunately, Sorceress Sellen’s questline is very long and often confusing. If you’re looking for Sellen’s location, the entrance to the Sellia Hideaway, or Primeval Sorcerer Azur’s hiding spot, we’ll gladly give you a hand.
From the Waypoint Ruins Cellar to the ‘final choice’ at Raya Lucaria’s library, here’s a full Elden Ring Sellen quest walkthrough.
How to start the Sellen quest
The Elden Ring Sellen quest starts upon meeting the Sorceress Sellen for the first time. She’s hidden in the Waypoint Ruins Cellar in Limgrave, the first region in Elden Ring’s progression order . As shown in the picture below, the cellar is located between the Dragon-Burnt Ruins in the southwest and the Mistwood Ruins in the northeast.

Enter the Waypoint Ruins Cellar to meet Sorceress Sellen. |Image credit:Rock Paper Shotgun/Bandai Namco
The entrance to the Waypoint Ruins Cellar is between some old stone buildings, next to a large, poisonous Miranda flower. Once you enter the cellar, be prepared to fight a Mad Pumpkin Head. Defeating this mini-boss will clear the way to Sorceress Sellen, who’s waiting in the next room. When Sellen asks you to become her apprentice, accept the offer to start the quest.
Sorceress Sellen quest walkthrough
Like most Elden Ring side quests , the Sellen questline will take you to many different places. As it’s easy to miss some of the steps involved, here’s a list of everything you’ll need to do:
- Meet Sorceress Sellen in the Waypoint Ruins Cellar
- Retrieve the Comet Azur sorcery at the Hermit Village, Mt. Gelmir.
- Return to Sorceress Sellen in the Waypoint Ruins Cellar
- Find Lusat in the Sellia Hideaway
- Return to Sorceress Sellen in the Waypoint Ruins Cellar again
- Defeat Starscourge Radahn in Redmane Castle
- Find Sellen at the Witchbane Ruins on the Weeping Peninsula
- Speak with Jerren in Redmane Castle
- Return to the Witchbane Ruins
- Find the hidden cellar at the Three Sisters
- Visit Raya Lucaria Grand Library and make the final choice
Sounds rather complex, doesn’t it? Don’t worry, we’ll explain every step of the Elden Ring Sellen quest below.
Retrieve the Comet Azur sorcery
Your first task is to find the Comet Azur sorcery, which is in the possession of the Primeval Sorcerer Azur. To find him, you must enter the Altus Plateau and make your way west to Mt. Gelmir, where you’ll find the sorcerer just north of the Hermit Village and next to the ‘Primeval Sorcerer Azur’s Site of Grace . All you need to do is interact with Primeval Sorcerer Azur to obtain the sorcery.

Interact with Primeval Sorcerer Azur to obtain the Comet Azur sorcery. |Image credit:Rock Paper Shotgun/Bandai Namco
If you’re having trouble finding the Hermit Village, the location map below may help you out. It’s easiest to start from the Grand Lift of Dectus, where you first entered the Altus Plateau, and ride north towards the Erdtree-Gazing Hill Site of Grace. Take the narrow slope leading northeast, then cross the Wyndham Ruins towards the west, and enter the large ravine. Keep following this path around Mt. Gelmir, past Fort Laiedd, past the large lava lake, and past the Craftman’s Shack. Ride straight through the Hermit Village and rest at the Site of Grace behind it; Primeval Sorcerer Azur is next to this Site of Grace.

You’ll find Primeval Sorcerer Azur north of Mt. Gelmir’s Hermit Village. |Image credit:Rock Paper Shotgun/Bandai Namco
Find Lusat in the Sellia Hideaway
Return to the Waypoint Ruins Cellar and show the Comet Azur sorcery to Sellen. Ask her to tell you more, and when she asks you to help her find someone named Lusat, say ’let us journey together’. Sorceress Sellen will then give you the Sellian Sealbreaker, which you must use to break a seal inside the Sellia Hideaway dungeon.

Find the entrance to Sellia Hideaway near Sellia Town. |Image credit:Rock Paper Shotgun/Bandai Namco
Sellia Hideaway is a dungeon located northeast of Sellia, Town of Sorcery, in the middle of the Caelid region. Starting from the northern part of Sellia (the ‘Sellia Backstreets’ Site of Grace), take the winding road leading to the higher cliffs. When you see the Church of the Plague ahead of you, ride to the north and look for the large tombstone shown in the picture below. If you hit the wall directly behind this stone, the entrance to the Sellia Hideaway tunnels will appear.

Hit the rocks to reveal the hidden tunnel. |Image credit:Rock Paper Shotgun/Bandai Namco
When you seemingly hit a dead end in the Sellia Hideaway, hit the wall to reveal the next part of the tunnel. Repeat this process once more. When you see the chasm with the large purple crystals in the next room, carefully drop down from crystal to crystal until you reach the bottom. See the blue sealed door shown in the picture? Use the Sellian Sealbreaker to remove the seal and find Lusat. Interact with Lusat to obtain the Stars of Ruin.

Break the seal to find Lusat. |Image credit:Rock Paper Shotgun/Bandai Namco
Defeat Starscourge Radahn
Return to Sellen in the Waypoint Ruins Cellar and tell her about Lusat. To thank you, she’ll give you some Starlight Shards.
Next, you must defeat Starscourge Radahn, the Redmane Castle boss. You’ll find this castle in the southernmost part of Caelid, but beware that you’ll need to start the Radahn festival before you can fight him. If you rested at a Site of Grace in Altus Plateau (on the way to Mt. Gelmir), the Radahn festival should already be active.
To start the Radahn boss fight, speak to Jerren, who’s standing on a wooden platform overlooking the Redmane Castle courtyard. Beware that Radahn is very strong against Holy damage and that Spirit Ashes aren’t allowed during this boss fight. It’s best to rely on physical damage, especially pierce damage, and Scarlet Rot . Luckily, you can also summon a bunch of helpful NPCs by interacting with the yellow summoning signs on the ground.

Talk to Jerren to start the Radahn boss fight. |Image credit:Rock Paper Shotgun/Bandai Namco
Find Sellen at the Witchbane Ruins
After the fight, return to the Waypoint Ruins Cellar once more and speak with Sellen, who will ask you to find her body in the Witchbane Ruins. The ruins are located on the west side of the Weeping Peninsula; if you walk south from the ‘Fourth Church of Marika’ Site of Grace, you’ll see the ruins ahead of you.

Go to the Witchbane Ruins to find Sellen. |Image credit:Rock Paper Shotgun/Bandai Namco
You’ll find Sellen’s body chained to the wall. Speak with her to obtain Sellen’s Primal Glintstone, then return to Redmane Castle’s throne room and speak with Jerren - this will end the Radahn festival and return the castle to its normal state. Go back to the Witchbane Ruins, where you found the imprisoned Sellen, and talk to Jerren there.
Find Sellen at the Three Sisters
Next, fast-travel to the Three Sisters area in northwestern Liurnia (the ’ Ranni ’s Rise’ Site of Grace) if you already unlocked it. If not, you must clear Caria Manor before you can access this location; in short, you must follow the road northwest through the manor, take the path across the castle walls, take the elevator to the castle courtyard, and defeat Royal Knight Loretta in the large boss arena at the end. This opens the way to the Three Sisters area.

Hit the floor to reveal Sellen’s hidden cellar. |Image credit:Rock Paper Shotgun/Bandai Namco
Ride to the ruins northeast of the Ranni’s Rise Site of Grace. Look for the ruin with the double arches pictured above and hit the floor to unveil a secret cellar. At the end of the room below, hit the wall to find Sellen’s body. Exhaust all dialogue.
Make the final choice
Sellen will once again become available as a merchant of sorceries, but to proceed Sellen’s questline, you must defeat Rennala, Queen of the Full Moon, at the Academy of Raya Lucaria. If you need any help with that, take a look at our Elden Ring Rennala boss guide .
Once that’s done, you must go to the entrance to the Grand Library at Raya Lucaria and make an important choice: summon Sellen to defeat Jerren, or summon Jerren to defeat Sellen.
- Choose the red sign to challenge Sellen (team up with Jerren).
- Choose the yellow sign to challenge Jerren (team up with Sellen).

Choose one of these signs to complete Sellen’s quest. |Image credit:Rock Paper Shotgun/Bandai Namco
You might be wondering whether you should choose Sellen or Jerren. If you side with Sellen, you’ll receive Jerren’s armor, a Glintstone Kris, and both Primeval Sorcerer Azur’s and Lusat’s armor sets (if you visit their bodies again). If you side with Jerren, you’ll receive the Witch’s Glintstone Crown, an Ancient Dragon Smithing Stone, and Sellen’s Bell Bearing.
And that concludes this Elden Ring Sellen quest walkthrough. Take a look at our full Elden Ring walkthrough to find your next destination in The Lands Between. We can also point you to the Elden Ring boss locations , but you might want to get the best builds and best armor sets first.

Elden Ring
PS4 , PS5 , Xbox One , Xbox Series X/S , PC
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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