What Can Grindy Live Service Superhero Games Learn From One
What can grindy live service superhero games learn from One-Punch Man? Not a one-word article <img loading=“lazy” src=“https://assetsio.gnwcdn.com/Saitama-OK--169.jpg?width=690&quality=85&format=jpg&dpr=3&auto=webp" onerror=“this.onerror=null;this.src=‘https://blogger.googleusercontent.com/img/a/AVvXsEhe7F7TRXHtjiKvHb5vS7DmnxvpHiDyoYyYvm1nHB3Qp2_w3BnM6A2eq4v7FYxCC9bfZt3a9vIMtAYEKUiaDQbHMg-ViyGmRIj39MLp0bGFfgfYw1Dc9q_H-T0wiTm3l0Uq42dETrN9eC8aGJ9_IORZsxST1AcLR7np1koOfcc7tnHa4S8Mwz_xD9d0=s16000';" alt=“A comic sketch of Saitama from One-Punch Man saying “OK” - 1”> Image credit:Madhouse (S1) / J.C.Staff One-Punch Man is a manga, anime and nowadays, videogame series that began life as a webcomic in 2009 - a drawing exercise for budding artist “One” that found popularity and evolved into a full-bore parody of the shonen action genre....