Black Myth Wukong Old Rattle Drum questline walkthrough

Here’s what to do with the mysterious item you get in Chapter 2

A close-up screenshot of the Old Rattle-Drum item in the inventory screen of Black Myth: Wukong. - 1

Image credit:Rock Paper Shotgun/Game Science

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Wondering what to do with the Old Rattle-Drum in Black Myth: Wukong? Quite a few of the items that you obtain even as early as the first two Chapters of Black Myth: Wukong have purposes which are left deliberately unclear to the player. One such item is the Old Rattle-Drum - a unique boss drop from Chapter 2 which has an entire questline attached to it, if you’re enterprising enough to find all the places dotted around the landscape where you can use it.

In this guide, we’ll walk you through the entire Old Rattle-Drum questline in Black Myth: Wukong, starting with how to get the Rattle-Drum itself, and following up with every step of the questline so you can reap the final quest rewards.

Old Rattle-Drum quest walkthrough

The Old Rattle-Drum item you receive from the Tiger’s Acolyte can only be used in three specific locations within Chapter 2. The option to use the Rattle-Drum will always be prompted, so you don’t have to do anything with the item itself. Just owning it is enough.

Below we’ll walk you through everything you need to do in Black Myth: Wukong with the Old Rattle-Drum in great detail. For those who want a quick overview, here are all the steps to complete the Old Rattle-Drum questline:

  1. Reach the Windrest Hamlet in Chapter 2.
  2. Defeat the Tiger’s Acolyte.
  3. Use the Old Rattle-Drum inside Windrest Hamlet.
  4. Defeat the Stone Vanguard to gain Sterness Of Stone.
  5. Use the Old Rattle-Drum in the Valley Of Despair.
  6. Use the Old Rattle-Drum at the far end of Sandgate Village.
  7. Follow the boy’s spirit down the well.
  8. (Optional) Rest at the “Bottom Of The Well” Shrine.
  9. Defeat the Mad Tiger.
  10. Obtain the Plaguebane Gourd from the nearby chest.

As a note: you can go to the first two places where the Old Rattle-Drum is used (Steps #3 and #5) in either order if you like; I only presented it this way because #3 is much closer to where you defeat the Tiger’s Acolyte.

1. Reach the Windrest Hamlet in Chapter 2

The Old Rattle-Drum can be picked up from the Yellow Wind Formation region in Chapter 2 of Black Myth: Wukong. To reach it you need to defeat first the King and Second Prince at the end of Sandgate Village; and then defeat the Tiger Vanguard in the Crouching Tiger Temple.

Beyond the Temple is the Yellow Wind Formation, a mercifully linear area which you should progress along until you arrive at the “Windrest Hamlet” Keeper’s Shrine .

The player in Black Myth: Wukong skids to a halt next to a Keeper's Shrine in Chapter 2. A yellow arrow points across a nearby bridge towards the location of the Tiger's Acolyte boss. - 3

The Old Rattle-Drum is dropped by the Tiger’s Acolyte boss found on the bridge near Windrest Hamlet. |Image credit:Rock Paper Shotgun/Game Science

2. Defeat the Tiger’s Acolyte

From the “Windrest Hamlet” Shrine, head along the nearby bridge and down the sloping path on your left. There’ll be a chest in front of you containing some Silk, and then to your left is a much larger bridge. On this bridge is a Yaoguai Chief called the Tiger’s Acolyte.

If you’ve got this far, you’ve already defeated the Tiger Vanguard, who is quite a bit stronger than the Acolyte. Still, you shouldn’t underestimate him, as his graceful sword attack combos can deal massive damage if you’re not careful. However you like to do it, defeat the Tiger’s Acolyte. When he dies, you’ll automatically receive the Old Rattle-Drum item.

You can look at the Old Rattle-Drum in your inventory if you like - it’s found under “Key Items”. But the description merely reads:

“Though this rattle-drum is somewhat worn and tattered, when shaken, it still makes a lively clatter.”

The next steps cover exactly where to go in order to make use of the Old Rattle-Drum and earn the rewards of its quest.

The player in Black Myth: Wukong shakes the Old Rattle-Drum in a cutscene. - 4

You can only use the Old Rattle-Drum in certain prescripted locations. |Image credit:Rock Paper Shotgun/Game Science

3. Use the Old Rattle-Drum inside Windrest Hamlet

There are three different locations where you must now use the Old Rattle-Drum within the Chapter 2 map, and the first is very close by. Head back to the “Windrest Hamlet” Shrine, and then head the opposite direction from where you fought the Tiger’s Acolyte, back towards the Hamlet itself.

Once you get to the Hamlet, go through the main doors in front of you, and then take the first left. You’ll see a small cluster of enemies kneeling around an empty square in front of some more double doors. As you approach this area, the screen will turn grey and you’ll hear the voice of a child speaking to you:

“I’m here, little monkey. Let me hear my rattle-drum.”

The player in Black Myth: Wukong follows the path towards the first area where the Old Rattle-Drum can be sounded. - 5 The player in Black Myth: Wukong follows the path towards the first area where the Old Rattle-Drum can be sounded. - 6 The player in Black Myth: Wukong follows the path towards the first area where the Old Rattle-Drum can be sounded. - 7 The player in Black Myth: Wukong follows the path towards the first area where the Old Rattle-Drum can be sounded. - 8 The player in Black Myth: Wukong stands near a building in the Windrest Hamlet in Chapter 2. A yellow arrow points towards an open square outside the building. - 9

Step further into the area and you’ll receive a prompt in the centre of your screen to hit X (or E on keyboard) to sound the Rattle-Drum. Doing so will turn the screen back to normal, and wake up all the kneeling undead enemies. Hooray.

4. Defeat the Stone Vanguard to gain Sterness Of Stone

Now, if you haven’t already, you need to defeat the Stone Vanguard at the end of Fright Cliff. This is because you need both Vanguard bosses (Tiger Vanguard and Stone Vanguard) dead before you can unlock the next area where the Old Rattle-Drum is used.

The player in Black Myth: Wukong fights against the Stone Vanguard boss in Chapter 2. - 10

You must defeat the Stone Vanguard and get the Sterness Of Stone item to complete the next step of this quest. |Image credit:Rock Paper Shotgun/Game Science

There are two ways to reach the Stone Vanguard:

  • Jump off the ledge in the cave beyond the Tiger’s Acolyte bridge.
  • Take a left turn after the Rockrest Flat Shrine in Fright Cliff.

Both these paths will take you to the arena where the Stone Vanguard (and, incidentally, the secret Buddha’s Eyeball boss Shigandang) can be found. Defeat the slow and hulking Stone Vanguard to receive the Sterness Of Stone item.

5. Use the Old Rattle-Drum in the Valley Of Despair

Next, fast travel back to the “Valley Of Despair” Shrine where you fought the Rat King and the Second Prince. Now that you have both the Keeness Of Tiger and Sterness Of Stone items from the Vanguard bosses, you can open the large doors near the Shrine.

Go down the staircase beyond the doors, and then immediately turn right and head underneath the wooden structure there. Go out the other side (staying mindful of the couple of rat enemies hiding under the building), and your screen will turn grey again as you hear the child’s voice asking to hear his Rattle-Drum.

The player in Black Myth: Wukong follows the path towards the second area where the Old Rattle-Drum can be sounded. - 11 The player in Black Myth: Wukong follows the path towards the second area where the Old Rattle-Drum can be sounded. - 12 The player in Black Myth: Wukong follows the path towards the second area where the Old Rattle-Drum can be sounded. - 13 The player in Black Myth: Wukong follows the path towards the second area where the Old Rattle-Drum can be sounded. - 14 The player in Black Myth: Wukong follows the path towards the second area where the Old Rattle-Drum can be sounded. - 15

Walk into the area and press the interact button to use the Old Rattle-Drum again, and you’ll hear the child’s voice saying:

“Pa told me, when the dust stops, my cough ends. I know you’re not from around here. Don’t frown like that. Our village is fun! I know an old man in the stone and a piggy who steals all the drinks. And at the bottom of that well… Ah! That’s a secret!”

Feel free also to open the chest in this area before continuing onto the final area where the Old Rattle-Drum can be used.

6. Use the Old Rattle-Drum at the far end of Sandgate Village

As the child says, your next destination is the bottom of a well. This particular well can be found back near the start of the Chapter, in Sandgate Village. Specifically, you must head to the area where you fought the Earth Wolf boss, and found the horse-man tied to the pillar. Don’t know what I’m talking about? It’s on the other side of the door directly in front of the “Village Entrance” Shrine, but if the door is still locked you need to go the long way around the right-hand side to get there.

The player in Black Myth Wukong heads in the direction of the well in Sandgate Village. - 16

The final location where you can sound the Old Rattle-Drum is near the well in the corner of Sandgate Village. |Image credit:Rock Paper Shotgun/Game Science

Once you’re at the other side of the door, head through the hole in the wall between the door and the giant Buddha statue. As you round the corner, you’ll be able to sound the Old Rattle-Drum one last time. This time, the spirit of the boy you’ve been hearing will actually appear in front of you.

“Hmm? How did you even know I was here? Just Pa and I know of this place. Don’t tell anyone, but I have a friend in this well. He helped me with my coughing fit. It’s been so long. I hope his wounds have healed too… Come down and play with us!”

7. Follow the boy’s spirit down the well

The spirit-boy then jumps down the nearby well. When you regain control of your character, follow the boy by going up to the well and interacting with it. Doing so will transport you to a secret location: the “Bottom Of The Well”.

A spirit of a child in Black Myth: Wukong stands next to a wall and looks at the camera. - 17

Follow the boy down the well to reach the secret area and boss at the end of this questline. |Image credit:Rock Paper Shotgun/Game Science

8. (Optional) Rest at the “Bottom Of The Well” Shrine

The first time you go down into the well, you’ll immediately be treated to a cutscene that leads straight into the boss fight in the next step. But if you die, you’ll respawn at the “Bottom Of The Well” Shrine inside this secret region.

Feel free to rest and recuperate at this Shrine before properly engaging with the boss, because he can be a little tough.

9. Defeat the Mad Tiger

The Mad Tiger roams the arena in the “Bottom Of The Well”. When you first see him, he speaks to you in a cutscene:

“Rotten mutt. And he dares bear our father’s title under that Yellow Wind guai. Brother or not, I will have my vengeance! Mm-mm? The kid’s dad ran off, but now you’ve shown up to be eaten!”

A close-up of the Mad Tiger, a boss in Chapter 2 of Black Myth: Wukong. - 18

The Mad Tiger is one of the toughest Yaoguai Chiefs in Chapter 2. |Image credit:Rock Paper Shotgun/Game Science

Then he attacks. This big Yaoguai Chief is an even more deadly version of the Tiger Vanguard you fought earlier in Chapter 2. He’s fast, agile, and very damaging with pretty much all his attacks, so you should make good use of all your best Skills and Spells - particularly Immobilize and either the Red Tides or Azure Dust Transformation Spell to give yourself as much safe damage output as possible.

Once the Mad Tiger is defeated, you’ll be able to obtain his Spirit using your Blessed Gourd as a nice little reward for your actions.

10. Obtain the Plaguebane Gourd from the nearby chest

The last thing you can do to round off the Old Rattle-Drum quest is to open the chest at the far end of the Mad Tiger arena. Inside this chest, you’ll find the Plaguebane Gourd - a unique Gourd which only provides half the usual healing when used, but also increases the damage you deal for a short while after drinking.

The player in Black Myth: Wukong opens a large wooden chest next to a cave wall. - 19

Remember to open the chest in the Mad Tiger arena for your final reward! |Image credit:Rock Paper Shotgun/Game Science

In all honesty, the Plaguebane Gourd is far from my favourite Gourd. Nor is the Mad Tiger Spirit my favourite Spirit. In truth, the rewards for this quest are a little lacking - but really, the reward was getting to find an area and a challenging boss that you otherwise wouldn’t have encountered. Congratulations for making it to the end of the Old Rattle-Drum questline!

If you’re looking for more hidden bosses that you may have missed, be sure to consult our guides on all the Chapter 1 bosses and our round-up of all Black Myth Wukong bosses and their locations . You can also check out our guide on the Man-In-Stone questline , which also occurs in Chapter 2, or head to our explainer on how to absorb Spirits .

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Black Myth: Wukong

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All 75 Arc Raiders Blueprints and where to get them

These areas have the highest chance of giving you Blueprints

An establishing shot of the Blue Gate map in Arc Raiders, with a blueprint grid and a Vulcano shotgun superimposed over the centre of the screenshot. - 23

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Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.

This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.

We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.

In this guide:

  • What are Blueprints in Arc Raiders?
  • Full Blueprint list: All crafting recipes
  • Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations
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What are Blueprints in Arc Raiders?

Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).

To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.

It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.

Full Blueprint list: All crafting recipes

Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:

BlueprintTypeRecipeCrafted At
BettinaWeapon3x Advanced Mechanical Components 3x Heavy Gun Parts 3x CanisterGunsmith 3
Blue Light StickQuick Use3x ChemicalsUtility Station 1
AphelionWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch ReactorGunsmith 3
Combat Mk. 3 (Flanking)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Combat Mk. 3 (Aggressive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Complex Gun PartsMaterial2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun PartsRefiner 3
Fireworks BoxQuick Use1x Explosive Compound 3x Pop TriggerExplosives Station 2
Gas MineMine4x Chemicals 2x Rubber PartsExplosives Station 1
Green Light StickQuick Use3x ChemicalsUtility Station 1
Pulse MineMine1x Crude Explosives 1x WiresExplosives Station 1
Seeker GrenadeGrenade1x Crude Explosives 2x ARC AlloyExplosives Station 1
Looting Mk. 3 (Survivor)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Angled Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Angled Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
HullcrackerWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
Launcher AmmoAmmo5x Metal Parts 1x Crude ExplosivesWorkbench 1
AnvilWeapon5x Mechanical Components 5x Simple Gun PartsGunsmith 2
Anvil SplitterMod2x Mod Components 3x ProcessorGunsmith 3
????????????
Barricade KitQuick Use1x Mechanical ComponentsUtility Station 2
Blaze GrenadeGrenade1x Explosive Compound 2x OilExplosives Station 3
BobcatWeapon3x Advanced Mechanical Components 3x Light Gun PartsGunsmith 3
OspreyWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 7x WiresGunsmith 3
BurlettaWeapon3x Mechanical Components 3x Simple Gun PartsGunsmith 1
Compensator IIMod2x Mechanical Components 4x WiresGunsmith 2
Compensator IIIMod2x Mod Components 8x WiresGunsmith 3
DefibrillatorQuick Use9x Plastic Parts 1x MossMedical Lab 2
????????????
EqualizerWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Extended BarrelMod2x Mod Components 8x WiresGunsmith 3
Extended Light Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Light Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Medium Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Medium Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Shotgun Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Shotgun Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Remote Raider FlareQuick Use2x Chemicals 4x Rubber PartsUtility Station 1
Heavy Gun PartsMaterial4x Simple Gun PartsRefiner 2
VenatorWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 5x MagnetGunsmith 3
Il ToroWeapon5x Mechanical Components 6x Simple Gun PartsGunsmith 1
Jolt MineMine1x Electrical Components 1x BatteryExplosives Station 2
Explosive MineMine1x Explosive Compound 1x SensorsExplosives Station 3
JupiterWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Light Gun PartsMaterial4x Simple Gun PartsRefiner 2
Lightweight StockMod2x Mod Components 5x Duct TapeGunsmith 3
Lure GrenadeGrenade1x Speaker Component 1x Electrical ComponentsUtility Station 2
Medium Gun PartsMaterial4x Simple Gun PartsRefiner 2
TorrenteWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel SpringGunsmith 3
Muzzle Brake IIMod2x Mechanical Components 4x WiresGunsmith 2
Muzzle Brake IIIMod2x Mod Components 8x WiresGunsmith 3
Padded StockMod2x Mod Components 5x Duct TapeGunsmith 3
Shotgun Choke IIMod2x Mechanical Components 4x WiresGunsmith 2
Shotgun Choke IIIMod2x Mod Components 8x WiresGunsmith 3
Shotgun SilencerMod2x Mod Components 8x WiresGunsmith 3
ShowstopperGrenade1x Advanced Electrical Components 1x Voltage ConverterExplosives Station 3
Silencer IMod2x Mechanical Components 4x WiresGunsmith 2
Silencer IIMod2x Mod Components 8x WiresGunsmith 3
Snap HookQuick Use2x Power Rod 3x Rope 1x Exodus ModulesUtility Station 3
Stable Stock IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Stable Stock IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Tagging GrenadeGrenade1x Electrical Components 1x SensorsUtility Station 3
TempestWeapon3x Advanced Mechanical Components 3x Medium Gun Parts 3x CanisterGunsmith 3
Trigger NadeGrenade2x Crude Explosives 1x ProcessorExplosives Station 2
Vertical Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Vertical Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Vita ShotQuick Use2x Antiseptic 1x SyringeMedical Lab 3
Vita SprayQuick Use3x Antiseptic 1x CanisterMedical Lab 3
VulcanoWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
WolfpackGrenade2x Explosive Compound 2x SensorsExplosives Station 3
Red Light StickQuick Use3x ChemicalsUtility Station 1
Smoke GrenadeGrenade14x Chemicals 1x CanisterUtility Station 2
DeadlineMine3x Explosive Compound 2x ARC CircuitryExplosives Station 3
TrailblazerGrenade1x Explosive Compound 1x Synthesized FuelExplosives Station 3
Tactical Mk. 3 (Defensive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Tactical Mk. 3 (Healing)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Yellow Light StickQuick Use3x ChemicalsUtility Station 1

Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.

Where to find Blueprints in Arc Raiders

Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:

  • Certain quests reward you with specific Blueprints .
  • Completing Trials has a high chance of offering Blueprints as rewards.
  • Surveyors have a decent chance of dropping Blueprints on death.
  • High loot value areas tend to have a greater chance of spawning Blueprints.
  • Night Raids and Storms may increase rare Blueprint spawn chances in containers.
  • Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
  • Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
  • Security Lockers have a higher than average chance of containing Blueprints.
  • Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.
A raider in Arc Raiders kneels down in the grass and opens a grey raider cache container. - 26

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.

Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .

In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.

Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.

Blueprints obtained from quests

One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.

Here is the full list of all Blueprints you can get from quest rewards:

  • Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
  • Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
  • Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
  • Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.

Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

The Weekly Trials screen in Arc Raiders, with the five trials of the week shown as having been completed to three-star quality. - 27

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints obtained from Trials

One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.

Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.

Best Blueprint farming locations

The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

An image showing two Raiders from Arc Raiders aiming their weapons and looting. - 28

Image credit:Rock Paper Shotgun/Embark Studios

Dam Battlegrounds

The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.

There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.

Buried City

The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.

Spaceport

The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.

The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

An establishing shot of the Blue Gate map in Arc Raiders, with grassy hills in the foreground and a large mountain range in the distance. - 29

Image credit:Rock Paper Shotgun/Embark Studios

Blue Gate

Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .

All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.

Stella Montis

On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.

In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.

That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.

While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

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ARC Raiders

PS5 , Xbox Series X/S , PC

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