Call Of Duty Black Ops 6: All campaign safe codes

Here’s how to find every safe code in Black Ops 6’s campaign

A wall safe in Black Ops 6. - 1

Image credit:Rock Paper Shotgun/Activision

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Looking for all of the safe codes for Call Of Duty: Black Ops 6’s campaign? Black Ops 6 delivers an exciting single player campaign that’s packed with secrets, including safes scattered throughout its missions. If you trek off the beaten path and uncover all of the codes to open these safes, you’ll be awarded with a handy $1000, which will go a long way towards purchasing new gear.

All of these safe codes are randomised per playthrough, but thankfully the steps you need to take to determine the right combinations are the same each time. In this guide, we’ll reveal what you need to do to unearth all of the safe codes in Call Of Duty: Black Ops 6 .

All safe codes in Black Ops 6

There are nine safes in Black Ops 6 - one in the Rook and the other eight in the campaign’s various missions. To open each of them, you’ll need to find a nearby radio and adjust the two waveforms on the radio until they become united. This unlocks a broadcast which reveals the safe code.

Click on the name of the safe you’re trying to open in the following list to be taken to that section of the guide.

  • The Rook safe code
  • Blood Feud safe code
  • Most Wanted safe code
  • Hunting Season safe code
  • The Cradle safe code
  • Emergence safe code
  • High Rollers safe code
  • Ground Control safe code
  • Under The Radar safe code

The Rook safe code

Looking at a family crest in Black Ops 6's safehouse with the number 9 scratched next to it via Blacklight. - 3

You’ll need to solve a long series of puzzles to open the Rook’s safehouse, including figuring out which objects in this room correspond to digits. |Image credit:Rock Paper Shotgun/Activision

The Rook might be the hub that you can rest at in between missions, but it ironically features the toughest safe to crack of them all. We’ve split this one off into an individual guide, so check out our step-by-step walkthrough on how to find the Rook safehouse safe code . Get ready to play the piano and look at a room full of props.

Blood Feud safe code

The Blood Feud safe is located in the back of the restaurant that becomes accessible after you complete the beginning of the mission. You can either reach the safe room via the restaurant’s main entrance by veering left past the stairs and moving forward into the hallway. Go past the bathrooms shooting (or avoiding) the enemies in your way, and enter the left stairwell. Move into the hallway past the bathrooms on your right and left and you’ll eventually find the safe room. This is the riskier route to take.

A series of boxes that leads up to a vent in the Black Ops 6 Blood Feud mission. - 4

Hop up these boxes for an easier time of it. |Image credit:Rock Paper Shotgun/Activision

For the stealthy route, avoid the main entrance in favour of exploring the left alleyway by the restaurant. You’ll see a bunch of boxes near a white van . Climb atop them and look for a vent . You can open this vent and sneak along it. Veer to the righthand side until you reach a grate that leads downwards into the safe room. You’ll see security guards beneath you - remove the vent, shoot them from above, then drop down. The safe is located in the rear of the office to the right of the centre desk, and the radio is across the room.

Standing in a vent above two enemies in Black Ops 6's Blood Feud mission. - 5

Pop these two guys in the head from above when you’re tired of listening to their chatter. |Image credit:Rock Paper Shotgun/Activision

Most Wanted safe code

You’ll find this safe in the Gala once you’re able to explore the area. Go to the bar on the eastern section of the room and walk through the red and gold curtains . This is a staff-only area, so you’ll need to avoid glances from personnel along the way. Walk through the upcoming area and make a right until you spot a room segmented off by white drapes . The safe and radio lie here.

Exploring the Gala in Black Ops 6's Most Wanted mission. An arrow points in the direction of curtains that lead to the safe room. - 6

Go through these drapes to find the route that leads to the safe. Watch out for prying eyes. |Image credit:Rock Paper Shotgun/Activision

Hunting Season safe code

Hunting Season’s more open-ended than the other campaign missions, but the safe isn’t hard to find. Pop open your tac map and look for the marker labeled Village . Head there and you’ll see a prominent two storey house in the centre of the village with enemies crawling about. Take them out and enter the house to come into a kitchen. The radio’s hidden in a very dark room just to the right of the kitchen.

A house containing the safe in Black Ops 6's Hunting Season mission. - 7

The house you’re looking for has some blue lining on the exterior of the second floor. You can’t miss it. |Image credit:Rock Paper Shotgun/Activision

Tune the radio, get the code, and then enter the kitchen. You can find the safe on the far end of the room, near the cabinet with the large bag of rice lying atop it.

The Cradle safe code

The Cradle safe is immediately accessible after you and your team begin breaching the palace walls. Go to the left side of the palace’s main entrance to find a side door . There are quite a few foes in the vicinity, so get ready to shoot. Once they’ve been cleared out, go up the stairs in front of you, and you’ll find the safe and radio in an ornate lobby at the top of the stairs. The radio’s on a table while the safe’s in a wall.

The location of a door leading to the safe in The Cradle mission of Black Ops 6. - 8

Here’s the palace side door you need to enter. It’s just a quick sprint to the safe and radio afterwards. |Image credit:Rock Paper Shotgun/Activision

Emergence safe code

The east wing of the Black Ops 6 Emergence mission. An arrow points to the right, in the correct direction to find the safe room. - 9

Head in this direction to find the safe. Really, this entire mission is just one big ad for Black Ops 6’s Zombies mode. |Image credit:Rock Paper Shotgun/Activision

You’ll be able to reach the Emergence safe after you obtain the grappling hook. Go back into the main hub and then head to the east wing, past the signs that lead to Joint Projects and Cognitive Research . Go through the doors and go up the right stairway that leads to the Cognitive Research wing. Open it and proceed - you’ll get a nice little zombie wraith heading your way, but ignore it.

Keep going down the hallway and enter the room that holds the Futz vending machine. Enter the right door by the vending machine and proceed down the hall to eventually emerge into a locker room. The safe is located to your immediate left by a hanging rock of clothes as soon as you enter the room; turn right if you’re facing the safe and walk down the room past first series of shelves. The radio is located on the second series of shelves.

The location of the radio in the Black Ops 6 Emergence mission. - 10

It’s entirely possible to run around a lot in this room while overlooking the radio, so here it is for your reference. |Image credit:Rock Paper Shotgun/Activision

High Rollers safe code

You won’t be able to access the High Rollers safe code until you gain control of Sevati “Sev” Dumas. After this occurs, you can use your keycard to enter a door that leads you through a hallway and down a set of stairs. A large room with guards awaits you - defeat them or sneak by them and then head left so that you’re facing the golden lift . The radio is on a shelf to the left of the lift, and the safe is behind the brown folding screen.

A golden lift in the Black Ops 6 High Rollers mission, with the nearby radio and safe highlighted. - 11

Fancy, fancy! The radio is circled here, and the safe is just around the corner. |Image credit:Rock Paper Shotgun/Activision

Ground Control safe code

You can get the Ground Control safe almost immediately soon after the mission begins. Once you’re in the airport, move left towards the sign for departures and go behind the counter. The radio is at the very end of this counter. Once you’ve tuned it and gotten the code, go through the nearby open doorway to Office 1 , which is just beyond the vending machines. The safe is located on the wall here.

The location of the radio and safe room on the Black Ops 6 Ground Control mission. - 12

Jump behind the departures counter to see this scene. The radio is circled, and Office 1 is in that direction. |Image credit:Rock Paper Shotgun/Activision

Under The Radar safe code

Once you have control of Sevati “Sev” Dumas, you can proceed to find this safe. Head to the Radar Dish section marked on your map. Locate the tower with the spinning dish. You can scale to the top by climbing up the adjacent building. Once on top, take out the guard then turn to the roof of the adjacent building. You’ll see a panel on the roof that leads within.

A spinning dish in the Under The Radar mission of Black Ops 6. - 13

Here’s the spinning dish. Climb up, but watch out for the guard posted on top. |Image credit:Rock Paper Shotgun/Activision

There are two enemies hanging out down here that you’ll need to contend with. Once they’re taken care of, explore your surroundings. The safe is on the ground between a locker and a shelf next to a closed mesh door. Open the door and you’ll see the radio on a nearby desk.

That’s a wrap on all of the safe codes in Black Ops 6. For more on Black Ops 6’s intricacies, we’ve got plenty of guides for you, starting with how to complete the easter eggs on the Liberty Falls and Terminus Zombies maps. For regular multiplayer, check out our extensive guides on the best guns . We’ve also got lists of how to unlock each weapon and every Operator . And while you’re busy choosing a weapon, feel free to refer to our guides on the best Assault Rifle , SMG , Sniper Rifle , and Shotgun in Black Ops 6.

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All 75 Arc Raiders Blueprints and where to get them

These areas have the highest chance of giving you Blueprints

An establishing shot of the Blue Gate map in Arc Raiders, with a blueprint grid and a Vulcano shotgun superimposed over the centre of the screenshot. - 17

Image credit:Rock Paper Shotgun/Embark Studios

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Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.

This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.

We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.

In this guide:

  • What are Blueprints in Arc Raiders?
  • Full Blueprint list: All crafting recipes
  • Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations
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What are Blueprints in Arc Raiders?

Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).

To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.

It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.

Full Blueprint list: All crafting recipes

Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:

BlueprintTypeRecipeCrafted At
BettinaWeapon3x Advanced Mechanical Components 3x Heavy Gun Parts 3x CanisterGunsmith 3
Blue Light StickQuick Use3x ChemicalsUtility Station 1
AphelionWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch ReactorGunsmith 3
Combat Mk. 3 (Flanking)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Combat Mk. 3 (Aggressive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Complex Gun PartsMaterial2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun PartsRefiner 3
Fireworks BoxQuick Use1x Explosive Compound 3x Pop TriggerExplosives Station 2
Gas MineMine4x Chemicals 2x Rubber PartsExplosives Station 1
Green Light StickQuick Use3x ChemicalsUtility Station 1
Pulse MineMine1x Crude Explosives 1x WiresExplosives Station 1
Seeker GrenadeGrenade1x Crude Explosives 2x ARC AlloyExplosives Station 1
Looting Mk. 3 (Survivor)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Angled Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Angled Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
HullcrackerWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
Launcher AmmoAmmo5x Metal Parts 1x Crude ExplosivesWorkbench 1
AnvilWeapon5x Mechanical Components 5x Simple Gun PartsGunsmith 2
Anvil SplitterMod2x Mod Components 3x ProcessorGunsmith 3
????????????
Barricade KitQuick Use1x Mechanical ComponentsUtility Station 2
Blaze GrenadeGrenade1x Explosive Compound 2x OilExplosives Station 3
BobcatWeapon3x Advanced Mechanical Components 3x Light Gun PartsGunsmith 3
OspreyWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 7x WiresGunsmith 3
BurlettaWeapon3x Mechanical Components 3x Simple Gun PartsGunsmith 1
Compensator IIMod2x Mechanical Components 4x WiresGunsmith 2
Compensator IIIMod2x Mod Components 8x WiresGunsmith 3
DefibrillatorQuick Use9x Plastic Parts 1x MossMedical Lab 2
????????????
EqualizerWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Extended BarrelMod2x Mod Components 8x WiresGunsmith 3
Extended Light Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Light Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Medium Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Medium Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Shotgun Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Shotgun Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Remote Raider FlareQuick Use2x Chemicals 4x Rubber PartsUtility Station 1
Heavy Gun PartsMaterial4x Simple Gun PartsRefiner 2
VenatorWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 5x MagnetGunsmith 3
Il ToroWeapon5x Mechanical Components 6x Simple Gun PartsGunsmith 1
Jolt MineMine1x Electrical Components 1x BatteryExplosives Station 2
Explosive MineMine1x Explosive Compound 1x SensorsExplosives Station 3
JupiterWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Light Gun PartsMaterial4x Simple Gun PartsRefiner 2
Lightweight StockMod2x Mod Components 5x Duct TapeGunsmith 3
Lure GrenadeGrenade1x Speaker Component 1x Electrical ComponentsUtility Station 2
Medium Gun PartsMaterial4x Simple Gun PartsRefiner 2
TorrenteWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel SpringGunsmith 3
Muzzle Brake IIMod2x Mechanical Components 4x WiresGunsmith 2
Muzzle Brake IIIMod2x Mod Components 8x WiresGunsmith 3
Padded StockMod2x Mod Components 5x Duct TapeGunsmith 3
Shotgun Choke IIMod2x Mechanical Components 4x WiresGunsmith 2
Shotgun Choke IIIMod2x Mod Components 8x WiresGunsmith 3
Shotgun SilencerMod2x Mod Components 8x WiresGunsmith 3
ShowstopperGrenade1x Advanced Electrical Components 1x Voltage ConverterExplosives Station 3
Silencer IMod2x Mechanical Components 4x WiresGunsmith 2
Silencer IIMod2x Mod Components 8x WiresGunsmith 3
Snap HookQuick Use2x Power Rod 3x Rope 1x Exodus ModulesUtility Station 3
Stable Stock IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Stable Stock IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Tagging GrenadeGrenade1x Electrical Components 1x SensorsUtility Station 3
TempestWeapon3x Advanced Mechanical Components 3x Medium Gun Parts 3x CanisterGunsmith 3
Trigger NadeGrenade2x Crude Explosives 1x ProcessorExplosives Station 2
Vertical Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Vertical Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Vita ShotQuick Use2x Antiseptic 1x SyringeMedical Lab 3
Vita SprayQuick Use3x Antiseptic 1x CanisterMedical Lab 3
VulcanoWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
WolfpackGrenade2x Explosive Compound 2x SensorsExplosives Station 3
Red Light StickQuick Use3x ChemicalsUtility Station 1
Smoke GrenadeGrenade14x Chemicals 1x CanisterUtility Station 2
DeadlineMine3x Explosive Compound 2x ARC CircuitryExplosives Station 3
TrailblazerGrenade1x Explosive Compound 1x Synthesized FuelExplosives Station 3
Tactical Mk. 3 (Defensive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Tactical Mk. 3 (Healing)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Yellow Light StickQuick Use3x ChemicalsUtility Station 1

Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.

Where to find Blueprints in Arc Raiders

Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:

  • Certain quests reward you with specific Blueprints .
  • Completing Trials has a high chance of offering Blueprints as rewards.
  • Surveyors have a decent chance of dropping Blueprints on death.
  • High loot value areas tend to have a greater chance of spawning Blueprints.
  • Night Raids and Storms may increase rare Blueprint spawn chances in containers.
  • Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
  • Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
  • Security Lockers have a higher than average chance of containing Blueprints.
  • Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.
A raider in Arc Raiders kneels down in the grass and opens a grey raider cache container. - 20

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.

Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .

In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.

Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.

Blueprints obtained from quests

One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.

Here is the full list of all Blueprints you can get from quest rewards:

  • Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
  • Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
  • Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
  • Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.

Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

The Weekly Trials screen in Arc Raiders, with the five trials of the week shown as having been completed to three-star quality. - 21

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints obtained from Trials

One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.

Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.

Best Blueprint farming locations

The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

An image showing two Raiders from Arc Raiders aiming their weapons and looting. - 22

Image credit:Rock Paper Shotgun/Embark Studios

Dam Battlegrounds

The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.

There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.

Buried City

The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.

Spaceport

The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.

The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

An establishing shot of the Blue Gate map in Arc Raiders, with grassy hills in the foreground and a large mountain range in the distance. - 23

Image credit:Rock Paper Shotgun/Embark Studios

Blue Gate

Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .

All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.

Stella Montis

On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.

In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.

That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.

While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

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ARC Raiders

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