Diablo 4 Twisting Blades Rogue build and best skills
Learn how to make the best Twisting Blades Rogue build in Diablo 4

Image credit:Rock Paper Shotgun/Blizzard Entertainment

Want the best Diablo 4 Twisting Blades Rogue build? The Twisting Blades Rogue continues to be one the best builds in Diablo 4 Season 1, despite some nerfs to crucial stats such as Vulnerable damage. It’s one of the fastest builds for levelling up, and is still capable of tearing through endgame content such as Nightmare Dungeons and the Uber Lilith boss without breaking a sweat.
If you’ve been itching to try the Twisting Blades Rogue and are planning to run it in Season 1, then you’re in the right place. In this guide, we’ll break down the best Twisting Blades Rogue build in Diablo 4 , covering the Skills, Paragon Boards and Glyphs, Specialization, Aspects, Stats, Gems, and Malignant Hearts that you’ll need.
This Twisting Blades Rogue build is fully updated for Season 1, current with Patch 1.1.0 . Fortunately, it was largely untouched in this patch, so it remains just as powerful as it was pre-Season.
For other Diablo 4 Rogue builds , take a look at our Penetrating Shot Rogue .

What is the best class in Diablo 4? Watch this video to find out.Watch on YouTube
Best Twisting Blades Rogue build in Diablo 4
Our Diablo 4 Rogue build focuses on obliterating enemies by stacking debuffs and taking advantage of them with damage multipliers.
The main playstyle is to use Shadow Imbuement to buff Twisting Blades, and then use Twisting Blades on an enemy before using Dash or Shadow Step to move through a crowd of enemies. The Twisting Blades will then follow you back, infecting the pack and dealing huge damage.
Diablo 4 Twisting Blades Rogue build skills
Below, you’ll find a full list of the skills that you should acquire for our Diablo 4 Rogue build, in order:
| Level | Skill | Cluster |
|---|---|---|
| 2 | Puncture level 1 | 1 (Basic) |
| 3 | Enhanced Puncture | 1 (Basic) |
| 4 | Fundamental Puncture | 1 (Basic) |
| 5 | Twisting Blades level 1 | 2 (Core) |
| 6 | Enhanced Twisting Blades | 2 (Core) |
| 7 | Advanced Twisting Blades | 2 (Core) |
| 8 | Shadow Step level 1 | 3 (Agility) |
| 9 | Enhanced Shadow Step | 3 (Agility) |
| 10 | Methodical Shadow Step | 3 (Agility) |
| 11 | Dash level 1 | 3 (Agility) |
| 12 | Enhanced Dash | 3 (Agility) |
| 13 | Disciplined Dash | 3 (Agility) |
| 14 | Twisting Blades level 2 | 2 (Core) |
| 15 | Twisting Blades level 3 | 2 (Core) |
| 16 | Twisting Blades level 4 | 2 (Core) |
| 17 | Twisting Blades level 5 | 2 (Core) |
| 18 | Shadow Imbuement level 1 | 5 (Imbuements) |
| 19 | Enhanced Shadow Imbuement | 5 (Imbuements) |
| 20 | Blended Shadow Imbuement | 5 (Imbuements) |
| 21 | Shadow Imbuement level 2 | 5 (Imbuements) |
| 22 | Shadow Imbuement level 3 | 5 (Imbuements) |
| 23 | Shadow Imbuement level 4 | 5 (Imbuements) |
| 24 | Shadow Imbuement level 5 | 5 (Imbuements) |
| 25 | Shadow Clone | 6 (Ultimate) |
| 26 | Prime Shadow Clone | 6 (Ultimate) |
| 27 | Supreme Shadow Clone | 6 (Ultimate) |
| 28 | Exploit level 1 | 4 (Subterfuge) |
| 29 | Exploit level 2 | 4 (Subterfuge) |
| 30 | Exploit level 3 | 4 (Subterfuge) |
| 31 | Malice level 1 | 4 (Subterfuge) |
| 32 | Malice level 2 | 4 (Subterfuge) |
| 33 | Malice level 3 | 4 (Subterfuge) |
| 34 | Precision Imbuement level 1 | 5 (Imbuements) |
| 35 | Precision Imbuement level 2 | 5 (Imbuements) |
| 36 | Precision Imbuement level 3 | 5 (Imbuements) |
| 37 | Victimize | 7 (Key Passive) |
| 38 | Shadow Crash level 1 | 5 (Imbuements) |
| 39 | Shadow Crash level 2 | 5 (Imbuements) |
| 40 | Shadow Crash level 3 | 5 (Imbuements) |
| 41 | Consuming Shadows level 1 | 5 (Imbuements) |
| 42 | Consuming Shadows level 2 | 5 (Imbuements) |
| 43 | Consuming Shadows level 3 | 5 (Imbuements) |
| 44 | Adrenaline Rush level 1 | 6 (Ultimate) |
| 45 | Adrenaline Rush level 2 | 6 (Ultimate) |
| 46 | Adrenaline Rush level 3 | 6 (Ultimate) |
| 47 | Haste level 1 | 6 (Ultimate) |
| 48 | Haste level 2 | 6 (Ultimate) |
| 49 | Haste level 3 | 6 (Ultimate) |
| Renown point 1 | Impetus level 1 | 6 (Ultimate) |
| Renown Point 2 | Impetus level 2 | 6 (Ultimate) |
| Renown point 3 | Impetus level 3 | 6 (Ultimate) |
| Renown point 4 | Weapon Mastery level 1 | 3 (Agility) |
| Renown point 5 | Weapon Mastery level 2 | 3 (Agility) |
| Renown point 6 | Weapon Mastery level 3 | 3 (Agility) |
| Renown point 7 | Shadow Step level 2 | 3 (Agility) |
| Renown point 8 | Shadow Step level 3 | 3 (Agility) |
| Renown point 9 | Shadow Step level 4 | 3 (Agility) |
| Renown point 10 | Shadow Step level 5 | 3 (Agility) |
Puncture
Puncture throws out three blades to hit nearby enemies from a short distance. With the default skill, every third cast will grant the Slow effect on enemies for 2 seconds. However, the Fundamental Puncture upgrade also allows you to make enemies Vulnerable for 2 seconds.
Twisting Blades
Twisting Blades impales a nearby enemy with your blades, and the blades will return to you in 1.5 seconds. If you use Twisting Blades and then dash through a group of enemies, you can catch anything nearby with the blades as they return, dealing massive piercing damage as they travel back to you.
The really exciting part, though, is Advanced Twisting Blades. This reduces your cooldowns for each enemy hit with Twisting Blades, meaning you can keep spamming Shadow Imbuement, Dash, Shadow Step, and Shadow Clone while tearing through packs of enemies.
Shadow Step
Shadow Step is an Agility ability, allowing you to quickly move towards and attack an enemy for huge damage. However, the most important part is that it grants you Unstoppable, allowing you to shake off any control-impairing effects such as Stun, while also granting you 50% increased movement speed for 2 seconds.
With the upgrades available, it’ll also raise your Critical Strike Chance and Stun enemies, making this a must-have for our Rogue build.
Dash
Dash is another Agility ability that you can use to dart in and out of crowds while dealing damage. It’s really useful for escaping harm when you’re low on health, but the Disciplined Dash upgrade also helps it synergise with this Rogue build.
With the Discipled Dash upgrade, it applies the Slow effect to any enemies hit for 3 seconds. If an enemy is already Slowed, they will be Dazed for 2 seconds instead.
Shadow Imbuement
Shadow Imbuement allows you to imbue your attacks with Shadow damage, which will Infect any enemies it hits for 6 seconds. If you can then kill the Infected enemy within 6 seconds, they’ll explode and deal 40% to all nearby enemies.
The Blended Shadow Imbuement upgrade make it even more powerful, as it makes the Infect explosion also give enemies the Vulnerable status effect for 2 seconds. That’ll push the damage dealt with Twisting Blades even higher.
Shadow Clone
Shadow Clone is the ultimate for our Rogue build, giving you a mimic who will copy your actions for 15 seconds. This offers a huge boost to your DPS potential that help you spread those debuffs even further, and then capitalise on them with extra attacks and, ultimately, a ton of extra damage.
If you’re not sure how to use these skills effectively, follow the attack pattern below:
- Use Puncture to Slow enemies, make them Vulnerable, and generate Combo Points as you approach.
- Use Shadow Imbuement to activate Infect on your attacks.
- Use Twisting Blades as you get closer to the crowd.
- Use Dash or Shadow Step to pass through the crowd, hopefully applying Infect to enemies.
- Wait for your Twisting Blades to return, causing them to pierce through the crowd of enemies that you just dashed through.
- Generate more Energy with Puncture and repeat the above steps.

Image credit:Blizzard Entertainment
Diablo 4 Twisting Blades Rogue build: Best Paragon Boards and Glyphs
When you hit level 50, you’ll gain access to Diablo 4’s Paragon system . This is where you spend Paragon Points to get more passive bonuses and stat boosts that drastically increase the power of your build.
Below, we break down the best Paragon Boards and Glyphs that you should take for this build, mapping out your journey from level 50-100. For a clearer view of how we’ve spent each and every Paragon Point, check out our Diablo 4 Twisting Blades Rogue page on the Lothrik build calculator .
Starting Board
On the Starting Board , take the path on the right and go through the Prime node to reach the Glyph socket, where you can insert the Closer Glyph to increase your Cutthroat skills damage. Then, grab as many Dexterity nodes as you can near the Glyph, before pushing up to the top through the left path, grabbing the rare Skillful node on the way.
In total, the Starting Board should use 30 Paragon Points .
Exploit Weakness
Exploit Weakness is the Paragon Board that we’ll invest the most points into, but start with rotating it so that the Glyph socket is in the lower-right corner and the Legendary node is in the center. Then, path up to the Glyph socket to insert the Exploit Glyph, and grab as many surrounding Strength nodes as you can. Take the path up from the Glyph and over to the Board Attachment Gate, where you’ll place a point and attach the Eldritch Bounty board.
However, from here, head further up on the Exploit Weakness board and through the rare Exploit node, along with any surrounding magic nodes. Continue back down to grab the Legendary node, and then path up to the top of the board and use this Board Attachment Gate to connect the Cunning Stratagem board.
In total, the Exploit Weakness board should use 73 Paragon Points .
Eldritch Bounty
Eldritch Bounty connects to the right of the Exploit Weakness board, where you should rotate it so that the Legendary node is near the entrance and the Glyph socket is in the top-right corner. Then, path down to grab the Legendary node, as well as the rare Imbuer node and any surrounding magic nodes, before charting diagonally up and to the right through the rare Ready Supply node. Grab the surrounding magic nodes here too, and then continue up towards the Glyph and insert Turf.
To maximise the potential of Turf, grab as many nearby Strength nodes as you can, while also grabbing the rare Potent node. Then, head up to the top Board Attachment Gate and connect No Witnesses.
In total, the Eldritch Bounty board should use 56 Paragon Points .
Cunning Stratagem
Cunning Stratagem connects to the top of the Exploit Weakness board, and we don’t want to spend many points here. We’re just after the Glyph socket, so rotate it to get it as close as possible, and then chart left and up to grab it. Insert the Combat Glyph, grab as many nearby Intelligence nodes as you can, and get the rare Finisher node and any surrounding magic nodes.
In total, the Cunning Stratagem board should use 21 Paragon Points .
No Witnesses
Our final board, No Witnesses , attaches to the top of the Eldritch Bounty board. Rotate it so that the Glyph is on the left side and the Legendary node is in the center, and then path up on either side to reach both.
In the Glyph socket, insert Chip and grab as many nearby Dexterity nodes as you can.
In total, the No Witnesses board should use 45 Paragon Points .
Diablo 4 Twisting Blades Rogue build: Best Specialization
In Diablo 4, the Rogue class gains access to a unique class mechanic called Specialization. This lets you choose one of three passive effects - Specializations - that can greatly enhance your build.
For our Rogue build, we’ve opted for the Combo Points Specialization . Combo Points makes your Basic skills (Puncture for this build) generate Combo Points. You will then automatically spend Combo Points when you use your Core skill (Twisting Blades) to enhance its effect.
Each Combo Point you have increases the damage of Twisting Blades by 30% and Movement Speed by 20%, up to a total of 90% and 60% extra respectively with three Combo Points. That’s a huge increase in damage and movement speed, making the Combo Points Specialization an obvious pick for the Shadow Rogue.
Diablo 4 Twisting Blades Rogue build: Best Aspects
As you farm Legendary items and complete Side Dungeons across the Diablo 4 map , you will gain Aspects that you can use to modify other pieces of Gear. These Aspects grant Legendary effects onto items, and finding those that synergise most with your build will drastically increase your survivability in late-game content such as Helltides .
Below, you’ll find the best Aspects to use with our Diablo 4 Rogue build:
- Aspect of Corruption (Campaign Reward - Kehjistan): Your Imbuement skill effects have 20-40% increased potency against Vulnerable enemies.
- Aspect of Imitated Imbuement (random Legendary drop): Your Shadow Clones also mimic the Imbuements applied to your skills. Casting an Imbuement skill grants your active Shadow Clone 8-16% increased damage for 5 seconds.
- Aspect of Unstable Imbuements (Campaign Reward - Dry Steppes): When casting an Imbuement skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing damage of the same type.
- Aspect of Cruel Sustenance (random Legendary drop): Explosions from the Victimize Key Passive heal you for a portion of Life of each enemy damaged.
- Bladedancer’s Aspect (Campaign Reward - Scosglen): Twisting Blades orbit for a short time after they return to you, dealing 10-15% of Twisting Blades’ return damage per hit. Based on the distance the blades returned, the orbit damage increases up to 20-30% of the return damage.
- Ravenous Aspect (Shifting City - Dry Steppes): Killing a Vulnerable enemy grants you 50-70% increased Energy Regeneration for 4 seconds.
- Ravager’s Aspect (random Legendary drop): Shadow Step has an additional charge. Killing an enemy with Shadow Step refunds a charge and increases the damage of Shadow Step by 1-6% for 2 seconds, up to 5-30%.
- Vengeful Aspect (Inferno - Kehjistan): Lucky Hit: Making an enemy Vulnerable has a 30-50% chance to grant +3% increased Crit Strike Chance for 3 seconds, up to 9%.
Diablo 4 Twisting Blades Rogue build: Best Stats
Dexterity is the most important attribute for our Diablo 4 Rogue build, as it increases your Skill Damage by 0.1% per point. This might seem small, but it’ll add up over time and provide a substantial damage boost when you reach the endgame.
Strength is the next attribute to focus on, as it increases your Energy generation by 0.1% per point. Puncture is the only Energy builder we have in this build, so any extra granted by your Strength stat is incredibly important for those moments when you want to spam spenders, such as Twisting Blades.
Finally, Intelligence is also worth investing in as a Rogue, as each point offers an extra 0.02% crit chance. It’s a tiny buff, negligible in the early stages, but it’s worth building up over the course of the game. The extra crit chance might not be too shabby in the endgame, and landing crits on Vulnerable enemies will help you whittle crowds down at remarkable speed.

Image credit:Blizzard Entertainment
Diablo 4 Twisting Blades Rogue build: Best Gems
Your gear will have gem sockets in Diablo 4, and you can insert gems into these sockets for powerful bonuses. Gems have different effects depending on whether they are put into weapons or armor.
For any Weapon gem slots, we’d recommend using Sapphires , as they increase crit damage against enemies that have crowd control effects, such as Slow and Dazed.
For your Armor gem slots, you should also use Rubies , as they increase your maximum Life total. The Rogue is notoriously easy to kill, with less life than other melee classes such as the Barbarian , so the extra life on offer here is certainly worth taking at any opportunity.
For your Jewelry slots, check the Malignant Hearts section below to see how you should use those Infested Sockets during Season 1.
Diablo 4 Twisting Blades Rogue build: Best Malignant Hearts
Season 1 introduced the new Malignant Hearts mechanic, which can significantly power up your build. Malignant Hearts act like Gems, but they have unique powers similar to those of Legendary Aspects and can only be inserted into Infested Sockets, not normal Gem Sockets.
Below, we’ll list the best Malignant Hearts for the Twisting Blades Rogue:
- The Vile Apothecary : Your attacks have a 5-15% chance to apply all Imbuement effects at 40-50% of normal potency.
- The Dark Dance : Every 5 seconds while above 60% Life, Core Skills cost 68-51 Life instead of your Primary Resource. Skills that consume Life deal 10-20% increased damage.
- Revenge : 10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge, or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to nearby enemies.
That wraps up our Diablo 4 Twisting Blades Rogue build. If you’re after a different class, take a look at our Diablo 4 Barbarian builds , Sorcerer builds , Necromancer builds , and Druid builds .
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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