Prince Of Persia: The Lost Crown's Accessibility Options Are A Neat Deconstruction Of Metroidvania Design
Prince of Persia: The Lost Crown’s accessibility options are a neat deconstruction of metroidvania design Ubisoft drops two new trailers Image credit:Rock Paper Shotgun/Ubisoft I have been bouncing off Prince of Persia: The Lost Crown , partly because the new protagonist design leaves me cold, and partly because it being a 2D affair has me yearning for something closer to the 1989 Apple II original, with its finicky platforming and sword-fighting....