All Borderlands 4 Legendary Weapons and gear

All legendary weapon effects, boss drops, locations, and more

The Borderlands 4 character Mad Moxxi holds up her pistol. - 1

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Looking for a list of all Legendary Weapons and gear in Borderlands 4? Survival on Kairos is all about obtaining sweet loot and equipping your crew with the best possible gear. From weapons that amplify damage and resistances to the awesome Potato Thrower IV (which does indeed shoot spuds), there’s a fine variety of firearms and protective Repkits to collect in Borderlands 4 .

This guide provides a full list of all Borderlands 4 Legendary Weapons and gear , giving you all the intel you need to equip these wonderful toys.

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All Borderlands 4 Legendary Weapons and gear

The following tables detail all the Legendary Weapons and items that we’ve found in Borderlands 4. It lists each weapon and piece of gear by name, what type it is (for instance, Pistols or Shotguns), the effects it has, what boss drops it, and its location and any requirements for unlocking.

Legendary Assault Rifles

NameEffectBossLocationRequirement
Aegon’s DreamPropheticHoraceFadefields, Hungering Plain, Horace’s OversightDown and Outbound (Main Mission)
Bloody LumberjackTimberFrank the Furnace, Hank the Welder, Sal the Engineer (Foundry Freaks)Fadefields, Idolator’s Noose, “The Pitted Stain” Ripper Drill SiteN/A
Bonnie and ClydePair of Thieves - On kill, grants +100% Damage for the Gun’s other Mode and refills its Magazine.Directive-ODominion, Terminus District, “Ironwall Resolve” Order BunkerN/A
BugbearRotary Gun - Scales up to +100% Damage and +200% Damage Radius based on the emptiness of the Magazine.Bio-Thresher OmegaDominion, Fades DistrictOne Gassy Issue (Side Mission), One Slimey Issue (Side Mission)
ChuckN/AFrank the Furnace, Hank the Welder, Sal the Engineer (Foundry Freaks)Fadefields, Idolator’s Noose, “The Pitted Stain” Ripper Drill SiteN/A
ChuckPitcherFractisCarcadia Burn, Grindstone of the Worthy, “The Crawlcroft” Order BunkerN/A
Cold ShoulderIced OutN/AMoxxi’s Tip JarWrath of the Ripper Queen or Siege and Destroy (Main Missions)
Divided FocusConquerer - Fires bouncing Projectiles that pierce enemies.Core ObserverFadefields, The Howl, “Blacklime Bunker” Order BunkerN/A
GMRBig Name Hunter - When Zoomed In, Damage increases by +100%, Shot Cost increases by +100% and Fire Rate Decreases by -50%Driller HoleCarcadia Burn, Tonnage Peel, Queen’s CradleUnpaid Tab (Main Mission)
GoalkeeperAmper Camper - When Gun Shield is depleted, grants +50% Damage for 15s.CorrupTed, Experiment 42, Experiment 1709 (Vile Ted & The Experiments)Dominion, Terminus DistrictBelow the Surface (Side Mission)
Lucian’s FlankTrample - Critical Hits refill up to 2 Ammo to the Gun’s Magazine.Saddleback, Immortal Boneface (Meathead Riders)Terminus Range, Cuspid Climb, “The Old Scrape” Ripper Drill SiteN/A
Oscar MikeDamage and spawn a Fire Hazard. Tactical Rounds - The first half of your Magazine deals +50% Bonus Damage.GenoneCarcadia Burn, Lopside, The Yawning YardFault Finding (Side Mission)
Potato Thrower IVSpud GunVoraxis / “Quake Thresher”Fadefields, Coastal Bonescape, “Timid Kyle’s Neglected Opening” Abandoned Auger MineN/A
Rowan’s ChargeStalker - Grants a 20% Chance for shots to be a Critical Hit, and refunds 2 Ammo on Critical Hit.Directive-ODominion, Terminus District, “Ironwall Resolve” Order BunkerN/A
Star HelixConstellation - Projectiles can be fired vertically or horizontally.Primordial Guardian TimekeeperDominion, Terminus District, Upper DominionThe Timekeeper’s Order (Main Mission)
Whiskey FoxtrotOverdrive - Switches to a secondary Magazine that can be fired on Full Auto.Directive-ODominion, Terminus District, “Ironwall Resolve” Order BunkerN/A
Wombo ComboRip Rockets - Rockets automatically fire from the Underbarrel.Gruntbululous Vork, Baby Grunt, Lil Grunt (Rippa Roadbirds)Carcadia Burn, Ruined Sumplands, “Saw’s Clench” Ripper Drill SiteN/A

Legendary Shotguns

NameEffectBossLocationRequirement
Acey MayLUVN/AN/AN/A
AnarchyMutualism - On Auto-Reload or kill, grants +15% Damage and -15% Accuracy for a Maximum 20 Stacks, which reset on Manual Reload.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixAcquire the Carcadia Burn Vault Key Fragments
BodAll-Rounder - Counts as a Shotgun, an Assault Rifle, a Sniper Rifle, a Pistol, and an SMG.AxemaulDominion, Carcadia District, “The Toll of Spine” Abandoned AugerN/A
ConvergenceAsymptoticBramblesongTerminus Range, Stoneblood Forest, “Bittervein” Abandoned Auger MineN/A
Forsaken ChaosN/AN/AN/AN/A
Golden GodRage - When Overheating, the Bulletforge does not break, but instead continuously consumes greater amounts of Ammo.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission)
GoremasterChief Execution Officer - Deals +30% Damage to enemies below 30% Health.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission)
HellwalkerSoothslayerSaddleback, Immortal Boneface (Meathead Riders)Terminus Range, Cuspid Climb, “The Old Scrape” Ripper Drill SiteN/A
Hot SluggerBlazing Barrel - On kill, deal +30% Damage for 10s for a Maximum 3 Stacks.Callous Harbinger of Annihilating DeathTerminus Range, Heart of the Mountain, “Craven’s Nook” Order BunkerN/A
Husky FriendHusky Auto TurretPrimordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusAcquire the Fadefields Vault Key Fragments
KaleidosplodeColorful MessCallous Harbinger of Annihilating DeathTerminus Range, Heart of the Mountain, “Craven’s Nook” Order BunkerN/A
KickballerForce BuntSludgemawFadefields, Idolator’s NooseAll Charged Up (Side Mission), Null and Void (Side Mission)
Lead BalloonLightweight - Projectiles float upward and spawn child Projectiles upon exploding.SplashzoneFadefields, Coastal Bonescape, Riptide GrottoRecruitment Drive (Main Mission)
LinebackerFull Coverage - Bouncing Projectiles increase Damage by +25% and Damage Radius by +35% per bounce.Skyspanner KratchTerminus Range, Cuspid ClimbShadow of the Mountain (Main Mission)
Rainbow VomitColor Spray - Shoots three elemental droplets at once. The elemental droplets will be random upon drop, such as Corrosive, Cryo, and Radiation.Leader WillemCarcadia Burn, Grindstone of the Worthy, The ExcrucibleEnter the Electi Pt. 1 (Side Mission), Enter the Electi Pt. 2 (Side Mission), The Council Divided (Side Mission), A Traitor Within (Side Mission), The Mole’s Gambit (Side Mission)
Sweet EmbraceAdorationN/AMoxxi’s Tip JarWrath of the Ripper Queen or Siege and Destroy (Main Missions)
T.K.’s WaveHeirloomN/AVending MachineN/A

Legendary SMGs

NameEffectBossLocationRequirement
Birts BeesHivemindSludgemawFadefields, Idolator’s NooseAll Charged Up (Side Mission), Null and Void (Side Mission)
DarkbeastParley - Bullets pierce enemies, and have a 5% Chance when hitting an enemy to cause an explosion that deals large Damage.Voraxis / “Quake Thresher”Fadefields, Coastal Bonescape, “Timid Kyle’s Neglected Opening” Abandoned Auger MineN/A
HellfireBurning DesireSkyspanner KratchTerminus Range, Cuspid ClimbShadow of the Mountain (Main Mission)
KaosonN/APrimordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoAcquire the Terminus Range Vault Key Fragments
Luty MadladHomemade Ingenuity - Overheats quickly, but also Cools down quickly.MimicronFadefields, Idolator’s Noose, “Tipping Point” Order BunkerN/A
Ohm I GotEnergy Transfer - When Energy Shield is active, grants +50% Damage by consuming the Shield’s energy instead of Ammo. When Overshield is also active, Energy Shield will not deplete.Moon-Maddened CallisCarcadia Burn, Fallen Crown, Elpis Orbital ShatterfieldAnother Day, Another Universe (Main Mission)
OnslaughtKeep It Coming - There’s a 30% Chance for every bullet fired to deal extra Damage and not consume Ammo.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission)
Plasma CoilSuperheatedPrimordial Guardian TimekeeperDominion, Terminus District, Upper DominionThe Timekeeper’s Order (Main Mission)
Prince HarmingPamplemousse - Hitting enemies deals a small amount of Damage to you, and grants a Stack of Cruelty - which, on kill, restores a small amount of Overshield per Stack of Cruelty - for a Maximum of 30 Stacks.Pango & BangoCarcadia Burn, Lopside, “Tendercage” Ripper Drill SiteN/A

Legendary Sniper Rifles

NameEffectBossLocationRequirement
Asher’s RiseSlow Burn - Critical Hits apply Status Effects instead of increased impact damage.The OppressorFadefields, Dissected Plateau, The Killing FloorsA Lot To Process (Main Mission)
BoomslangBullet Pollinator - After Reloading, the first Critical Hit Ricochets a Sticky Projectile to up to 3 nearby enemies.N/AN/AN/A
Borstel BallistaPropagationTimekeeperDominion, Terminus District, Upper DominionThe Timekeeper’s Order (Main Mission)
Complex RootSierpinski - Spawns additional diverging Projectiles along its path.MimicronFadefields, Idolator’s Noose, “Tipping Point” Order BunkerN/A
Finnity XXX-LPipin’ Hot Barrels - Does not consume Ammo while Overheating.Battle WagonTerminus Range, Stoneblood Forest, “The Lowering March” Ripper Drill SiteN/A
FisheyeUltima Ratio Regum - Fires wide, penetrating triple Railgun shots with +40% Critical Damage.N/AN/AN/A
Katagawa’s RevengeStormcloudDriller HoleCarcadia Burn, Tonnage Peel, Queen’s CradleUnpaid Tab (Main Mission)
Midnight DefianceN/AN/AN/AN/A
Stop GapReconfigure - When firing, Fire Rate decreases down to 20%, but Damage increases up to 750%.BackhiveFadefields, Dissected Plateau, “The Claim” Abandoned Auger MineN/A
StrayStray - Fires 2 secondary bullets that home in on nearby target(s).Pango & BangoCarcadia Burn, Lopside, “Tendercage” Ripper Drill SiteN/A
SymmetryBilateral - Fires from reserve Ammo while charging.TimekeeperDominion, Terminus District, Upper DominionThe Timekeeper’s Order (Main Mission)
TruckFixer-UpperBio-Thresher OmegaDominion, Fades DistrictOne Gassy Issue (Side Mission), One Slimey Issue (Side Mission)
VamooseScarceShadowpeltTerminus Range, Cuspid Climb, “Whistler’s Maw” Abandoned Auger Mine

Legendary Pistols

NameEffectBossLocationRequirement
Budget DeityD.O.P.E Buoys - Throws 2 Combo Orbs, which place the Atlas Target Lock on enemies damaged by the Combo Orbs.Bio-BulkheadFadefields, Dissected Plateau, Synthetic NaveOne Fell Swoop (Main Mission)
BullyDefense Protocol - When Gun Shields are activated, launches an Attack Drone every 14s.Core ObserverFadefields, The Howl, “Blacklime Bunker” Order BunkerN/A
King’s GambitHoly Hell - When shot, thrown Gun Ricochets Projectiles to nearby enemies.Vile PrototypeTerminus Range, Windspear, Lictor’s Black SiteDark Subject (Main Mission)
Lucky CloverKismet - On Reload, fires 2 Homing Rockets that both deal Damage each.HoraceFadefields, Hungering Plain, Horace’s OversightDown and Outbound (Main Mission)
Noisy CricketSilenceSidney PointylegsFadefields, Hungering Plain, “The Prospects” Ripper Drill SiteN/A
Phantom FlameMidday - Zooming in acquires Lock On targets over time, and firing while Zoomed In shoots the entire Magazine.Pango & BangoCarcadia Burn, Lopside, “Tendercage” Ripper Drill SiteN/A
Queen’s RestRoyal Armory - Fires high-speed rounds, and damaging enemies has a 30% Chance to spawn a Homing Sticky Projectile.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneHer Flaming Vision (Main Mission)
RangefinderPrecisionVile PrototypeTerminus Range, Windspear, Lictor’s Black SiteDark Subject (Main Mission)
RoachFlesh Easters - Shoots eggs that hatch flying roaches when attached to flesh, living or dead.Skull OrchidWorthy, “Embossed Fault” Abandoned Auger MineN/A
Ruby’s GraspN/AVile LictorTerminus Range, Windspear, Umbral FoundryHis Vile Sanctum (Main Mission)
Seventh SenseProprioception - Hitting enemies spawns Orbs that float upward and home in on targets on Reload.CorruPTeD, Experiment 42, Experiment 1709 (Vile Ted & The Experiments)Dominion, Terminus DistrictBelow the Surface (Side Mission)
SideshowJuggler - Let’s play a game. Shoot as many targets as possible before they hit the ground, and refill up to 2 Ammo per target hit.The DivisionerTerminus Range, The Low Leys, “The Wireworks” Order BunkerN/A
SongbirdN/ARocken RollerCarcadia Burn, Ruined Sumplands, “Trinket Crevass” Abandoned Auger MineCrystal Brawl (Main Mission)
ZipperPrison Rules - Grants +75% Critical Damage and +75% Damage when hitting a target in the back.Leader WillemCarcadia Burn, Grindstone of the Worthy, The CrucibleEnter the Electi Pt. 1 (Side Mission), Enter the Electi Pt. 2 (Side Mission), The Council Divided (Side Mission), A Traitor Within (Side Mission), The Mole’s Gambit (Side Mission)

Legendary Armor Shields

NameEffectBossLocationRequirement
CompleationSisyphusian - When Armor Shield is full, it instantly loses an Armor Segment.Battle WagonTerminus Range, Stoneblood Forest, “The Lowering March” Ripper Drill SiteN/A
FireworksBundled - On kill, spawns Missiles that home in on nearby enemies, with each dealing significant damage.SplashzoneFadefields, Coastal Bonescape, Riptide GrottoRecruitment Drive (Main Mission)
HeavyweightBareknuckle - On Melee Hit, consumes an Armor Segment to grant +100% Melee Damage. When Armor Shield is empty, grants +50% Melee Damage.Vile PrototypeTerminus Range, Windspear, Lictor’s Black SiteDark Subject (Main Mission)
HoarderRefreshments - On kill, 50% chance to spawn Ammo Booster that instantly refills your Gun.Skyspanner KratchTerminus Range, Cuspid ClimbShadow of the Mountain (Main Mission)
Oak-Aged CaskVintageSkull OrchidTerminus Range, Grindstone of the Worthy, “Embossed Fault” Abandoned Auger MineN/A
OnionShallot Shell - On Armor Segment break, grants Immunity to Damage for 2s.SludgemawFadefields, Idolator’s NooseAll Charged Up (Side Mission), Null and Void (Side Mission)
PrincipalShield Boi - Spawns a Shield Boi when the last Armor Segment breaks.N/AN/AN/A
Timekeeper’s New ShieldBiniu - When equipped, grants significant Maximum Health, +341 Health Regeneration/s, and reduces Damage Taken by 33%.TimekeeperDominion, Terminus District, Upper DominionThe Timekeeper’s Order (Main Mission)

Legendary Energy Shields

NameEffectBossLocationRequirement
CindershellyGlass - When damaged, grants a Stack of Resolve that reduces Damage Taken by 2% per Stack, up to 25 Stacks. When the Energy Shield breaks, releases a Nova that deals significant Damage, with each Stack of Resolve increasing the Damage by +20%.BackhiveFadefields, Dissected Plateau, “The Claim” Abandoned Auger MineN/A
Extra MediumNucleosynthesis - When Energy Shield breaks or fills, it triggers a Nova that deals significant damage.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusAcquire the Fadefields Vault Key Fragments
Guardian AngelWings of Grace - When equipped, grants faster revival from Fight for Your Life. When FFYL expires, grants 1 free Second Wind every 300s.N/AN/AN/A
Pandoran MementoPsychosis - When damaged, grants +15% Elemental Resistance and +50% Resistance to the last Damage Type received for 5s.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneHer Flaming Vision (Main Mission)
Protean CellDirect Current - Ground Slam to toggle this effect. While enabled, drains Shield over time to grant +40% Bonus Shock Damage, and Damage Taken passes through the Shield.FractisCarcadia Burn, Grindstone of the Worthy, “The Crawcroft” Order BunkerN/A
Sparky ShieldShort Circuit - While Energy Shield is not full, it periodically Shocks nearby enemies.ShadowpeltTerminus Range, Cuspid Climb, “Whistler’s Maw” Abandoned Auger MineN/A
Super SoldierPower Play - When Energy Shield fills, grants an Overshield. When Energy Shield is full, grants 25% Fire Rate, 25% Movement Speed, and regens 1 Ammo/s.Vile LictorTerminus Range, Windspear, Umbral FoundryHis Vile Sanctum (Main Mission)
Watts 4 DinnerOvershield Eater - When Energy Shield is active, enemies have a 12% chance to drop an Overshield when hit. When Overshield is also active, grants +25% Shock Damage.Primordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoAcquire the Terminus Range Vault Key Fragments

Legendary Grenade Ordnances

NameEffectBossLocationRequirement
BlockbusterGot You CoveredVile LictorTerminus Range, Windspear, Umbral FoundryHis Vile Sanctum (Main Mission)
BuoyBuoyantVoraxis / “Quake Thresher”Fadefields, Coastal Bonescape, “Timid Kyle’s Neglected Opening” Abandoned Auger MineN/A
Buzz AxeMakeshiftAxemaulDominion, Carcadia District, “The Toil of Spoiling Vis” Abandoned Auger MineN/A
ChaumunkyIncessant - Continuously homes in on a target.Frank the Furnace, Hank the Welder, Sal the Engineer (Foundry Freaks)Fadefields, Idolator’s Noose, “The Pitted Stain” Ripper Drill SiteN/A
DetonatorSticky Trigger - Grenade spawns Combo Orbs upon detonation.N/AN/AN/A
DiscoGrooveBramblesongTerminus Range, Stoneblood Forest, “Bittervein” Abandoned Auger MineN/A
FirepotSpicy - Spawns homing Torgue Stickies over time.Leader WillemCarcadia Burn, Grindstone of the Worthy, The ExcrucibleEnter the Electi Pt. 1 (Side Mission), Enter the Electi Pt. 2 (Side Mission), The Council Divided (Side Mission), A Traitor Within (Side Mission), The Mole’s Gambit (Side Mission)
FuseFortified PositionDriller HoleCarcadia Burn, Tonnage Peel, Queen’s CradleUnpaid Tab (Main Mission)
JellySelf-ReplicatingSplashzoneFadefields, Coastal Bonescape, Riptide GrottoRecruitment Drive (Main Mission)
RecursiveLoopingGenoneCarcadia Burn, Lopside, The Yawning YardFault Finding (Side Mission)
Sho KunaiNinja Speed - Grants +10% Movement Speed for a short Duration with each consecutive hit, for a Maximum of 7 Stacks.Bio-BulkheadFadefields, Dissected Plateau, Synthetic NaveOne Fell Swoop (Main Mission)
SlippySwordfish - Deals Melee Damage on detonation.ShadowpeltTerminus Range, Cuspid Climb, “Whistler’s Maw” Abandoned Auger MineN/A
Spinning BladeJuggler - Catch the rebound to refund 1 Grenade Charge.Gruntbululous Vork, Baby Grunt, Lil Grunt (Rippa Roadbirds)Carcadia Burn, Ruined Sumplands, “Saw’s Clench” Ripper Drill SiteN/A
SwarmSwooshSidney PointylegsFadefields, Hungering Plain, “The Prospects” Ripper Drill SiteN/A
UAVDeath From AboveMimicronFadefields, Idolator’s Noose, “Tipping Point” Order BunkerN/A
UAVDeath From AboveFractisCarcadia Burn, Grindstone of the Worthy, “The Crawlcroft” Order BunkerN/A
WaterfallWaterfall - Causes additional explosions when damaging targets.Bio-BulkheadFadefields, Dissected Plateau, Synthetic NaveOne Fell Swoop (Main Mission)

Legendary Heavy Weapon Ordnances

NameEffectBossLocationRequirement
Atling GunWhistlerCallous Harbinger of Annihilating DeathTerminus Range, Heart of the Mountain, “Craven’s Nook” Order BunkerVladof
Bottled LightningStrike TwicePrimordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoAmon Exclusive - Acquire the Terminus Range Vault Key Fragments
Disc JockeyBouncing Biscuits - Energy disc Projectiles bounce up to 5 times, and gain +20% Damage per bounce.Sidney PointylegsFadefields, Hungering Plain, “The Prospects” Ripper Drill SiteN/A
Gamma VoidRadiation Exposure - Creates a Singularity for 10s, in which enemies take +40% Radiation Damage over time.Moon-Maddened CallisCarcadia Burn, Fallen Crown, Elpis Orbital ShatterfieldAnother Day, Another Universe (Main Mission)
InklingInkling - Fires bouncing Projectiles that leave an Elemental Splat on bounce.The DivisionerTerminus Range, The Low Leys, “The Wireworks” Order BunkerN/A
Ravenfire621 - Explosions radiate outward from the point of impact.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusAcquire the Fadefields Vault Key Fragments
SprezzaturaGungnirN/AN/AN/A
StreamerDelegation - Launches stationary Projectiles that each fire a Beam forward.The OppressorFadefields, Dissected Plateau, The Killing FloorsA Lot To Process (Main Mission)

Legendary Repkits

NameEffectBossLocationRequirement
Adrenaline PumpBlood Rush - Automatically restores Health on Second Wind.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixAcquire the Carcadia Burn Vault Key Fragments
AF1000Time Dilation - The Repkit’s Duration is increased by +100%, and its Cooldown Duration is decreased by ~50%.Rocken RollerCarcadia Burn, Ruined Sumplands, “Trinket Crevass” Abandoned Auger MineCrystal Brawl (Main Mission)
Blood AnalyserImmunity Shot - On use, grants Immunity to the last Elemental Damage Taken for 7s.The OppressorFadefields, Dissected Plateau, The Killing FloorsA Lot To Process (Main Mission)
DefibrillatorCardiac Shock - When Health goes below 20%, there is a 50% chance to replenish a Repkit Charge.Core ObserverFadefields, The Howl, “Blacklime Bunker” Order BunkerN/A
Kill SpringBlood Siphon - On kill, converts 100% of any excess Damage into Healing Orbs that seek out nearby allies.AxemaulDominion, Carcadia District, “The Toll of Spoiling Vis” Abandoned Auger MineN/A
Mega Triple BypassHeart Pump - This Repkit has 3 Charges, and has a 30% chance to replenish a Charge on kill.BackhiveFadefields, Dissected Plateau, “The Claim” Abandoned Auger MineN/A
PacemakerPulsometer - Passively regenerates Health over time, increasing in Rate when your Health is low.HoraceFadefields, Hungering Plain, Horace’s OversightDown and Outbound (Main Mission)
War PaintChrome - On use, grants +30% Fire Rate and +30% Movement Speed for 15s, and reduces Repkit Cooldown by 2s each time Damage is taken.Saddleback, Immortal Boneface (Meathead Riders)Terminus Range, Cuspid Climb, “The Old Scrape” Ripper Drill SiteN/A

Legendary Exo-Soldier Class Mods

NameEffectBossLocationRequirement
BusterAPOPHIS Lance gains a 25% Chance to not consume Charges. The more Charges used at once, the greater the Chance.Primordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoRafa Exclusive - Acquire the Terminus Range Vault Key Fragments
DancerOverdrive bonuses are increased by +100%. Overdrive ends whenever Rafa’s Action Skill ends.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission) - Rafa Exclusive
EsgrimidorRafa’s Melee Attacks gain a +10% Critical Hit Chance. Critical Hits with Melee Attacks restore +5% of Action Skill Duration.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneRafa Exclusive - Her Flaming Vision (Main Mission)
FilantropoWhenever Rafa retriggers his Action Skill, he spawns a free Grenade. If he has a Grenade equipped, he spawns one based on that. This Skill has a 4 second cooldown.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusRafa Exclusive - Acquire the Fadefields Vault Key Fragments
GrenazerkerWhenever Rafa throws a Grenade or Tediore Gun, he throws an additional one.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixRafa Exclusive - Acquire the Carcadia Burn Vault Key Fragments
InstigatorWhenever Peacebreaker Cannons fire at an enemy, gain a Stack of Instigator and lose all Stacks when Peacebreaker Cannons fire at a new enemy. Rafa gains +2% Gun Damage for every stack of Instigator.Vile LictorTerminus Range, Windspear, Umbral FoundryRafa Exclusive - His Vile Sanctum (Main Mission)

Legendary Forgeknight Class Mods

NameEffectBossLocationRequirement
BlacksmithKill Skill. Partially restores all active Forgedrone’s Duration. For each active Forgedrone, Amon deals increased Gun Damage.Vile LictorTerminus Range, Windspear, Umbral FoundryAmon Exclusive - His Vile Sanctum (Main Mission)
ElementalistWhenever an Affinity Skill gains a Stack, all unlocked Affinity Skills also gain a Stack. For each Stack of Affinity from all Affinity Skills, Amon gains increased Gun Damage.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusAmon Exclusive - Acquire the Fadefields Vault Key Fragments
Forge MasterAll Forgeskills can now be used once while on Cooldown.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixAmon Exclusive - Acquire the Carcadia Burn Vault Key Fragments
FurnanceDamage from Fellfrost, Horacleave, Fulminating Fist, and Stormcutter is converted to Incendiary Damage.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission) - Amon Exclusive
ShatterweightForgewaves now deal Melee Damage in addition to their other types. Melee Attacks while Scourge is active gain increased Cryo Efficiency and Radius.Primordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoAmon Exclusive - Acquire the Terminus Range Vault Key Fragments
VikingCrucible gains +2 Charges, increases Duration, and grants Amon increased Damage Reduction while active.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneAmon Exclusive - Her Flaming Vision (Main Mission)

Legendary Gravitar Class Mods

NameEffectBossLocationRequirement
Bio-RobotWhenever Harlowe Entangles an enemy, she creates alternating Hazards, such as Cryo and Radiation Hazards.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission) - Harlowe Exclusive
DriverWhenever Harlowe fires CHROMA Accelerator, she drains all but 1 of her Health and Amps CHROMA Accelerator. CHROMA Accelerator gains +20% Lifesteal.Primordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoHarlowe Exclusive - Acquire the Terminus Range Vault Key Fragments
GeneratorWhenever Harlowe activates her Flux Generator, she decreases her remaining Action Skill Duration by 50% and gains +200% Action Skill Power.Vile LictorTerminus Range, Windspear, Umbral FoundryHarlowe Exclusive - His Vile Sanctum (Main Mission)
ReactorWhenever Harlowe Entangles an enemy, she gains a Reactor Stack. For every Stack, she gains +2% Movement Speed. When she gains 10 Stacks, she also gains +20% Gun Damage, +20% Fire Rate, +20% Reload Speed, and +20% Status Effect Damage for 12 seconds, and loses all Stacks once the Duration ends.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusVex Exclusive - Acquire the Fadefields Vault Key Fragments
SkepticWhenever Harlowe Slams an enemy in Stasis, she automatically fires Radiation Darts and Cryo Darts that home in on enemies. Shooting enemies with an active Status Effect restores 5% of Action Skill Cooldown.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneHarlowe Exclusive - Her Flaming Vision (Main Mission)
ScientistWhenever Harlowe Shocks an enemy, she automatically Entangles and Irradiates that enemy. Whenever Harlowe Entangles an enemy, Electric Arcs shoot out from that enemy at other nearby enemies.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixHarlowe Exclusive - Acquire the Carcadia Burn Vault Key Fragments

Legendary Siren Class Mods

NameEffectBossLocationRequirement
AvatarVex and her minions gain increased Damage Dealt for each active Attunement Skill. Each active Attunement Skill also grants Vex and her minions Damage Reduction against its matching Elemental Type.Primordial Guardian InceptusFadefields, Dissected Plateau, Arch of InceptusVex Exclusive - Acquire the Fadefields Vault Key Fragments
IllusionistSpecters and Reapers have a chance to be Badasses, gaining Increased Maximum Health and Damage Dealt. This chance increases the longer it hasn’t occurred and will at least occur once every 90 seconds.Queen CallisCarcadia Burn, Fallen Crown, Moon-Called ThroneVex Exclusive - Her Flaming Vision (Main Mission)
Kindred SpiritsUsing a Command Skill grants Vex Bonus Kinetic Minion Damage with Guns for a Duration. Command Skills deal Gun Damage in additional to its other types.Primordial Guardian OrigoTerminus Range, The Low Leys, Arch of OrigoVex Exclusive - Acquire the Terminus Range Vault Key Fragments
TechnomancerEldritch Blast deals Ordnance Damage in addition to its other types. Killing an enemy, triggering Kill Skills, or using a Grenade will reset Eldritch Blast’s Cooldown.Idolator SolFadefields, Idolator’s Noose, Fortress IndomitaRush the Gate (Main Mission) - Vex Exclusive
Undead EyeKilling an enemy with a Sniper Rifle will trigger Blood Shot. Critically Hitting an enemy with a Sniper Rifle has a 33% chance to trigger Blood Shot.Vile LictorTerminus Range, Windspear, Umbral FoundryVex Exclusive - His Vile Sanctum (Main Mission)
WitchWhen Vex has Maximum Health, her Lifesteal partially applies to Shields. When Vex has Maximum Shield, her Lifesteal partially grants Overshield.Primordial Guardian RadixCarcadia Burn, Grindstone of the Worthy, Arch of RadixVex Exclusive - Acquire the Carcadia Burn Vault Key Fragments

That wraps up our list of all Legendary Weapons and items in Borderlands 4. While you’re here, why not check our our Borderlands 4 review ? And keep an eye on Rock Paper Shotgun in the coming days as we proceed to break down all other essentials in Gearbox’s latest looter shooter.

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All 75 Arc Raiders Blueprints and where to get them

These areas have the highest chance of giving you Blueprints

An establishing shot of the Blue Gate map in Arc Raiders, with a blueprint grid and a Vulcano shotgun superimposed over the centre of the screenshot. - 7

Image credit:Rock Paper Shotgun/Embark Studios

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Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.

This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.

We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.

In this guide:

  • What are Blueprints in Arc Raiders?
  • Full Blueprint list: All crafting recipes
  • Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations
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What are Blueprints in Arc Raiders?

Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).

To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.

It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.

Full Blueprint list: All crafting recipes

Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:

BlueprintTypeRecipeCrafted At
BettinaWeapon3x Advanced Mechanical Components 3x Heavy Gun Parts 3x CanisterGunsmith 3
Blue Light StickQuick Use3x ChemicalsUtility Station 1
AphelionWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch ReactorGunsmith 3
Combat Mk. 3 (Flanking)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Combat Mk. 3 (Aggressive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Complex Gun PartsMaterial2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun PartsRefiner 3
Fireworks BoxQuick Use1x Explosive Compound 3x Pop TriggerExplosives Station 2
Gas MineMine4x Chemicals 2x Rubber PartsExplosives Station 1
Green Light StickQuick Use3x ChemicalsUtility Station 1
Pulse MineMine1x Crude Explosives 1x WiresExplosives Station 1
Seeker GrenadeGrenade1x Crude Explosives 2x ARC AlloyExplosives Station 1
Looting Mk. 3 (Survivor)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Angled Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Angled Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
HullcrackerWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
Launcher AmmoAmmo5x Metal Parts 1x Crude ExplosivesWorkbench 1
AnvilWeapon5x Mechanical Components 5x Simple Gun PartsGunsmith 2
Anvil SplitterMod2x Mod Components 3x ProcessorGunsmith 3
????????????
Barricade KitQuick Use1x Mechanical ComponentsUtility Station 2
Blaze GrenadeGrenade1x Explosive Compound 2x OilExplosives Station 3
BobcatWeapon3x Advanced Mechanical Components 3x Light Gun PartsGunsmith 3
OspreyWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 7x WiresGunsmith 3
BurlettaWeapon3x Mechanical Components 3x Simple Gun PartsGunsmith 1
Compensator IIMod2x Mechanical Components 4x WiresGunsmith 2
Compensator IIIMod2x Mod Components 8x WiresGunsmith 3
DefibrillatorQuick Use9x Plastic Parts 1x MossMedical Lab 2
????????????
EqualizerWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Extended BarrelMod2x Mod Components 8x WiresGunsmith 3
Extended Light Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Light Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Medium Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Medium Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Extended Shotgun Mag IIMod2x Mechanical Components 3x Steel SpringGunsmith 2
Extended Shotgun Mag IIIMod2x Mod Components 5x Steel SpringGunsmith 3
Remote Raider FlareQuick Use2x Chemicals 4x Rubber PartsUtility Station 1
Heavy Gun PartsMaterial4x Simple Gun PartsRefiner 2
VenatorWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 5x MagnetGunsmith 3
Il ToroWeapon5x Mechanical Components 6x Simple Gun PartsGunsmith 1
Jolt MineMine1x Electrical Components 1x BatteryExplosives Station 2
Explosive MineMine1x Explosive Compound 1x SensorsExplosives Station 3
JupiterWeapon3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen ReactorGunsmith 3
Light Gun PartsMaterial4x Simple Gun PartsRefiner 2
Lightweight StockMod2x Mod Components 5x Duct TapeGunsmith 3
Lure GrenadeGrenade1x Speaker Component 1x Electrical ComponentsUtility Station 2
Medium Gun PartsMaterial4x Simple Gun PartsRefiner 2
TorrenteWeapon2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel SpringGunsmith 3
Muzzle Brake IIMod2x Mechanical Components 4x WiresGunsmith 2
Muzzle Brake IIIMod2x Mod Components 8x WiresGunsmith 3
Padded StockMod2x Mod Components 5x Duct TapeGunsmith 3
Shotgun Choke IIMod2x Mechanical Components 4x WiresGunsmith 2
Shotgun Choke IIIMod2x Mod Components 8x WiresGunsmith 3
Shotgun SilencerMod2x Mod Components 8x WiresGunsmith 3
ShowstopperGrenade1x Advanced Electrical Components 1x Voltage ConverterExplosives Station 3
Silencer IMod2x Mechanical Components 4x WiresGunsmith 2
Silencer IIMod2x Mod Components 8x WiresGunsmith 3
Snap HookQuick Use2x Power Rod 3x Rope 1x Exodus ModulesUtility Station 3
Stable Stock IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Stable Stock IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Tagging GrenadeGrenade1x Electrical Components 1x SensorsUtility Station 3
TempestWeapon3x Advanced Mechanical Components 3x Medium Gun Parts 3x CanisterGunsmith 3
Trigger NadeGrenade2x Crude Explosives 1x ProcessorExplosives Station 2
Vertical Grip IIMod2x Mechanical Components 3x Duct TapeGunsmith 2
Vertical Grip IIIMod2x Mod Components 5x Duct TapeGunsmith 3
Vita ShotQuick Use2x Antiseptic 1x SyringeMedical Lab 3
Vita SprayQuick Use3x Antiseptic 1x CanisterMedical Lab 3
VulcanoWeapon1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus ModulesGunsmith 3
WolfpackGrenade2x Explosive Compound 2x SensorsExplosives Station 3
Red Light StickQuick Use3x ChemicalsUtility Station 1
Smoke GrenadeGrenade14x Chemicals 1x CanisterUtility Station 2
DeadlineMine3x Explosive Compound 2x ARC CircuitryExplosives Station 3
TrailblazerGrenade1x Explosive Compound 1x Synthesized FuelExplosives Station 3
Tactical Mk. 3 (Defensive)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Tactical Mk. 3 (Healing)Augment2x Advanced Electrical Components 3x ProcessorGear Bench 3
Yellow Light StickQuick Use3x ChemicalsUtility Station 1

Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.

Where to find Blueprints in Arc Raiders

Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:

  • Certain quests reward you with specific Blueprints .
  • Completing Trials has a high chance of offering Blueprints as rewards.
  • Surveyors have a decent chance of dropping Blueprints on death.
  • High loot value areas tend to have a greater chance of spawning Blueprints.
  • Night Raids and Storms may increase rare Blueprint spawn chances in containers.
  • Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
  • Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
  • Security Lockers have a higher than average chance of containing Blueprints.
  • Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.
A raider in Arc Raiders kneels down in the grass and opens a grey raider cache container. - 10

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.

Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .

In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.

Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.

Blueprints obtained from quests

One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.

Here is the full list of all Blueprints you can get from quest rewards:

  • Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
  • Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
  • Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
  • Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.

Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

The Weekly Trials screen in Arc Raiders, with the five trials of the week shown as having been completed to three-star quality. - 11

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios

Blueprints obtained from Trials

One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.

Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.

Best Blueprint farming locations

The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

An image showing two Raiders from Arc Raiders aiming their weapons and looting. - 12

Image credit:Rock Paper Shotgun/Embark Studios

Dam Battlegrounds

The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.

There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.

Buried City

The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.

Spaceport

The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.

The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

An establishing shot of the Blue Gate map in Arc Raiders, with grassy hills in the foreground and a large mountain range in the distance. - 13

Image credit:Rock Paper Shotgun/Embark Studios

Blue Gate

Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .

All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.

Stella Montis

On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.

In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.

That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.

While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

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