All 45 Charms in Hollow Knight
A full list of Charms and their locations

Image credit:Rock Paper Shotgun/Team Cherry

Looking for a list of all Charms in Hollow Knight? 45 Charms are strewn about the world of Hallownest, and when equipped, they provide your little Knight with useful abilities that greatly assist in taking down foes and traversing the environment. However, each Charm also has a certain Notch cost, and you’ll need to make sure that you have enough Notches to don the Charms you need. Some Notches also have other requirements that you need to complete before being able to access their power, and these run the gamut from collecting Grubs to performing feats of platforming.
In this guide, we’ll present a complete list of all 45 Charms in Hollow Knight , along with their Notch costs, effects, and any other prerequisites they might have. Our handy map will also help you find these Charms quickly.

All 45 Charms in Hollow Knight
The following table lists all the Charms in Hollow Knight and their respective requirements and properties. We’ve also included a handy checklist system so you can check-off each Charm as you acquire it.
| Charm | Location | Notches | Effect |
|---|---|---|---|
| Shape of Unn | Greenpath (Requires Isma’s Tear; located beneath the Lake of Unn region.) | 2 | While focusing Soul to heal, transforms the Knight into a small slug form for slow movement and the evasion of some attacks. |
| Fury of the Fallen | King’s Pass (Nail Jump across the spikes.) | 2 | Increases Nail damage by 75% when at 1 Mask. |
| Grubsong | Forgotten Crossroads (Collect 10 Grubs and speak with the Grubfather.) | 1 | Gain Soul when taking damage. |
| Grubberfly’s Elegy | Forgotten Crossroads (Collect 46 Grubs and speak with the Grubfather.) | 3 | When at full Masks, Nail attacks fire a projectile that deals 50% Nail damage per hit. |
| Dreamshield | Resting Grounds (Found below Seer’s room; requires 500 Essence.) | 3 | Creates a shield that rotates around the Knight’s position, blocks certain projectiles, and deals Nail damage when colliding with an enemy. |
| Sprintmaster | Dirtmouth (Purchase at Sly’s Shop for 400 Geo after obtaining Shopkeeper’s Key.) | 1 | Increases running speed. |
| Unbreakable Greed | Dirtmouth (Buy Fragile Greed and upgrade it at Divine’s tent for 9000 Geo.) | 2 | Enemies drop more Geo. |
| Unbreakable Heart | Dirtmouth (Buy Fragile Heart and upgrade it at Divine’s tent for 12000 Geo.) | 2 | Increases health by 2 Masks. |
| Unbreakable Strength | Dirtmouth (Buy Fragile Strength and upgrade it at Divine’s tent for 15000 Geo.) | 3 | Increases Nail damage. |
| Fragile Heart | Fungal Wastes (Purchase from Leg Eater for 350 Geo.) | 2 | Increases health by 2 Masks; breaks upon death. |
| Fragile Greed | Fungal Wastes (Purchase from Leg Eater for 250 Geo.) | 2 | Enemies drop more Geo; breaks upon death. |
| Fragile Strength | Fungal Wastes (Purchase from Leg Eater for 600 Geo.) | 3 | Increases Nail damage; breaks upon death. |
| Lifeblood Heart | Forgotten Crossroads (Purchase from Salubra for 250 Geo.) | 2 | Adds two temporary Lifeblood Masks after resting on Benches. |
| Longnail | Forgotten Crossroads (Purchase from Salubra for 300 Geo.) | 2 | Increases the Nail’s range. |
| Steady Body | Forgotten Crossroads (Purchase from Salubra for 120 Geo.) | 1 | Removes knockback from hitting enemies.) |
| Shaman Stone | Forgotten Crossroads (Purchase from Salubra for 220 Geo.) | 3 | Increases spell power. |
| Quick Focus | Hallownest (Purchase from Salubra for 800 Geo.) | 3 | Increases Soul regeneration speed. |
| Grimmchild | Dirtmouth (Begin The Grimm Troupe quest and speak with Troupe Master Grimm.) | 2 | Shows collectible Flames on the map; summons a flying companion who deals damage depending on the number of Flames collected. |
| Wayward Compass | Dirtmouth (Purchase from Iselda for 220 Geo.) | 1 | Shows player location on the in-game map. |
| Gathering Swarm | Dirtmouth (Purchase from Sly for 300 Geo.) | 1 | Collect dropped Geo. |
| Stalwart Shell | Dirtmouth (Purchase from Sly for 200 Geo.) | 2 | Reduces knockback and offers more time to recover after taking damage. |
| Heavy Blow | Dirtmouth (Purchase from Sly for 350 Geo.) | 2 | Increases enemy pushback when they’re hit with the Nail. |
| Soul Catcher | Ancestral Mound (Defeat False Knight.) | 2 | Increases Soul gained from Nail strikes on enemies. |
| Glowing Womb | Forgotten Crossroads (Search the body of a large Aspid Mother.) | 2 | Spawns Hatchlings for 8 Soul each; Hatchlings follow and attack enemies. |
| Spore Shroom | Fungal Wastes (Requires the Mantis Claw; found near a pool of acid.) | 1 | When focusing Soul, releases a cloud of spores that slowly deal damage. Also grants the ability to speak with Mister Mushroom and read Lore Tablets in the Fungal Wastes. |
| Deep Focus | Crystal Peak (Requires the Crystal Heart; break the wall below the passageway to Dirtmouth to access a hidden area.) | 4 | Focus Soul at a slower rate, but heal two Masks at once. |
| Dream Wielder | Resting Grounds (Speak with the Seer after collecting 500 Essence.) | 1 | Speeds up Dream Nail charging, increases Soul from Dream Nail strikes, and stuns enemies more easily. |
| Soul Eater | Resting Grounds (Requires Desolate Dive or Descending Dark; use on the grave under the Stag Station.) | 4 | Greatly increases the amount of Soul gained when striking an enemy with the Nail. |
| Baldur Shell | Howling Cliffs (Requires Mothwing Cloak; jump into the chest to reach a cave with two Elder Baldurs; defeat the right one to open a tunnel to the Charm.) | 2 | Protects with a shell while focusing; the shell blocks up to four hits before breaking. |
| Joni’s Blessing | Howling Cliffs (Within a hidden room called Joni’s Repose.) | 4 | Converts regular Masks to Lifeblood Masks for increased health, but disables Soul healing |
| Thorns of Agony | Greenpath (Requires Mothwing Cloak.) | 1 | Sprout thorns that hurt nearby enemies after getting hit. |
| Mark of Pride | Mantis Village (Defeat the Mantis Lords; open the chest in Mantis Village.) | 3 | Greatly increases the range of the Nail. |
| Dashmaster | Fungal Wastes (South of Mantis Village; left of the Bench.) | 2 | Allows Dashing downwards and reduces Dash cooldown. |
| Kingsoul | White Palace (Obtained after getting both White Fragments from the White Lady in the Queen’s Gardens and the corpse of the Pale King.) | 5 | Generates Soul over time |
| Void Heart | The Abyss (Requires Kingsoul; found in the Birthplace, a hidden area beneath the Abyss only accessible if the Kingsoul is equipped.) | 0 | Unlocks the Radiance ending. |
| Sharp Shadow | Deepnest (Requires Shade Cloak.) | 2 | Damages enemies when dashing through them with Shade Cloak. |
| Weaversong | Deepnest (Located in upper region of Weaver’s Den.) | 2 | Summons Weaverlings that attack enemies and gather Soul. |
| Spell Twister | Soul Sanctum (Found in City of Tears.) | 2 | Reduces the Soul cost of casting spells. |
| Defender’s Crest | Royal Waterways (Defeat Dung Defender.) | 1 | Generates a damaging cloud. |
| Flukenest | Royal Waterways (Defeat Flukemarm.) | 3 | Transforms the Vengeful Spirit spell into a horde of damaging Flukes. |
| Quick Slash | Kingdom’s Edge (Located in hidden room next to the training dummy past Oro’s hut.) | 3 | Greatly increases the attack speed of the Nail. |
| Hiveblood | The Hive (Defeat Hive Knight.) | 4 | Slowly regenerates the last lost Mask over time; also disables Lifeblood effects. |
| Lifeblood Core | The Abyss (Open the Lifeblood Door with 14 or more Lifeblood Masks.) | 3 | Grants 4 Lifeblood Masks upon resting at a Bench. |
| Nailmaster’s Glory | Dirtmouth (Given by Sly after receiving all 3 Nail Arts from the Nailmasters.) | 1 | Reduces charge time of Nail Arts. |
| Carefree Melody | Dirtmouth (Defeat the Grimm Troupe and then speak with Nymm.) | 3 | Has a chance to block incoming damage. |
And that’s a wrap on all 45 Charms in Hollow Knight. Keep your eyes on Rock Paper Shotgun in the upcoming days as we delve into more that both Hollow Knight and its sequel Hollow Knight: Silksong have to offer. In the meantime, check out James’ impressions of Silksong from Gamescom!

Hollow Knight
PS4 , PS5 , Xbox One , Xbox Series X/S , PC , Mac , Nintendo Switch
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All 75 Arc Raiders Blueprints and where to get them
These areas have the highest chance of giving you Blueprints

Image credit:Rock Paper Shotgun/Embark Studios

Looking for more Arc Raiders Blueprints? It’s a special day when you find a Blueprint, as they’re among the most valuable items in Arc Raiders. If you find a Blueprint that you haven’t already found, then you must make sure you hold onto it at all costs, because Blueprints are the key to one of the most important and powerful systems of meta-progression in the game.
This guide aims to be the very best guide on Blueprints you can find, starting with a primer on what exactly they are and how they work in Arc Raiders, before delving into exactly where to get Blueprints and the very best farming spots for you to take in your search.
We’ll also go over how to get Blueprints from other unlikely activities, such as destroying Surveyors and completing specific quests. And you’ll also find the full list of all 75 Blueprints in Arc Raiders on this page (including the newest Blueprints added with the Cold Snap update , such as the Deadline Blueprint and Firework Box Blueprint), giving you all the information you need to expand your own crafting repertoire.
In this guide:
- What are Blueprints in Arc Raiders?
- Full Blueprint list: All crafting recipes
- Where to find Blueprints in Arc Raiders Blueprints obtained from quests Blueprints obtained from Trials Best Blueprint farming locations

What are Blueprints in Arc Raiders?
Blueprints in Arc Raiders are special items which, if you manage to extract with them, you can expend to permanently unlock a new crafting recipe in your Workshop. If you manage to extract from a raid with an Anvil Blueprint, for example, you can unlock the ability to craft your very own Anvil Pistol, as many times as you like (as long as you have the crafting materials).
To use a Blueprint, simply open your Inventory while in the lobby, then right-click on the Blueprint and click “Learn And Consume” . This will permanently unlock the recipe for that item in your Workshop. As of the Stella Montis update, there are allegedly 75 different Blueprints to unlock - although only 68 are confirmed to be in the game so far. You can see all the Blueprints you’ve found and unlocked by going to the Workshop menu, and hitting “R” to bring up the Blueprint screen.
It’s possible to find duplicates of past Blueprints you’ve already unlocked. If you find these, then you can either sell them, or - if you like to play with friends - you can take it into a match and gift it to your friend so they can unlock that recipe for themselves. Another option is to keep hold of them until the time comes to donate them to the Expedition.
Full Blueprint list: All crafting recipes
Below is the full list of all the Blueprints that are currently available to find in Arc Raiders, and the crafting recipe required for each item:
| Blueprint | Type | Recipe | Crafted At |
|---|---|---|---|
| Bettina | Weapon | 3x Advanced Mechanical Components 3x Heavy Gun Parts 3x Canister | Gunsmith 3 |
| Blue Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Aphelion | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Matriarch Reactor | Gunsmith 3 |
| Combat Mk. 3 (Flanking) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Combat Mk. 3 (Aggressive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Complex Gun Parts | Material | 2x Light Gun Parts 2x Medium Gun Parts 2x Heavy Gun Parts | Refiner 3 |
| Fireworks Box | Quick Use | 1x Explosive Compound 3x Pop Trigger | Explosives Station 2 |
| Gas Mine | Mine | 4x Chemicals 2x Rubber Parts | Explosives Station 1 |
| Green Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Pulse Mine | Mine | 1x Crude Explosives 1x Wires | Explosives Station 1 |
| Seeker Grenade | Grenade | 1x Crude Explosives 2x ARC Alloy | Explosives Station 1 |
| Looting Mk. 3 (Survivor) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Angled Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Angled Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Hullcracker | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Launcher Ammo | Ammo | 5x Metal Parts 1x Crude Explosives | Workbench 1 |
| Anvil | Weapon | 5x Mechanical Components 5x Simple Gun Parts | Gunsmith 2 |
| Anvil Splitter | Mod | 2x Mod Components 3x Processor | Gunsmith 3 |
| ??? | ??? | ??? | ??? |
| Barricade Kit | Quick Use | 1x Mechanical Components | Utility Station 2 |
| Blaze Grenade | Grenade | 1x Explosive Compound 2x Oil | Explosives Station 3 |
| Bobcat | Weapon | 3x Advanced Mechanical Components 3x Light Gun Parts | Gunsmith 3 |
| Osprey | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 7x Wires | Gunsmith 3 |
| Burletta | Weapon | 3x Mechanical Components 3x Simple Gun Parts | Gunsmith 1 |
| Compensator II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Compensator III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Defibrillator | Quick Use | 9x Plastic Parts 1x Moss | Medical Lab 2 |
| ??? | ??? | ??? | ??? |
| Equalizer | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Extended Barrel | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Extended Light Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Light Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Medium Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Medium Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Extended Shotgun Mag II | Mod | 2x Mechanical Components 3x Steel Spring | Gunsmith 2 |
| Extended Shotgun Mag III | Mod | 2x Mod Components 5x Steel Spring | Gunsmith 3 |
| Remote Raider Flare | Quick Use | 2x Chemicals 4x Rubber Parts | Utility Station 1 |
| Heavy Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Venator | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 5x Magnet | Gunsmith 3 |
| Il Toro | Weapon | 5x Mechanical Components 6x Simple Gun Parts | Gunsmith 1 |
| Jolt Mine | Mine | 1x Electrical Components 1x Battery | Explosives Station 2 |
| Explosive Mine | Mine | 1x Explosive Compound 1x Sensors | Explosives Station 3 |
| Jupiter | Weapon | 3x Magnetic Accelerator 3x Complex Gun Parts 1x Queen Reactor | Gunsmith 3 |
| Light Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Lightweight Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Lure Grenade | Grenade | 1x Speaker Component 1x Electrical Components | Utility Station 2 |
| Medium Gun Parts | Material | 4x Simple Gun Parts | Refiner 2 |
| Torrente | Weapon | 2x Advanced Mechanical Components 3x Medium Gun Parts 6x Steel Spring | Gunsmith 3 |
| Muzzle Brake II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Muzzle Brake III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Padded Stock | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Shotgun Choke II | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Shotgun Choke III | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Shotgun Silencer | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Showstopper | Grenade | 1x Advanced Electrical Components 1x Voltage Converter | Explosives Station 3 |
| Silencer I | Mod | 2x Mechanical Components 4x Wires | Gunsmith 2 |
| Silencer II | Mod | 2x Mod Components 8x Wires | Gunsmith 3 |
| Snap Hook | Quick Use | 2x Power Rod 3x Rope 1x Exodus Modules | Utility Station 3 |
| Stable Stock II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Stable Stock III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Tagging Grenade | Grenade | 1x Electrical Components 1x Sensors | Utility Station 3 |
| Tempest | Weapon | 3x Advanced Mechanical Components 3x Medium Gun Parts 3x Canister | Gunsmith 3 |
| Trigger Nade | Grenade | 2x Crude Explosives 1x Processor | Explosives Station 2 |
| Vertical Grip II | Mod | 2x Mechanical Components 3x Duct Tape | Gunsmith 2 |
| Vertical Grip III | Mod | 2x Mod Components 5x Duct Tape | Gunsmith 3 |
| Vita Shot | Quick Use | 2x Antiseptic 1x Syringe | Medical Lab 3 |
| Vita Spray | Quick Use | 3x Antiseptic 1x Canister | Medical Lab 3 |
| Vulcano | Weapon | 1x Magnetic Accelerator 3x Heavy Gun Parts 1x Exodus Modules | Gunsmith 3 |
| Wolfpack | Grenade | 2x Explosive Compound 2x Sensors | Explosives Station 3 |
| Red Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
| Smoke Grenade | Grenade | 14x Chemicals 1x Canister | Utility Station 2 |
| Deadline | Mine | 3x Explosive Compound 2x ARC Circuitry | Explosives Station 3 |
| Trailblazer | Grenade | 1x Explosive Compound 1x Synthesized Fuel | Explosives Station 3 |
| Tactical Mk. 3 (Defensive) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Tactical Mk. 3 (Healing) | Augment | 2x Advanced Electrical Components 3x Processor | Gear Bench 3 |
| Yellow Light Stick | Quick Use | 3x Chemicals | Utility Station 1 |
Note: The missing Blueprints in this list likely have not actually been added to the game at the time of writing, because none of the playerbase has managed to find any of them. As they are added to the game, I will update this page with the most relevant information so you know exactly how to get all 75 Arc Raiders Blueprints.
Where to find Blueprints in Arc Raiders
Below is a list of all containers, modifiers, and events which maximise your chances of finding Blueprints:
- Certain quests reward you with specific Blueprints .
- Completing Trials has a high chance of offering Blueprints as rewards.
- Surveyors have a decent chance of dropping Blueprints on death.
- High loot value areas tend to have a greater chance of spawning Blueprints.
- Night Raids and Storms may increase rare Blueprint spawn chances in containers.
- Containers with higher numbers of items may have a higher tendency to spawn Blueprints. As a result, Blue Gate (which has many “large” containers containing multiple items) may give you a higher chance of spawning Blueprints.
- Raider containers (Raider Caches, Weapon Boxes, Medical Bags, Grenade Tubes) have increased Blueprint drop rates. As a result, the Uncovered Caches event gives you a high chance of finding Blueprints.
- Security Lockers have a higher than average chance of containing Blueprints.
- Certain Blueprints only seem to spawn under specific circumstances: Tempest Blueprint only spawns during Night Raid events. Vulcano Blueprint only spawns during Hidden Bunker events. Jupiter and Equaliser Blueprints only spawn during Harvester events.

Raider Caches, Weapon Boxes, and other raider-oriented container types have a good chance of offering Blueprints. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints have a very low chance of spawning in any container in Arc Raiders, around 1-2% on average. However, there is a higher chance of finding Blueprints in particular container types. Specifically, you can find more Blueprints in Raider containers and security lockers.
Beyond this, if you’re looking for Blueprints you should focus on regions of the map which are marked as having particularly high-value loot. Areas such as the Control Tower in Dam Battlegrounds, the Arrival and Departure Buildings in Spaceport, and Pilgrim’s Peak in Blue Gate all have a better-than-average chance of spawning Blueprints somewhere amongst all their containers. Night Raids and Electromagnetic Storm events also increase the drop chances of certain Blueprints .
In addition to these containers, you can often loot Blueprints from destroyed Surveyors - the largest of the rolling ball ARC. Surveyors are more commonly found on the later maps - Spaceport and Blue Gate - and if one spawns in your match, you’ll likely see it by the blue laser beam that it casts into the sky while “surveying”.
Surveyors are quite well-armoured and will very speedily run away from you once it notices you, but if you can take one down then make sure you loot all its parts for a chance of obtaining certain unusual Blueprints.
Blueprints obtained from quests
One way in which you can get Blueprints is by completing certain quests for the vendors in Speranza. Some quests will reward you with a specific item Blueprint upon completion, so as long as you work through all the quests in Arc Raiders, you are guaranteed those Blueprints.
Here is the full list of all Blueprints you can get from quest rewards:
- Trigger Nade Blueprint: Rewarded after completing “Sparks Fly”.
- Lure Grenade Blueprint: Rewarded after completing “Greasing Her Palms”.
- Burletta Blueprint: Rewarded after completing “Industrial Espionage”.
- Hullcracker Blueprint (and Launcher Ammo Blueprint): Rewarded after completing “The Major’s Footlocker”.
Alas, that’s only 4 Blueprints out of a total of 75 to unlock, so for the vast majority you will need to find them yourself during a raid. If you’re intent on farming Blueprints, then it’s best to equip yourself with cheap gear in case you lose it, but don’t use a free loadout because then you won’t get a safe pocket to stash any new Blueprint you find. No pain in Arc Raiders is sharper than failing to extract with a new Blueprint you’ve been after for a dozen hours already.

One of the best ways to get Blueprints is by hitting three stars on all five Trials every week. |Image credit:Rock Paper Shotgun/Embark Studios
Blueprints obtained from Trials
One of the very best ways to get Blueprints is as rewards for completing Trials in Arc Raiders. Trials are unlocked from Level 15 onwards, and allow you to earn rewards by focusing on certain tasks over the course of several raids. For example, one Trial might task you with dealing damage to Hornets, while another might challenge you to loot Supply Drops.
Trials refresh on a weekly basis, with a new week bringing five new Trials. Each Trial can offer up to three rewards after passing certain score milestones, and it’s possible to receive very high level loot from these reward crates - including Blueprints. So if you want to unlock as many Blueprints as possible, you should make a point of completing as many Trials as possible each week.
Best Blueprint farming locations
The very best way to get Blueprints is to frequent specific areas of the maps which combine high-tier loot pools with the right types of containers to search. Here are my recommendations for where to find Blueprints on every map, so you can always keep the search going for new crafting recipes to unlock.

Image credit:Rock Paper Shotgun/Embark Studios
Dam Battlegrounds
The best places to farm Blueprints on Dam Battlegrounds are the Control Tower, Power Generation Complex, Ruby Residence, and Pale Apartments . The first two regions, despite only being marked on the map as mid-tier loot, contain a phenomenal number of containers to loot. The Control Tower can also contain a couple of high-tier Security Lockers - though of course, you’ll need to have unlocked the Security Breach skill at the end of the Survival tree.
There’s also a lot of reporting amongst the playerbase that the Residential areas in the top-left of the map - Pale Apartments and Ruby Residence - give you a comparatively strong chance of finding Blueprints. Considering their size, there’s a high density of containers to loot in both locations, and they also have the benefit of being fairly out of the way. So you’re more likely to have all the containers to yourself.
Buried City
The best Blueprint farming locations on Buried City are the Santa Maria Houses, Grandioso Apartments, Town Hall, and the various buildings of the New District . Grandioso Apartments has a lower number of containers than the rest, but a high chance of spawning weapon cases - which have good Blueprint drop rates. The others are high-tier loot areas, with plenty of lootable containers - including Security Lockers.
Spaceport
The best places to find Blueprints on Spaceport are the Arrival and Departure Buildings, as well as Control Tower A6 and the Launch Towers . All these areas are labelled as high-value loot regions, and many of them are also very handily connected to one another by the Spaceport wall, which you can use to quickly run from one area to the next. At the tops of most of these buildings you’ll find at least one Security Locker, so this is an excellent farming route for players looking to find Blueprints.
The downside to looting Blueprints on Spaceport is that all these areas are hotly contested, particularly in Duos and Squads. You’ll need to be very focused and fast in order to complete the full farming route.

Image credit:Rock Paper Shotgun/Embark Studios
Blue Gate
Blue Gate tends to have a good chance of dropping Blueprints, potentially because it generally has a high number of containers which can hold lots of items; so there’s a higher chance of a Blueprint spawning in each container. In my experience, the best Blueprint farming spots on Blue Gate are Pilgrim’s Peak, Raider’s Refuge, the Ancient Fort, and the Underground Complex beneath the Warehouse .
All of these areas contain a wealth of containers to loot. Raider’s Refuge has less to loot, but the majority of the containers in and around the Refuge are raider containers, which have a high chance of containing Blueprints - particularly during major events.
Stella Montis
On the whole, Stella Montis seems to have a very low drop rate for Blueprints (though a high chance of dropping other high-tier loot). If you do want to try farming Blueprints on this map, the best places to find Blueprints in Stella Montis are Medical Research, Assembly Workshop, and the Business Center . These areas have the highest density of containers to loot on the map.
In addition to this, the Western Tunnel has a few different Security Lockers to loot, so while there’s very little to loot elsewhere in this area of the map, it’s worth hitting those Security Lockers if you spawn there at the start of a match.
That wraps up this primer on how to get all the Blueprints in Arc Raiders as quickly as possible. With the Expedition system constantly resetting a large number of players’ Blueprints, it’s more important than ever to have the most up-to-date information on where to find all these Blueprints.
While you’re here, be sure to check out our Arc Raiders best guns tier list , as well as our primers on the best skills to unlock and all the different Field Depot locations on every map.

ARC Raiders
PS5 , Xbox Series X/S , PC
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