Black Myth Wukong: Secret Ending explained
Here’s the road to Black Myth Wukong’s Secret Ending, a.k.a. the True Ending

Image credit:Rock Paper Shotgun/Game Science

Are you hoping to get the Secret Ending in Black Myth Wukong? There are two endings in Black Myth Wukong: the “Default Ending”; and the “Secret Ending”, also known as the “True Ending”. Reaching the first is relatively simple (just finish the game), but unlocking the Secret Ending is very difficult, as you’ll need to discover and complete several well-hidden sections within each of Black Myth Wukong’s chapters.
We’ll discuss the differences between Black Myth Wukong’s Default Ending and Secret Ending below, after which we’ll show you how to unlock the Secret Ending. Beware that there will be some spoilers ahead! If you don’t want to see them, skip the first section and go straight to the next section: " How to unlock the Secret Ending “.
Black Myth Wukong’s Secret Ending explained
Simply put, Black Myth Wukong’s Secret Ending changes the outcome of the story in a positive way. The Default Ending is generally regarded as the “bad” story outcome in which the protagonist doesn’t achieve his special destiny, while the Secret Ending is the “good” outcome where the protagonist reaches true enlightenment. Practically speaking, you get the same start to the final cutscene, but the Secret Ending adds a beautifully animated conclusion that you won’t get to see in the Default Ending.
How to unlock the Secret Ending
To unlock the Secret Ending, you must defeat Black Myth Wukong’s most well-hidden and most challenging boss: Erlang. To unlock this boss fight, you’ll have to clear several secret areas between Chapters 1 to 5 (one secret per Chapter). Follow these steps to unlock and reach the Secret Ending:
- Clear the Ancient Guanyin Temple secret area (Chapter 1).
- Clear the Kingdom of Sahali secret area (Chapter 2).
- Complete the Treasure Hunter side quest (Chapter 3).
- Clear the Purple Cloud Mountain secret area (Chapter 4).
- Clear the Bishui Cave secret area (Chapter 5).
- Defeat Erlang in Mount Mei (Chapter 3: Great Pagoda).
- Complete the main story to receive the True Ending.
Be warned, these secrets are pretty hard to discover on your own and take a long time to complete. If you’d like some help, use the walkthrough below.
Chapter 1 - How to clear the Ancient Guanyin Temple
To unlock the Ancient Guanyin Temple, you must “ring the bells” in Chapter 1. We’ve got a separate, more detailed guide on how to find the three bells , but in short, here’s where they are:
- Bell location 1 : Behind the Guangzhi boss, a short walk from the Outside the Forest Shrine.
- Bell location 2 : Behind the Guangmou boss in the Bamboo Grove.
- Bell location 3 : Next to the Whiteclad Noble boss arena, behind a narrow opening in the wall.
As soon as you’ve rung the third bell (order doesn’t matter), you’ll be transported to the Ancient Guanyin Temple secret area, where you must defeat the Elder Jinchi boss . Afterwards, return to the bell near the Whiteclad Noble’s arena and interact with the dead fox hanging from the tree. This will complete the side quest.

Defeat this golden inhabitant of the Ancient Guanyin temple: the Elder Jinchi boss. |Image credit:Rock Paper Shotgun/Game Science
Chapter 2 - How to clear the Kingdom of Sahali
The Kingdom of Sahali becomes accessible through the “drunken boar” side quest. We’ve got a detailed drunken boar quest walkthrough you may use, but in short, here’s what to do:
- Step 1 : Speak with the drunken boar NPC near Rockrest Flat.
- Step 2 : Collect a Sobering Stone in the Windrest Hamlet, then return to Rockrest Flat and give it to the drunken boar.
- Step 3 : Meet up with the drunken boar at the Crouching Tiger Temple entrance - he’s upstairs on the right - and give him some Jade Lotus (buy at a Shrine if you don’t have it).
- Step 4 : Defeat the First Prince of Flowing Sands to obtain the Arhat Gold Piece.
- Step 5 : Return to Rockrest Flat and fight the drunken boar as the Yellow-Robed Squire boss.
- Step 6 : Enter the Kingdom of Sahali and defeat the bosses: the Tiger Vanguard and Fuban.
Defeating the Fuban boss in the Kingdom of Sahali will complete the secret area of Chapter 2. You’re one step closer to the Secret Ending!

Defeat this giant dungeater in the Kingdom of Sahali. |Image credit:Rock Paper Shotgun/Game Science
Chapter 3 - How to complete the treasure hunter quest
To start the treasure hunter’s quest, go to the “North Shore of the Bitter Lake” Keeper’s Shrine in the Bitter Lake area. If you turn your back to the Shrine, you can see a path along the shoreline to your right; follow this path until you see an NPC threatened by some enemies in front of you.

Follow the snowy path and rescue the treasure hunter. |Image credit:Rock Paper Shotgun/Game Science
Knock down the enemies and speak with the NPC, who turns out to be the treasure hunter. Make sure you’ve exhausted his dialogue, then find him again near the “Towers of Karma” Shrine in the Valley of Ecstasy. He’s sitting on the right side of the path ahead of the Shrine (you can follow his voice - he’ll be complaining about the cold).

The treasure hunter is waiting in the Valley of Ecstasy. |Image credit:Rock Paper Shotgun/Game Science
Equip the Ring of Fire spell and use it in front of the treasure hunter, then talk to him again.
Next, fast-travel to the “Forest of Felicity” Shrine and walk down the hill to your right (turn right before passing through the shrine gate with the dead monk). When you find the road below, turn left and stick to the left. After crossing the small lake, drop down the ledge behind the frozen monks.

Go off-road and drop down the ledge to reach the Melon Field. |Image credit:Rock Paper Shotgun/Game Science
Keep going down until you reach the “Melon Field” Shrine. Next to this Shrine, you’ll find the Green-Capped Martialist ’s boss arena; defeat this boss to complete the treasure hunter’s side quest.
Chapter 4 - How to clear Purple Cloud Mountain
To unlock this secret area, you must defeat the Venom Daoist boss - twice. To find his first location, travel to the “Pool of Shattered Jade” Shrine and go around the corner to the right. After passing through the cocoons, you’ll see an old building with a very large, single cocoon in front of it. Hit this “Odd Cocoon " until the Venom Daoist jumps out and defeat him.

Take this path behind the Pool of Shattered Jade to find the Venom Daoist trapped in a cocoon. |Image credit:Rock Paper Shotgun/Game Science
The next time you’ll meet our lovely Daoist is in the Temple of Yellow Flowers, near the “Court of Illumination” Shrine. Pass through the gate in the yellow wall opposite the Shrine (the only exit with a roof) and continue in a straight line ahead. This will lead you outside the temple complex, from where you must follow the path leading up the mountain.
When you reach the highest point, shortly before finding the old shack, you must turn left and drop down the slope; this leads right into the Venom Daoist’s lair.

Walk uphill from the Court of Illumination and plunge into the Venom Daoist’s arena. |Image credit:Rock Paper Shotgun/Game Science
After defeating the Venom Daoist, interact with the colourful mural to enter Purple Cloud Mountain.

This rock art is the doorway to Purple Cloud Mountain. |Image credit:Rock Paper Shotgun/Game Science
To clear Purple Cloud Mountain, you just need to fight your way up the mountain and defeat The Duskveil boss at the top. However, if you want the full story and maximum rewards, you should take the following steps:
- Step 1 : Speak with the snake on the main path shortly after entering the secret area.
- Step 2 : After crossing the bridge, turn right to find the Scorpionlord - destroy some pots to trigger the fight and defeat him.
- Step 3 : Speak with Daoist Mi after passing the Petalfall Hamlet Shrine.
- Step 4 : Fight yellow-robed monks until you obtain the Violet Hail, then give it to Daoist Mi and defeat him.
- Step 5 : Proceed to the Duskveil boss arena.

Meet the Snake, Scorpionlord, and Daoist Mi to get the full Purple Cloud Mountain experience before fighting The Duskveil. |Image credit:Rock Paper Shotgun/Game Science
Chapter 5 - How to clear Bishui Cave
To enter Bishui Cave, you must do the Pale-Axe Stalwart quest . Here’s an overview of all the steps involved:
- Step 1 : Enter the village with the fighting enemies just beyond the “Ashen Pass I” Shrine and defeat the large axe-wielding bull, then speak to him. He’ll introduce himself as the Pale-Axe Stalwart.
- Step 2 : Continue the main path until you reach “Ashen Pass II” (defeat the Brown-Iron and Gray-Bronze Carts blocking the way), then return to the village to speak with the Pale-Axe Stalwart again.
- Step 3 : Continue the main path and defeat the Crimson-Silver Cart.
- Step 4 : From the Fallen Furnace Crater, walk back the way you came. Remember the none-too-friendly boulder constantly trying to crush you? It destroyed a barrier on the left side of the path, allowing you to walk down and reach the “Cooling Slope” Shrine. Continue past this Shrine and fight the Rusty-Gold Cart.
- Step 5 : Speak with Pale-Axe Stalwart and enter Bishui Cave through the large door behind the Rusty-Gold Cart’s arena.
To clear Bishui Cave, you must defeat the Top Takes Bottom, Bottom Takes Top boss as well as the Bishui Golden-Eyed Beast . They’re on the main path, you won’t miss them.

That’s our friend Pale-Axe Stalwart on the left, and the entrance to Bishui Cave (seal already removed) on the right. |Image credit:Rock Paper Shotgun/Game Science
How to find Erlang, the Secret Boss
Did you complete every secret in Chapter 1 to 5? Congratulations; nothing stands between you and Black Myth Wukong’s secret ending! Well, nothing except the Secret Boss, whom you must defeat before you finish Chapter 6.
To find the Secret Boss , fast-travel to the “Great Pagoda” Shrine. If you haven’t been there yet, go to the “Snow-Veiled Trail” in the Pagoda Realm (Chapter 3), head around the corner to the right, cross the suspension bridge, and go up the large slope to the left.

This way to the Great Pagoda. |Image credit:Rock Paper Shotgun/Game Science
Walk to the highest part of the room behind the Great Pagoda Shrine to trigger a cutscene - remember: nothing will happen until you complete the Chapter 1-5 secrets listed above. Following this cutscene, you’ll be transported to the Mount Mei secret area, where you must follow the path to the top of the mountain to fight the Secret Boss: Erlang. Beware that this is a rather lengthy boss fight with three different phases.
To help you defeat Erlang, here are some combat tips:
- Erlang uses fast, high-range attacks, so be ready to dodge! Lookout for the cues: when Erlang jumps up and his spear flashes yellow, when he starts to spin, and when he briefly pauses his movement, you’ll know an attack is incoming.
- If you need to use your Gourd, create some distance between you and Erlang - he won’t immediately chase you.
- After depleting roughly 25% of Erlang’s HP, he’ll fly up and throw a massive axe at you. It circles around as it comes down, so wait for the blade to come closer before you dodge. You must dodge Erlang’s next attack immediately afterwards.
- With roughly 50% HP left, Erlang will try to laser you, but you can dodge through the lasers or outrun them.
- Beware of the red-lightning smash attack immediately after. Erlang will remain airborne as he gathers energy, then smash down to your position. This will certainly hurt if he lands it, but you can use Cloudstep to easily avoid damage.
- Whenever Erlang finishes his “major” attacks, especially the red lightning one, he’ll remain immobile for a short while, so these are great opportunities to attack!

Spear attack incoming! |Image credit:Rock Paper Shotgun/Game Science
After you’ve won the fight, you’ll return to the Great Pagoda. Simply continue the game as you normally would, and when you reach the final scene, you’ll get the True Ending.
That’s everything you need to know about the Secret Ending in Black Myth Wukong. If you’re planning another playthrough, head over to our complete Black Myth: Wukong walkthrough and our full list of bosses to make sure you haven’t missed anything. If Erlang is giving you trouble, get some extra Sparks from the hidden meditation spots and find the best Stance for your playstyle.

Black Myth: Wukong
PS5 , PC
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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