Best class in The Elder Scrolls IV: Oblivion Remastered

A ranking of all 21 pre-built classes in Oblivion

An image showing drawings of three pre-determined classes in The Elder Scrolls IV: Oblivion, including the spellsword, knight, and warrior. The king's image is from The Elder Scrolls IV: Oblivion Remastered, while the other two are from the original game. - 1

Image credit:Rock Paper Shotgun/Bethesda

Jeremy Blum avatar - 2

Wondering which class is best in The Elder Scrolls IV: Oblivion Remastered? There are 21 pre-made classes to choose from at the start of Oblivion, from the self-explanatory Archer to the unorthodox Pilgrim. Each of these classes comes equipped with a smattering of skills, some of which are extremely useful, some of which are useless.

The only way to get a precise combination of skills is to create a Custom Class, which was the path often recommended by many players of the original Oblivion game when it came out in 2006. That said, there’s nothing wrong with selecting a ready-made class from the getgo, particularly if you’re a new player who doesn’t feel like adjusting skill points. In this guide, we’ll rank all 21 pre-built Oblivion classes, offering insights on which class is the best. We’ll also present some advice on which attributes and skills to prioritise if you decide to go the Custom Class route.

Cover image for YouTube video - 3

Best class in Oblivion Remastered

The best class in Oblivion is the Spellsword , who combines magic and melee in a well-balanced combination that is likely to maximise your enjoyment, especially if you’re a first-time player. The Sorcerer is our choice for the next best pick, and the Assassin takes third place.

A Spellsword stands near an Oblivion gate in The Elder Scrolls IV: Oblivion Remastered, with sword drawn as the red sky ominously looms above her. - 4

For the right combo of potent magic and powerful swordplay, the Spellsword won’t do you wrong. |Image credit:Rock Paper Shotgun/Bethesda

Each of Oblivion’s 21 prebuilt classes specializes in either combat, magic, or stealth. For a quick rundown of all of the classes, their specialization, the attributes that they stress, and the skills at their disposal, take a peek at the following table. Each class is outlined in detail and ranked further below.

NameSpecializationAttributesSkills
AcrobatStealthAgility, EnduranceAcrobatics, Blade, Block, Marksman, Security, Sneak, Speechcraft
AgentStealthAgility, PersonalityAcrobatics, Illusion, Marksman, Mercantile, Security, Sneak, Speechcraft
ArcherCombatAgility, StrengthArmorer, Blade, Blunt, Hand-to-Hand, Light Armor, Marksman, Sneak
AssassinStealthIntelligence, SpeedAcrobatics, Alchemy, Blade, Light Armor, Marksman, Security, Sneak
BarbarianCombatSpeed, StrengthArmorer, Athletics, Blade, Block, Blunt, Hand-to-Hand, Light Armor
BardStealthIntelligence, PersonalityAlchemy, Blade, Block, Illusion, Light Armor, Mercantile, Speechcraft
BattlemageMagicIntelligence, StrengthAlchemy, Alteration, Blade, Blunt, Conjuration, Destruction, Mysticism
CrusaderCombatStrength, WillpowerAthletics, Blade, Blunt, Destruction, Hand-to-Hand, Heavy Armor, Restoration
HealerMagicPersonality, WillpowerAlchemy, Alteration, Destruction, Illusion, Mercantile, Restoration, Speechcraft
KnightCombatPersonality, StrengthBlade, Block, Blunt, Hand-to-Hand, Heavy Armor, Illusion, Speechcraft
MageMagicIntelligence, WillpowerAlchemy, Alteration, Conjuration, Destruction, Illusion, Mysticism, Restoration
MonkStealthAgility, WillpowerAcrobatics, Alteration, Athletics, Hand-to-Hand, Marksman, Security, Sneak
NightbladeMagicSpeed, WillpowerAcrobatics, Alteration, Athletics, Blade, Destruction, Light Armor, Restoration
PilgrimStealthEndurance, PersonalityArmorer, Block, Blunt, Light Armor, Mercantile, Security, Speechcraft
RogueCombatPersonality, SpeedAlchemy, Athletics, Blade, Block, Illusion, Light Armor, Mercantile
ScoutCombatEndurance, SpeedAcrobatics, Alchemy, Armorer, Athletics, Blade, Block, Light Armor
SorcererMagicEndurance, IntelligenceAlchemy, Alteration, Conjuration, Destruction, Heavy Armor, Mysticism, Restoration
SpellswordMagicEndurance, WillpowerAlteration, Blade, Block, Heavy Armor, Destruction, Illusion, Restoration
ThiefStealthAgility, SpeedAcrobatics, Light Armor, Marksman, Mercantile, Security, Sneak, Speechcraft
WarriorCombatEndurance, StrengthArmorer, Athletics, Blade, Block, Blunt, Hand-to-Hand, Heavy Armor
WitchhunterMagicAgility, IntelligenceAlchemy, Athletics, Conjuration, Destruction, Marksman, Mysticism, Security

21. Healer

An illustration of the Healer class in The Elder Scrolls IV: Oblivion Remastered. - 5

Image credit:Rock Paper Shotgun/Bethesda

Healers heal - and not much else. They don’t start with any way to reliably deal damage, unless you go all-out with Destruction. They have absolutely no proficiency with Blunt or Blade, meaning they’re squishy as heck. Sure, you can talk your way out of some fights and stay alive, but playing a Healer isn’t going to be much fun unless you want to give yourself a challenge.

20. Acrobat

An illustration of the Acrobat class in The Elder Scrolls IV: Oblivion Remastered. - 6

Image credit:Rock Paper Shotgun/Bethesda

Acrobats are agile combatants who specialise in using Agility and Endurance to outlast a foe on the battlefield. This sounds fine in theory, but in practice it isn’t great, especially when the Acrobat’s major damage skill - Blade - requires Strength. Sure, you can Block with your Endurance attribute, but this mismatch of skills and attributes makes this class a poor choice.

19. Rogue

An illustration of the Rogue class in The Elder Scrolls IV: Oblivion Remastered. - 7

Image credit:Rock Paper Shotgun/Bethesda

Rogues stab stuff and get by with the force of their personality. But there are tonnes of other classes here that do basically the same, but much more effectively - check out the Agent, Assassin, Nightblade, Thief, or even the Scout if you like this style of play. The inclusion of the Rogue, alas, is rather redundant.

18. Monk

An illustration of the Monk class in The Elder Scrolls IV: Oblivion Remastered. - 8

Image credit:Rock Paper Shotgun/Bethesda

I like playing as Monks in other games, but the ready-made version in Oblivion isn’t great. Your damage output is mediocre, and with Agility and Willpower as your main attributes, you’re going to be pretty squishy in a stressful combat situation. Hand-to-Hand just isn’t a great skill in Oblivion, alas.

17. Pilgrim

An illustration of the Pilgrim class in The Elder Scrolls IV: Oblivion Remastered. - 9

Image credit:Rock Paper Shotgun/Bethesda

Pilgrims are meant for players who want to emphasise travelling around the world of Cyrodiil, talking to folks, and surviving scraps by the skin of their teeth. It’s sort of a generic ‘adventurer’ class in some ways, but the combination of skills here is objectively worse than the Bard, who does similar things but with much more gusto.

16. Barbarian

An illustration of the Barbarian class in The Elder Scrolls IV: Oblivion Remastered. - 10

Image credit:Rock Paper Shotgun/Bethesda

Barbarians rush into the fray of battle, unafraid of damage, but their pre-built setup honestly isn’t that much better than any other class. Frankly, Oblivion is also a game where spellcasting or a hybrid spell/melee setup tends to shine more than pure melee. For a more effective choice, you can at least go with the Warrior, as Endurance is more vital than having Strength and Speed.

15. Battlemage

An illustration of the Battlemage class in The Elder Scrolls IV: Oblivion Remastered. - 11

Image credit:Rock Paper Shotgun/Bethesda

Battlemages are pretty similar to Spellswords, but with an emphasis on Strength and Intelligence instead of Endurance and Willpower. While they start with a wider array of skills, allowing them access to more magic than the Spellsword, they feel like the lesser choice. If you’re actually going to jump into the throes of combat to fire off spells, it makes sense to have at least one skill that increases Endurance.

14. Thief

An illustration of the Thief class in The Elder Scrolls IV: Oblivion Remastered. - 12

Image credit:Rock Paper Shotgun/Bethesda

Thieves specialise in picking open locks with Security, haggling stolen goods via Mercantile and Speechcraft, and occasionally shooting a guy with Marksman. This is all well and good, but they lack proficiency with Blade and Illusion, making them worse than the Agent, who does most of the same things.

13. Scout

An illustration of the Scout class in The Elder Scrolls IV: Oblivion Remastered. - 13

Image credit:Rock Paper Shotgun/Bethesda

Scouts in Oblivion are a bit like rangers, emphasising movement in the wilderness and a handy array of skills that ensure survivability. They come designed for melee rather than ranged attacking out of the box, and you’ll need to max out Endurance, Speed, and Strength to keep them competitive with other classes. They’re middle-of-the-road, but not terrible.

12. Archer

An illustration of the Archer class in The Elder Scrolls IV: Oblivion Remastered. - 14

Image credit:Rock Paper Shotgun/Bethesda

The Archer hits things from afar with their bow and is a straightforward, reliable class. With Agility and Strength as their key attributes and plenty of decent skills like Blade, Blunt, and Marksman, they’re flexible in most combat scenarios. To make a more effective Archer, level up the Armorer skill to ensure that you aren’t so squishy and can gain Endurance bonuses.

11. Warrior

An illustration of the Warrior class in The Elder Scrolls IV: Oblivion Remastered. - 15

Image credit:Rock Paper Shotgun/Bethesda

Warriors are no-nonsense fighters who excel with all martial weapons. Their major skills encompass everything you could possibly need in combat, and they’re a very easy class for newbies. Since spellcasting and engaging in a bit of roleplay are objectively more interesting in Oblivion than just bashing your way to victory, they’re effective, but a little dull.

10. Knight

An illustration of the Knight class in The Elder Scrolls IV: Oblivion Remastered. - 16

Image credit:Rock Paper Shotgun/Bethesda

Knights are decent do-gooders who attack with Strength and specialise in Speechcraft, letting them talk down enemies with the art of chivalry. They’re fine melee combatants and a good roleplaying choice, as long as you continuously put points into your Strength, Personality, and Endurance attributes. I like them more than Warriors, but prefer Crusaders and Bards.

9. Nightblade

An illustration of the Nightblade class in The Elder Scrolls IV: Oblivion Remastered. - 17

Image credit:Rock Paper Shotgun/Bethesda

Nightblades strike from the shadows and rely on dexterity and an effective blend of Destruction and Blade to kill their enemies. This is similar to the Assassin build in some ways, minus the Marksmanship. Unfortunately, the Nightblade doesn’t have Sneak as a major skill, which is an odd choice, and why we’re ranking the Assassin higher.

8. Witchhunter

An illustration of the Witchhunter class in The Elder Scrolls IV: Oblivion Remastered. - 18

Image credit:Rock Paper Shotgun/Bethesda

The Witchhunter’s like the Spellsword, but with a focus on archery instead of melee. This would be a better class if it had some skill to bump up Endurance. Without that, they’re pretty squishy - but not a bad shout if you like the idea of alternating between arrows and Destruction spells.

7. Crusader

An illustration of the Crusader class in The Elder Scrolls IV: Oblivion Remastered. - 19

Image credit:Rock Paper Shotgun/Bethesda

The Crusader uses Restoration magic to heal friends, and their skill with both Blade and Blunt means that they can smite foes pretty decently, too. This is Oblivion’s take on a cleric or paladin, and it’s a good choice of class. If you want to fortify your Willpower to make the most of a Crusader, choosing a birthsign like the Lady will help, giving you an extra +10 boost.

6. Bard

An illustration of the Bard class in The Elder Scrolls IV: Oblivion Remastered. - 20

Image credit:Rock Paper Shotgun/Bethesda

Bards in Oblivion are a little different from the norm - instead of busting out killer tunes on lutes and whatnot, they instead focus on Alchemy, Illusion, and Speechcraft to get the drop on opponents. So, more of a swashbuckler than a bard in some ways. At any rate, this is a quality class that offers up a great smattering of melee, spellcraft, and showmanship, and is a nice choice for a Breton character.

5. Agent

An illustration of the Agent class in The Elder Scrolls IV: Oblivion Remastered. - 21

Image credit:Rock Paper Shotgun/Bethesda

Agents are like a combination between the Archer, Acrobat, and Rogue, with an additional focus on using Illusion to sneak past fights and charm foes. They’re a good combination of many of the best features of other classes, and if you’re playing a race with a focus on talking your way through conflicts - like the Imperials - the Agent might be right up your alley.

4. Mage

An illustration of the Mage class in The Elder Scrolls IV: Oblivion Remastered. - 22

Image credit:Rock Paper Shotgun/Bethesda

Mages really take advantage of Oblivion’s emphasis on spellcraft, and they’re the only pre-built class with major skills in every single school of magic. For a pure wizard, this is a great class to go with if you want all of the arcane arts at your disposal from the getgo with very little faff.

3. Assassin

An illustration of the Assassin class in The Elder Scrolls IV: Oblivion Remastered. - 23

Image credit:Rock Paper Shotgun/Bethesda

The Assassin kills stealthily without leaving any trace behind. For stealth-based characters, this is the best ready-made class that you can choose. Maximise Sneak as much as possible when you level up to ensure that your stealth attacks from the shadows remain effective, and Security is also worthwhile if you want to open locked doors quickly.

2. Sorcerer

An illustration of the Sorcerer class in The Elder Scrolls IV: Oblivion Remastered. - 24

Image credit:Rock Paper Shotgun/Bethesda

If the Mage is a jack-of-all-trades with it comes to all magic schools, the Sorcerer is the rebel who shuns Illusion for Heavy Armor, letting them tank a bit while blasting opponents at close-range. This is a class for spellcasters who want to have lots of magic at their disposal, but refuse to stay on the edges of the battlefield like the Mage.

1. Spellsword

An illustration of the Spellsword class in The Elder Scrolls IV: Oblivion Remastered. - 25

Image credit:Rock Paper Shotgun/Bethesda

Spellswords are excellently tailored to Oblivion, offering up the right blend of swordsmanship and magic to take down most obstacles in the early game and beyond. Heavy Armor and Block ensure survivability; Destruction and Restoration provide strengths similar to the Crusader, and Alteration and Illusion are good spell schools to dabble in when all else fails. A great class all-around.

Creating a custom class in Oblivion Remastered

A knight in armor kneels before a faraway castle in The Elder Scrolls IV: Oblivion Remastered. - 26

Pre-determined classes are easy, but ever since the original game, creating a customised class is still the best option for more experienced players. |Image credit:Bethesda

Creating a custom class is the way to go to get that highly specific build you desire. If you’d rather do this than go with one of the pre-build classes above, use the following tables to keep track of which specializations use which skills, and which skills go with which attributes.

SpecializationSkills
CombatArmorer, Athletics, Blade, Block, Blunt, Hand-to-Hand, Heavy Armor
MageAlchemy, Alteration, Conjuration, Destruction, Illusion, Mysticism, Restoration
StealthAcrobatics, Light Armor, Marksman, Mercantile, Security, Sneak, Speechcraft
AttributeAssociated Skills
StrengthBlade, Blunt, Hand-to-Hand
IntelligenceAlchemy, Conjuration, Mysticism
WillpowerAlteration, Destruction, Restoration
AgilityBlock, Marksman, Sneak
SpeedAcrobatics, Athletics, Light Armor
EnduranceArmorer, Block, Heavy Armor
PersonalityIllusion, Mercantile, Speechcraft

Keep the following in mind as you select skills:

  • Acrobatics and Athletics aren’t as good as they first appear . Acrobatics is occasionally nice for jumping away from enemies, but this rarely comes into play in the depths of a dungeon. You can also increase Acrobatics easily by bunny hopping as you explore, so it’s probably not worth emphasising as a Major Skill. Athletics, meanwhile, only determines how fast you run and swim, which has limited use.
  • Hand-to-Hand damage is sadly mediocre , and if you specialise in it, you won’t be able to use any of the sweet magic weapons that lie around Oblivion’s world, which is half of the fun of the game. Only select it if you really want to go with a martial artist roleplay build.
  • Instead of taking both Blunt and Blade, it pays to specialise in one from the getgo. Swords or maces - you gotta choose!
  • Endurance is probably the most important attribute , as it determines how your HP rises after you level up. If you bump up Endurance from the getgo, you’ll have plenty of HP by the time enemies get tougher in the endgame.
  • Restoration is useful no matter what class you make . If you don’t pay Restoration any mind, you’ll be forced to resort to healing potions for the entirety of the game.

That finishes our look at which class is the best in The Elder Scrolls IV: Oblivion Remastered, as well as our advice for rolling your custom class. For more on customising your avatar, check out our guides on the best birthsign and the best race . If you’d like your character to take a darker turn, see our guide on how to become a vampire , and if you’re simply hoping to shut down all of those pesky portals, it won’t hurt to read up on how to shut Oblivion gates .

Jeremy Blum avatar - 27 Best class in The Elder Scrolls IV: Oblivion Remastered - 28

The Elder Scrolls IV: Oblivion

PS3 , Xbox 360 , PC

Best class in The Elder Scrolls IV: Oblivion Remastered - 29

The Elder Scrolls IV: Oblivion Remastered

PS5 , Xbox Series X/S , PC

Rock Paper Shotgun is better when you sign in

Sign in and join us on our journey to discover strange and compelling PC games.

A line drawing of a cartoon planet with a smiley face, surrounded by a couple of stars and a ring. - 30

All 75 Arc Raiders Blueprints and where to get them

These areas have the highest chance of giving you Blueprints

An establishing shot of the Blue Gate map in Arc Raiders, with a blueprint grid and a Vulcano shotgun superimposed over the centre of the screenshot. - 31

Image credit:Rock Paper Shotgun/Embark Studios

Ollie Toms avatar - 32

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.

This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.

We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.

In this guide:

  • What are Blueprints in Arc Raiders?
  • Full Blueprint list: All crafting recipes
  • Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations
Cover image for YouTube video - 33

What are Blueprints in Arc Raiders?

Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).

To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.

It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.

Full Blueprint list: All crafting recipes

Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:

BlueprintTypeRecipeCrafted At
BettinaWeapon3x Advanced Mechanical Components 3x Heavy Gun Parts 3x CanisterGunsmith 3
Blue Light StickQuick Use3x ChemicalsUtility Station 1
AphelionWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch ReactorGunsmith 3
Combat Mk. 3 (Flanking)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Combat Mk. 3 (Aggressive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Complex Gun PartsMaterial2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun PartsRefiner 3
Fireworks BoxQuick Use1x Explosive Compound 3x Pop TriggerExplosives Station 2
Gas MineMine4x Chemicals 2x Rubber PartsExplosives Station 1
Green Light StickQuick Use3x ChemicalsUtility Station 1
Pulse MineMine1x Crude Explosives 1x WiresExplosives Station 1
Seeker GrenadeGrenade1x Crude Explosives 2x ARC AlloyExplosives Station 1
Looting Mk. 3 (Survivor)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Angled Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Angled Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
HullcrackerWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
Launcher AmmoAmmo5x Metal Parts 1x Crude ExplosivesWorkbench 1
AnvilWeapon5x Mechanical Components 5x Simple Gun PartsGunsmith 2
Anvil SplitterMod2x Mod Components 3x ProcessorGunsmith 3
????????????
Barricade KitQuick Use1x Mechanical ComponentsUtility Station 2
Blaze GrenadeGrenade1x Explosive Compound 2x OilExplosives Station 3
BobcatWeapon3x Advanced Mechanical Components 3x Light Gun PartsGunsmith 3
OspreyWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 7x WiresGunsmith 3
BurlettaWeapon3x Mechanical Components 3x Simple Gun PartsGunsmith 1
Compensator IIMod2x Mechanical Components 4x WiresGunsmith 2
Compensator IIIMod2x Mod Components 8x WiresGunsmith 3
DefibrillatorQuick Use9x Plastic Parts 1x MossMedical Lab 2
????????????
EqualizerWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Extended BarrelMod2x Mod Components 8x WiresGunsmith 3
Extended Light Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Light Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Medium Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Medium Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Shotgun Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Shotgun Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Remote Raider FlareQuick Use2x Chemicals 4x Rubber PartsUtility Station 1
Heavy Gun PartsMaterial4x Simple Gun PartsRefiner 2
VenatorWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 5x MagnetGunsmith 3
Il ToroWeapon5x Mechanical Components 6x Simple Gun PartsGunsmith 1
Jolt MineMine1x Electrical Components 1x BatteryExplosives Station 2
Explosive MineMine1x Explosive Compound 1x SensorsExplosives Station 3
JupiterWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Light Gun PartsMaterial4x Simple Gun PartsRefiner 2
Lightweight StockMod2x Mod Components 5x Duct TapeGunsmith 3
Lure GrenadeGrenade1x Speaker Component 1x Electrical ComponentsUtility Station 2
Medium Gun PartsMaterial4x Simple Gun PartsRefiner 2
TorrenteWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel SpringGunsmith 3
Muzzle Brake IIMod2x Mechanical Components 4x WiresGunsmith 2
Muzzle Brake IIIMod2x Mod Components 8x WiresGunsmith 3
Padded StockMod2x Mod Components 5x Duct TapeGunsmith 3
Shotgun Choke IIMod2x Mechanical Components 4x WiresGunsmith 2
Shotgun Choke IIIMod2x Mod Components 8x WiresGunsmith 3
Shotgun SilencerMod2x Mod Components 8x WiresGunsmith 3
ShowstopperGrenade1x Advanced Electrical Components 1x Voltage ConverterExplosives Station 3
Silencer IMod2x Mechanical Components 4x WiresGunsmith 2
Silencer IIMod2x Mod Components 8x WiresGunsmith 3
Snap HookQuick Use2x Power Rod 3x Rope 1x Exodus ModulesUtility Station 3
Stable Stock IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Stable Stock IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Tagging GrenadeGrenade1x Electrical Components 1x SensorsUtility Station 3
TempestWeapon3x Advanced Mechanical Components 3x Medium Gun Parts 3x CanisterGunsmith 3
Trigger NadeGrenade2x Crude Explosives 1x ProcessorExplosives Station 2
Vertical Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Vertical Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Vita ShotQuick Use2x Antiseptic 1x SyringeMedical Lab 3
Vita SprayQuick Use3x Antiseptic 1x CanisterMedical Lab 3
VulcanoWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
WolfpackGrenade2x Explosive Compound 2x SensorsExplosives Station 3
Red Light StickQuick Use3x ChemicalsUtility Station 1
Smoke GrenadeGrenade14x Chemicals 1x CanisterUtility Station 2
DeadlineMine3x Explosive Compound 2x ARC CircuitryExplosives Station 3
TrailblazerGrenade1x Explosive Compound 1x Synthesized FuelExplosives Station 3
Tactical Mk. 3 (Defensive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Tactical Mk. 3 (Healing)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Yellow Light StickQuick Use3x ChemicalsUtility Station 1

Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.

Where to find Blueprints in Arc Raiders

Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:

  • Certain quests reward you with specific Blueprints .
  • Completing Trials has a high chance of offering Blueprints as rewards.
  • Surveyors have a decent chance of dropping Blueprints on death.
  • High loot value areas tend to have a greater chance of spawning Blueprints.
  • Night Raids and Storms may increase rare Blueprint spawn chances in containers.
  • Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
  • Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
  • Security Lockers have a higher than average chance of containing Blueprints.
  • Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.
A raider in Arc Raiders kneels down in the grass and opens a grey raider cache container. - 34

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.

Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .

In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.

Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.

Blueprints obtained from quests

One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.

Here is the full list of all Blueprints you can get from quest rewards:

  • Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
  • Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
  • Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
  • Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.

Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

The Weekly Trials screen in Arc Raiders, with the five trials of the week shown as having been completed to three-star quality. - 35

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints obtained from Trials

One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.

Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.

Best Blueprint farming locations

The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

An image showing two Raiders from Arc Raiders aiming their weapons and looting. - 36

Image credit:Rock Paper Shotgun/Embark Studios

Dam Battlegrounds

The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.

There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.

Buried City

The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.

Spaceport

The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.

The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

An establishing shot of the Blue Gate map in Arc Raiders, with grassy hills in the foreground and a large mountain range in the distance. - 37

Image credit:Rock Paper Shotgun/Embark Studios

Blue Gate

Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .

All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.

Stella Montis

On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.

In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.

That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.

While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

Ollie Toms avatar - 38 Best class in The Elder Scrolls IV: Oblivion Remastered - 39

ARC Raiders

PS5 , Xbox Series X/S , PC

Rock Paper Shotgun is better when you sign in

Sign in and join us on our journey to discover strange and compelling PC games.

A line drawing of a cartoon planet with a smiley face, surrounded by a couple of stars and a ring. - 40